Superb Game!

Post » Wed Jun 02, 2010 11:53 pm

If you want tactics, why are you using VATS?


Ha ha good point Kjarista. also strategy has nothing to do with tactics. Since this is not a campaign game; strategy does not even apply.
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phil walsh
 
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Post » Wed Jun 02, 2010 4:00 pm

strategy has nothing to do with tactics


:blink:
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Max Van Morrison
 
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Post » Thu Jun 03, 2010 1:40 am

And yet another thread turned into a FO3 bash fest.

Wow, am I surprised.
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Czar Kahchi
 
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Post » Thu Jun 03, 2010 1:16 am

And yet another thread turned into a FO3 bash fest.

Wow, am I surprised.


People disagreeing with certain mechanics of the game is not bashing. You need to learn the difference.

Bashing: Fallout 3 svcks!

Disagreeing with certain mechanics: I think this needs to be changed to make this or that better in the game.

This is not a worship Fallout 3 forum. It is a forum where things are discussed. Including people discussing things they don't like about the game.
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Alessandra Botham
 
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Post » Thu Jun 03, 2010 4:52 am

People disagreeing with certain mechanics of the game is not bashing. You need to learn the difference.

Bashing: Fallout 3 svcks!

Disagreeing with certain mechanics: I think this needs to be changed to make this or that better in the game.

This is not a worship Fallout 3 forum. It is a forum where things are discussed. Including people discussing things they don't like about the game.


Oh geez, these people post the same arguments in half the threads in this forum. You are in on half of it, so don't give me that crap.
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lucile davignon
 
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Post » Thu Jun 03, 2010 1:33 am

Just read my sig for all I have to say about that...


Your sig actually 'inspired' my comment and I'm glad that Bethesda chose not to use that design. Why? Because I don't like it.
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Dawn Farrell
 
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Post » Thu Jun 03, 2010 5:23 am

Thing is, I don't see why a sequel to Fallout should appeal more to people who disliked Fallout than to people who liked it.
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Ross Zombie
 
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Post » Thu Jun 03, 2010 5:23 am

I love Fallout 3, and F3 is different to F1 and F2 obviously because todays gaming crowd wants more "OMG SHOOT GUNS NAO" than tactical turn based games.
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Beat freak
 
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Post » Wed Jun 02, 2010 11:01 pm

Your sig actually 'inspired' my comment and I'm glad that Bethesda chose not to use that design. Why? Because I don't like it.


Why not? Here's a funny thing about a lot of classic PC games. They were turn based. And they were fun. But when new tech came out, and devs were all "yay real time!" the gameplay turned to crap.

X-Com, I'm looking at you.

Myself, I like turn based games. Allows me to take my time, take in the scenes, and plot my actions. I don't have anything against real time, but turn base has it's merits as well.

It should serve as a reminder, especially in the case of X-Com, that changing the original gameplay model because you have more powerful computers doesn't mean it's a good idea.

Bethesda managed to make a passable first person action game. So real time 'worked'. They just need to get the RPG into their RPGs now :P :lol:
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Amy Melissa
 
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Post » Wed Jun 02, 2010 3:55 pm

Bethesda managed to make a passable first person action game. So real time 'worked'. They just need to get the RPG into their RPGs now :P :lol:


Or with the tools they have given us we can do it ourselves :)

Some amazing mods have come out for morrowind and oblivion that added so much richness to the game. Fallout 3 is still in its infancy so nothing superbly stunning has come yet but it will.....oh it will.
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courtnay
 
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Post » Wed Jun 02, 2010 10:14 pm

True enough!

But I do wish we wouldn't have to go to such lengths to get what should have been there to begin with, HA.

I'm still waiting for someone to make a logistically accurate zombie survival mod :P
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victoria johnstone
 
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Post » Wed Jun 02, 2010 2:18 pm

real-time strategy games can be fun, but, i submit that they havent progressed
right alongside the tech advances.

why not fallout3, gears, condemned graphics and gameplay. with deep rpg mechanics/elements.
with quick changes from 1st to 3rd, over the shoulder, over the top view.

i want it all.
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Je suis
 
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Post » Wed Jun 02, 2010 10:53 pm

Your sig actually 'inspired' my comment and I'm glad that Bethesda chose not to use that design. Why? Because I don't like it.

Fair enough. It's pretty subjective anyways. Some people like Chess, others like Football (and yes, I'm sure many people enjoy both.)
And yet another thread turned into a FO3 bash fest.

And all I have to say to that is also in my sig, below the first one... :)
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Alexandra Louise Taylor
 
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Post » Wed Jun 02, 2010 8:22 pm

And all I have to say to that is also in my sig, below the first one... :)


I hope ya don't mind me adding that to my sig because I back the premise 100%
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TIhIsmc L Griot
 
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Post » Wed Jun 02, 2010 8:48 pm

I hope ya don't mind me adding that to my sig because I back the premise 100%

Oh, absolutely. Yeah, I figured it was easier to just add that to my sig than having to copy/ paste a disclaimer at the beginning of every one of my posts.

There's just only so much to say about the good points (and I feel there are many.) Myself, I'm really very glad that Bethesda took up the reigns to this franchise, they have a number of particular strengths that I think apply very well to a Fallout game for some new and interesting twists. Few companies make a world come to life like Bethesda can - Bioware's RPGs look downright spartan in comparison. The detail and production value applied to the Wasteland make it as important a character in the game as the Vault Dweller. It's a real pleasure to trek through the beautifully desolate wastes of a ruined DC. Even after having the videos countless times, pre-release, I was still blown away at the vista before me the first I stepped out of the Vault in my own game.

