Sure Hope Women Fireball Their Dogs

Post » Wed Nov 04, 2009 7:11 am

I feel the ONE thing missing from Oblivion was NPC's fire balling dogs, Skyrim should have at least 6 Fire balled dogs with atleast one fireballed by a Dragon(yeah, that's right, Fireball from a dragon)
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Jason King
 
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Post » Wed Nov 04, 2009 2:59 pm

chain-smoking dunmer!
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Mackenzie
 
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Post » Wed Nov 04, 2009 6:06 am

I voted combat, but if it could have been two I would have also voted scenery.
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Spaceman
 
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Post » Wed Nov 04, 2009 4:57 am

Non linear Roleplay. The one aspect captured perfectly in every title thus far.
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Kelvin Diaz
 
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Post » Wed Nov 04, 2009 11:06 am

I'll probably think better of this in the morning, but for now those dogs have had it far too easy.
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Jamie Moysey
 
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Post » Wed Nov 04, 2009 3:40 pm

Other: Voice acting and animations.

Oblivion's lack of actors was a huge immersion killer. And I'd like their to be better animations and physical animations between people (hugs, handshakes, etc.).
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-__^
 
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Post » Wed Nov 04, 2009 1:26 am

Other: Voice acting and animations.

Oblivion's lack of actors was a huge immersion killer. And I'd like their to be better animations and physical animations between people (hugs, handshakes, etc.).


I hope dialogue is not voice-acted, just reading like MW. It doesn't make the game really better and it's far more handy for modding.
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Barbequtie
 
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Post » Wed Nov 04, 2009 9:35 am

I hope dialogue is not voice-acted, just reading like MW. It doesn't make the game really better and it's far more handy for modding.


I did find text far more handy for modding....However I do think that it makes the game significantly more immersive, which is a key factor for an RPG in Skyrim's position.

and more commonly now the modding community is consisting of more varied and talented individuals, I'm sure voice actors won't be hard to find with a particularly ambitious mod
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Queen of Spades
 
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Post » Wed Nov 04, 2009 6:14 am

I voted "something the poll missed"

Culture. The game has to have culture. Morrowind had culture, it felt like I was in an alien land, and the dunmeri people had a distinct culture. This was not present in Oblivion, and as such it never had the same emotional effect Morrowind did.

If Skyrim is going to be another Morrowind, I need to feel like I am actually in a land with a distinct history, culture, religion. An overall feel. Cyrodiil was bland. Sorry OB fans, but compared to MW it just was.
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Sam Parker
 
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Post » Wed Nov 04, 2009 3:52 pm

Random side missions, non-linear role-playing, and better animations. In that order.
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Mandi Norton
 
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Post » Wed Nov 04, 2009 4:38 am

Epic beards and epic battles. In Tamriel!
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Shirley BEltran
 
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Post » Wed Nov 04, 2009 1:41 pm

I said combat just because, but i'd also go with radiant AI, the non-linear path one, voice-acting, animations, and the random quests in the middle of nowhere one. I know, i couldn't just pick one.
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Lilit Ager
 
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Post » Wed Nov 04, 2009 9:08 am

More complex and numerically greater factions.
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zoe
 
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Post » Wed Nov 04, 2009 3:31 pm

As a woman I do enough fireballing of dogs already, so I'd like more culture too, so when I'm lying sodden on the floor of the nearest Nord boozer I know exactly what drink it is I am slowly heaving into a handy barrel or onto a Bosmer's head.
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A Lo RIkIton'ton
 
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Post » Wed Nov 04, 2009 3:36 pm

Women fireballing dogs.
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Valerie Marie
 
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Post » Wed Nov 04, 2009 5:13 pm

Culture, unique landscapes instead of Assorted forests. Kick-ass werewolves and vampires
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Maeva
 
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Post » Wed Nov 04, 2009 3:12 am

I voted Radiant AI, but I actually want a better AI that the Radiant engine :)

The Radiant AI engine was not more that a smart scheduler :/

Another thing I'd really want is a better stealth pose/animation!
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Jeremy Kenney
 
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Post » Wed Nov 04, 2009 2:39 pm

Politics and faction conflicts, culture. Basically, a realistic world.

Oblivion had such potential with Cyrodiil, capital province of Tamriel. Each city with its own count and countess. The emperor dead. Chancellor Ocato and the Elder Council. Power grab, anyone?
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Beulah Bell
 
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Post » Wed Nov 04, 2009 5:43 pm

only one really stood out to me, and that was non-linear game-play. never cared much for the dog fire-balling.
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Bek Rideout
 
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Post » Wed Nov 04, 2009 3:36 am

SOmething else: No level scaling
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LADONA
 
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Post » Wed Nov 04, 2009 5:03 am

A absoloutely great game got my vote! (Something the poll has missed)
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Phillip Hamilton
 
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Post » Wed Nov 04, 2009 1:15 pm

I feel the ONE thing missing from Oblivion was NPC's fire balling dogs, Skyrim should have at least 6 Fire balled dogs with atleast one fireballed by a Dragon(yeah, that's right, Fireball from a dragon)

The mage throwing fireballs at deer wasn't enough for you?
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Jessica Thomson
 
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Post » Wed Nov 04, 2009 11:00 am

Something the poll missed. All the new lore that will be introduced. And as others have stated I would like to Nord culture to be represented in full.
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Nicholas C
 
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Post » Wed Nov 04, 2009 6:07 am

The real radiant ai (bethesda you know you owe us big time) plus non-linear story plus choice and consequence plus non-clichee story plus believable factions ( factions need to be alive! Politics, treason, espionage, meetings, rituals, tons of quests, not just 10 quests and bam! you're suddenly guild master).
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Svenja Hedrich
 
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Post » Wed Nov 04, 2009 2:43 pm

At first i was like fireball the dogs?... then i was like FIREBALL THE DOGS! It all made sense suddenly. fireball... the... dog. :bonk:

Edit: I voted Women Fireballing Dogs.
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Daniel Lozano
 
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