Survey says Illusion least popular skill, One-handed #1

Post » Thu Dec 08, 2011 7:27 pm

73% of respondents don't bother with Illusion, making it the most neglected skill. 45% are One-handed masters, edging out Smithing as most popular. Share your character details and view results here: http://www.kwiksurveys.com/online-survey.php?surveyID=OOELNF_b1608c07
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Darlene Delk
 
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Post » Thu Dec 08, 2011 9:01 am

I'm.... not clicking that link.
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Sara Johanna Scenariste
 
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Post » Thu Dec 08, 2011 2:18 pm

Why is there a "none of the above" option for gender? You can't be transgender in Elder Scrolls...
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jenny goodwin
 
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Post » Thu Dec 08, 2011 2:56 pm

This doesn't seem right.
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Jack
 
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Post » Thu Dec 08, 2011 8:05 pm

I'm.... not clicking that link.


haha. right on. i don't think it's infected :) just a silly survey at kwiksurveys.com. but i am no malware expert...there may well be hidden dangers that i'm not aware of.
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Antony Holdsworth
 
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Post » Thu Dec 08, 2011 4:05 pm

Did the survey, seems safe enough. Results are interesting.
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John Moore
 
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Post » Thu Dec 08, 2011 2:26 pm

Well I did it, but the problem could be that it's asking about one character only, isn't it? My current character doesn't use Illusion, but I fully expect I'll have characters who use Illusion quite heavily in the future, as I have done so with OB and MW too.
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stevie trent
 
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Post » Thu Dec 08, 2011 9:49 am

Why is there a "none of the above" option for gender? You can't be transgender in Elder Scrolls...


Agreed.
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Lori Joe
 
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Post » Thu Dec 08, 2011 6:25 pm

No surprise. Illusion has no beneficial perks like the other trees (regeneration and +% mana regen, magic resistance, soulbinding weapons, atronach) only silent casting which does who knows what. The main spells there are frenzy, calm and fear. All utterly useless. Playing master and Ive yet to see a situation where these would be better than pretty much ANYTHING else.
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Bedford White
 
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Post » Thu Dec 08, 2011 7:26 pm

Why is there a "none of the above" option for gender? You can't be transgender in Elder Scrolls...


Agreed.



Well, although I doubt there are any out yet, OP could have prepared for the future mods that add new races. I know for OB there were ones that made new races like playable Dremora, "Cute Elves" and stuff like that :shrug:

EDIT: @ above: you must not have been able to use Illusion to its fullest potential in OB/MW. Used properly (in OB at least) the skill and its spells were potentially game-breakingly good.
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Bee Baby
 
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Post » Thu Dec 08, 2011 12:47 pm

Why is there a "none of the above" option for gender? You can't be transgender in Elder Scrolls...


one could imagine a character in an RPG such as Skyrim having an undefined biological six. granted, you are forced to choose male or female during character creation, but it's your character...if you want to make the claim that they only appear male or female but are actually something more complex, who are we to argue? hence the none of the above option, with a request for specifics.
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mike
 
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Post » Thu Dec 08, 2011 9:44 pm

It's no surprise. You have to invest heavily in any of the trees for magic to get any use out of them. With the game having less total spells than Morrowind or Oblivion, it makes even more sense.

You can't kill stuff nearly as easily with Illusion as the other skills so naturally players are going to gravitate away from that since we're having to really pick our perks carefully.
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CSar L
 
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Post » Thu Dec 08, 2011 9:09 am

No surprise. Illusion has no beneficial perks like the other trees (regeneration and +% mana regen, magic resistance, soulbinding weapons, atronach) only silent casting which does who knows what. The main spells there are frenzy, calm and fear. All utterly useless. Playing master and Ive yet to see a situation where these would be better than pretty much ANYTHING else.


errrrr , they are probably the most powerful spells in the entire game. Pretty crazy to call them useless when they are in fact amazing , to be honest with perk they are OP but fun .
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Laura Simmonds
 
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Post » Thu Dec 08, 2011 11:50 pm

Can't say I am surprised at how unpopular block is, maybe I am now vindicated in the eyes of people who accused me of power-gaming because I criticised the hell out of shields and did a 180o flip to dual-wield.
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Milad Hajipour
 
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Post » Thu Dec 08, 2011 6:06 pm

Thats funny cause Illusion is easily the most overpowered spell tree in the game when you juice it out.

Dual cast a muffle gives you 6 minutes of silent moving, silent casting makes it so that casting does not have any effect on alerting others of your presence, aka the spell was never cast from the game's perspective.