And it is fun to play, which of course is most important. I put over 80 hours into my first playthrough, most of that in very long late-night stretches.

Threads about how great the art direction is are going to stagnate very quickly - everyone says "I agree" and then it moves on. When a thread starts about something more contreversial, there's more discussion on the matter and it stays at the top for longer than many of the "praise" threads.

No game is perfect, and the areas I talk about are simply the ones in which I felt this game fell short of perfection. Another poster mentioned this in another thread (can't remember who) that what's most frustrating about Fallout 3 is just how close they came - the parts I feel weren't done as well as it could have stick out primarily because of that.

So yeah, I figured added that little disclaimer to my signature was easier than having to copy/paste all of the above every time I tried to make a point, just so people didn't get the wrong idea. :)
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Stephani Silva
 
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Post » Thu Jun 03, 2010 5:57 am

I have to agree that V.A.T.S. is poor attempt to make the game a bit strategic, but I think without it, the game would just end up being a standard FPS with skills governing your effectiveness (which it almost is).

Someone thought it was a good idea to put in a lesser than average "bullet time make you invulnerable whilst we cut to lots of interesting camera angles so you can get out as many attacks in an allotted time as possible" and that's meant to make me think they catered for the non-FPS oriented gamer >_< It wasn't even a comprimise :/ And even less of a tribute to the combat system it replaced.

If you want tactics, why are you using VATS?

You couldn't of made my point any better if you hit it home from Oz.
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Adam Kriner
 
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Post » Thu Jun 03, 2010 4:30 am

I am so glad that Fallout 3 is not turned based. That would be patently dumb and definitely a step backwards in my book.


You know, I'd really have liked to see a FP game with turn based combat. Just for curiosity's sake on how they'd implement it heh. It wouldn't be a step backwards, well, not unless you're an impatient ADHD case.
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Raymond J. Ramirez
 
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Post » Wed Jun 02, 2010 10:12 pm

You know, I'd really have liked to see a FP game with turn based combat. Just for curiosity's sake on how they'd implement it heh. It wouldn't be a step backwards, well, not unless you're an impatient ADHD case.

There would be something wrong with it I'm sure...or just not quite right the longer you look at it. I think I could anolyze the fun right out of any game if I were so inclined.
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jess hughes
 
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Post » Thu Jun 03, 2010 1:07 am

You know, I'd really have liked to see a FP game with turn based combat. Just for curiosity's sake on how they'd implement it heh. It wouldn't be a step backwards, well, not unless you're an impatient ADHD case.

Right, and that's one of my points also that alot of people can be impatient. Games don't have to pump you with adrenalin and keep you on your toes to be good games. Modern gamers just seem to be action junkies.

There would be something wrong with it I'm sure...or just not quite right the longer you look at it. I think I could anolyze the fun right out of any game if I were so inclined.

Like there's something wrong with Fallout 3, nothing can be perfect, but there can always be improvments and multi-spectrum dynamics. The problem with FO3s combat system is that's it's turned into an FPS with no middle ground for anything original and unique as with previous systems, that doesn't have to interpret into a psuedo TB/ISO interface. And V.A.T.S isn't even close to meeting in the middle.
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Lisha Boo
 
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Post » Thu Jun 03, 2010 2:18 am

Right, and that's one of my points also that alot of people can be impatient. Games don't have to pump you with adrenalin and keep you on your toes to be good games. Modern gamers just seem to be action junkies.


Like there's something wrong with Fallout 3, nothing can be perfect, but there can always be improvments and multi-spectrum dynamics. The problem with FO3s combat system is that's it's turned into an FPS with no middle ground for anything original and unique as with previous systems, that doesn't have to interpret into a psuedo TB/ISO interface. And V.A.T.S isn't even close to meeting in the middle.

Uh...dude you are so oldskool. If only everybody had your experience. Gah. I know the whole old school mentality believe me. I ride a 1960 Harley *doo dah* Davidson. And I have been known to rub it in to new Harley owners, and don't even talk to me about crotch rockets and such. But there is a line where people really get tired of that believe me. If I went into a Harley Owners Group forum with that mentality, I would be run out on a rail, and folks there are not as kind as they are here. So bag it. You don't impress me with your '90's games oldskool crap trust me. Youngin'!
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Lisa
 
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Post » Wed Jun 02, 2010 11:10 pm

There would be something wrong with it I'm sure...or just not quite right the longer you look at it. I think I could anolyze the fun right out of any game if I were so inclined.


And you like Fallout 3 ? Heh.
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claire ley
 
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Post » Wed Jun 02, 2010 9:25 pm

And you like Fallout 3 ? Heh.

I love Bethesda games period.
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Scared humanity
 
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Post » Wed Jun 02, 2010 6:29 pm

I love Bethesda games period.


But do ya love them so much you're not willing to admit any faults? ;)

And don't ya call me no youngun either. I got plenty of gray in my beard. ;)
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sarah simon-rogaume
 
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Post » Wed Jun 02, 2010 8:04 pm

But do ya love them so much you're not willing to admit any faults? ;)

And don't ya call me no youngun either. I got plenty of gray in my beard. ;)

Yes. The only thing different I would like to see is my encumburance displayed when dealing with mechants and that's about it. Really. There are folks like Quarn who see the faults of the game(s) and he does something about it with his Unofficial Patches. But he doesn't come here with the attitude like he just wants to rag about everything. Putting special little messages in his sig to somehow support (in his mind)....a flimsy soapbox. That I respect.
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Eoh
 
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Post » Wed Jun 02, 2010 11:35 pm

Putting special little messages in his sig to somehow support (in his mind)....a flimsy soapbox. That I respect.


I think I've just been insulted.

:shakehead:
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Amy Masters
 
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