It would be more difficult, tactics wise, because you may not see the disposition of enemy forces, nor would you be able to see over the hill, behind the house, across the wall, etc. It's certainly more realistic though. I wonder how well received it would be to the TB/ISO crowd?
I can say as a non-TB/ISO modern day wanting person. This is exactly what I expected from a 2008 Fallout production.
or something along those lines. a more 'hardcoe' fallout3 with lots of gameplay options in the start screen, i feel, would have still sold well.
I've tried to make this one of my main points in the past. People go along with the excuse that FO3 has to be mainstream and appeal to the masses. Which yes is the smartest business decision. But the game could of still made an improvement, and comprimise for the 'hardcoe' just enough and still would have sold volumes in both markets.
This isn't about people who disliked or liked Fallout, but rather it has everything to do with what sells in the modern market.
I don't think that makes it right though. If you look at it from a mass market perspective, the mass market already has ALOT of choice, if there was something they feel they would have missed out on there would have been something already on the horizon to pique their interest again. If someone waits 10 years to find out a franchise they loved has been stripped of many important aspects that made it great, that wave is never going to come around to satiate the loss. That's it, it's taken away forever. I ponder why Beth had to take Fallout and butcher it, seeing as they've taken anything good from previous games. They may aswell just gone with their own title and left out Fallout altogether. Unless they enjoy giving the finger to fans of franchises that weren't originally owned by them, then it makes a sick kindof sense.