Then dual cast invisibility gives you 1 minute of invis. With silent casting you can just keep yourself invisible. The aoe frenzy an entire pack of enemies then disappear and watch them tear themselves apart while eating popcorn.
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Kayla Oatney
 
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Post » Thu Dec 08, 2011 12:45 pm

For people who weren't looking to jerk around the enemy AI behavior the draws of Illusion were invisibility, paralyze, and charm. Charm no longer exists, paralyze is now under alteration, and invisibility spells can no longer be found in the game world until your illusion skill is already trained. Thus, illusion now targets a much smaller audience than it did before, almost no one.

Of course, the same could be said for alteration as well. But alteration gets magic resistance perks, and has popular spells usable from the start of the game.

Not to mention mysticism...
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Eduardo Rosas
 
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Post » Thu Dec 08, 2011 10:33 am

No surprise. Illusion has no beneficial perks like the other trees (regeneration and +% mana regen, magic resistance, soulbinding weapons, atronach) only silent casting which does who knows what. The main spells there are frenzy, calm and fear. All utterly useless. Playing master and Ive yet to see a situation where these would be better than pretty much ANYTHING else.


You need to be creative. Calm is incredibly powerful once you realize it should actually be called "free sneak attacks". Combine that with invisibility (or muffle at a lower level) and you can clear a dungeon without getting hit once. Frenzy is the "make opponents stop chasing me" spell so if [censored] goes south, you pop a frenzy, retreat and stealth back in.

It's actually overpowered, as there isn't anything I can't sneak attack anymore.

Edit: and yeah silent casting means you can stand right behind somebody while casting buff spells.
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Lou
 
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Post » Thu Dec 08, 2011 11:12 am

complete results w/ 81 respondents: http://www.4shared.com/folder/A_LMXKRk/_online.html
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Causon-Chambers
 
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Post » Thu Dec 08, 2011 10:34 pm

No surprise. Illusion has no beneficial perks like the other trees (regeneration and +% mana regen, magic resistance, soulbinding weapons, atronach) only silent casting which does who knows what. The main spells there are frenzy, calm and fear. All utterly useless. Playing master and Ive yet to see a situation where these would be better than pretty much ANYTHING else.

That perk is the best thing man made since god. Im playing Conjuration/Archery/Sneak and you cant count the amount of time (pre-perk) i've had my Bound Bow run out on me and not been able to resummon because, even if I hide behind a wall, all the gards in a mile radius hears the spell and comes check it out.

As for illusion, ive heard that the master spells are so good they trivialize the game. Havnt tried it myself, but AoE version of those spells you call useless sound amazing!
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Da Missz
 
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Post » Thu Dec 08, 2011 11:03 pm

If they hadn't removed Command spells from the game, Illusion would be quite possibly my most used school of magic.

Without it, I really have no desire to use the school.
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Guy Pearce
 
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Post » Thu Dec 08, 2011 7:08 pm

If they hadn't removed Command spells from the game, Illusion would be quite possibly my most used school of magic.

Without it, I really have no desire to use the school.


I'm pretty sure they're still in. UESP says they are anyways....
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Kelly Osbourne Kelly
 
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Post » Thu Dec 08, 2011 5:32 pm

If they hadn't removed Command spells from the game, Illusion would be quite possibly my most used school of magic.

Without it, I really have no desire to use the school.


Invisibility is still a useful ability but they put it way too high in the tree to be of any real use until you fairly high level (and by that point you generally have decent sneak, or don't need to hide anymore.)
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Alex Vincent
 
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Post » Thu Dec 08, 2011 8:46 pm

Im bummed that they nerfed Illusion. Instead of paralysis being physical it should have made targets THINK they were paralyzed. Also invisibility isn't as great in Skyrim. All it does is compliment sneak, if your bad at sneak or not sneaking you apparently have a giant light bulb over your head to enemies.

I am still and all ways will be a student of the unseen arts, but after what happened with Mysticism getting nerfed in OB and removed in Skyrim, I don't like Illusion getting reduced in effects.
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Jessica Stokes
 
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Post » Thu Dec 08, 2011 3:02 pm

Latest results (148 respondents): http://www.mediafire.com/?oxbbfvlzg23zuzr (pdf)

No love for the Altmer.
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SEXY QUEEN
 
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Post » Thu Dec 08, 2011 10:36 pm

I'm pretty sure they're still in. UESP says they are anyways....

Calm, fear, and frenzy effects are not command though. Command puts your target under your command like a follower. Ahh yes command...Good memories bringing the mudcrab merchant to my house in Morrowind.
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lauraa
 
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