So I'm just casting the first vote for the Elder Scroll's first official (I think?) survival difficulty.
Thanks, and looking forward to October!
I'm curious to see what all Bethesda does. Currently it seems that they're updating the engine to run the new graphics and updating textures to go along with it but not doing much else. However, we don't really have much information yet, so anything is possible.
Either way, are you on the console or the PC?
If you're on the PC there are several mods that you can use with the current version of Skyrim (and hopefully the new version) that will give you a very similar experience. They won't be able to run on the consoles, though. The reason being that all of the ones that I am aware of require SKSE.
Now I'm curious if there are any that do not require SKSE...
Oh! That being said, I don't think we'll see it in the Skyrim re-master (though, anything is possible I suppose) I would like to see something akin to Fallout 4's survival mode implemented into TES6 if nothing else.
If they had any gameplay changes they would've mentioned it. You're not going to spend half the announcement video boasting about 'screen space reflections' and 'snow shaders' if you have anything meatier / more marketable to talk about.
Plus on Bethesda.net it makes no mention of any other changes, so it's safe to assume that what we've seen is all we're really going to get.
Yeah, that's pretty much how I'm feeling too. I am curious to see if they will say anything else about it but like I said, I'm not expecting anything else.
Survival mode would be a really interesting addition to vanilla game, but I seriously doubt it will be implemented.
It's weird that in the new trailer there wasn't a single npc shown. We haven't any idea about the quality of the 3d models.
The survival mode I can get with mods is already far better than the one they made for F4 so I don't really care.
The game will have mod support, so I'll be very surprised if the hardcoe survival mods (Frostfall, Realistic Needs and Diseases, etc.) don't make an appearance on consoles.
I don't care if they do it or not and since that's my opinion yes I wrote it.Am I supposed to care about your opinion? :facepalm:You what an opinion is?Or do it makes you feel better if you don't read opinions you don't agree with?Do you want a safe space?
Mods can be ported. I see no reason why someone won't port a popular mod.
Here's the thing. Without SKSE, these mods will not be "similar" in any way. Mods like Frostfall and Realistic Needs and Diseases keep track of hundreds of variables that are not part of the vanilla game. Most of their features are impossible without a script extender that will provide functions the vanilla game does not. If we remove those variables we are left with very little that is similar to the original mods.