Supernatural AI with PerMa for Enemy Combat Intelligence?

Post » Thu Aug 21, 2014 3:52 am

Quick introduction:

I'm almost 42, and Skyrim was the first PC/video game I really got into. I've been playing and modding it since late 2012. Early this year I took some time away from Skyrim to play a few other games and let it grow on me again. I never posted much in this forum, but now that I'm back, I think I'll invest a little more time over here - it seems like a lot of extremely knowledgeable people hang out here. (I.e., quite a few of my modding heroes!)

Edit: The guy in the profile shot is me, putting some dremel work into my new gaming rig.

* * * * *

I'm currently planning and testing mods for a new playthrough that will - hopefully! - be based on PerMa, T3nd0's successor to SkyRe. However, as far as I can tell, the new mod won't include an enemy AI module, so I'm looking for a good alternative.

Late last year I was quite taken with Supernatural AI, a mod that was in extremely active development and was very creative. I was actually using it alongside SkyRe, albeit with a lot of manual patching. Then the author got into an extremely unfortunate conflict with another modder (The Revenge of the Enemies author); he handled the situation badly (limited English skills may have played a role) and ended up getting banned on Nexus. However, he seems to have continued to continued developing the mod here:

http://worldrpg.altervista.org/sai.html

Have any of you guys been keeping up with this mod - or are there any other one's you'd recommend looking at? I'm looking for a mod that doesn't just alter spawns and spells (ASIS does that just fine!) but one that gives the bad guys a truly creative twist.

User avatar
Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am

Return to V - Skyrim