Survey about choices in role-playing games

Post » Sat Feb 19, 2011 10:10 am

We still visit the forums frequently 8) We will publish and share the results here and to all the other communities. As Frank, we are still discussing if we are going to translate the whole report to English or just the results.

/Aleksandar Jankovic
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Liv Brown
 
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Post » Fri Feb 18, 2011 8:18 pm

Hello again!

I'd just like to inform everyone that we have decided to write the whole thesis in English. It will be posted here after completion for you all to read.

The survey is still open for one more week, until (and including) the 31st of March. We hope that as many as possible will help us with their input and opinions regarding this topic.

Best regards,
Aleksandar Jankovic and Frank Wennerdahl
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Shae Munro
 
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Post » Fri Feb 18, 2011 8:19 pm

Hi, everyone!

The time has come for the survey to be closed down. Thanks again to everyone who took their time to answer our questions.

As soon as we have compiled the answers we'll share it with you. What we can say right now is that a total of 336 persons answered the survey. The rest will be revealed within the next 2 months together with the thesis!

Best regards
Aleksandar Jankovic and Frank Wennerdahl
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Chrissie Pillinger
 
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Post » Sat Feb 19, 2011 7:38 am

Good luck with the thesis! :)
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roxxii lenaghan
 
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Post » Sat Feb 19, 2011 2:39 am

Dunno if this is relevent, but's it's something that's been on my mind lately.

Considering choices in videogames, usually rpgs, I'm wondering if they could affect how we make choices in real life. For example, is it possible to develop your leadership skills by playing a leader role in an rpg? Almost like a simulation.
I just noticed after playing Mass Effect 2 that I started to take more responsibility and engange myself more in my social circle. In a way, Commander Shepard became a rolemodel for me, and I was actually shaping that model as the game progessed.

Might be something to consider...
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Baby K(:
 
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