Survival tweaks suggestions

Post » Fri Mar 18, 2016 2:23 am

Hey, a couple of suggestions for the upcoming survival mode:



First off it would be a great ease of frustration if you removed degradation of the survival bars while within the settlements limits. Imagine constructing and having to down a drink and a few tatos every 5 mins.


The second one is a preference of reducing how much basic ammo actually exists in the game. All of the small rounds are just so bountiful and with the added damage we do with the adrenaline perk, we'll be using even less ammo than we would in normal mode. I'm talking Resident Evil hardest difficulty style scrounging for extra supplies and knowing when to deploy the good stuff. The limit also unburdens people with OCD(like myself) who will pick up every bit of ammo they can see (since it is now weighted).


Feel free to add more tweak preferences in this thread.

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Nichola Haynes
 
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Post » Thu Mar 17, 2016 2:26 pm


I want to build a settlement restaurant that is not just for aesthetic. I am guessing survival is not going to be harder than real life so you don't need to eat every 5 min.

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helen buchan
 
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Post » Fri Mar 18, 2016 5:42 am

Building a settlement can take up a few hours to get everything perfect and arranged correctly due to the game diddly snapping. You will need to check your status bars constantly while you should be focusing on design. I see myself switching to normal mode every time I go to the workshop.

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Catherine Harte
 
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Post » Thu Mar 17, 2016 8:45 pm


As much as i dislike the "survival" mode as a package as it is proposed... i really hope you can't switch out of it. That'd be absurd.

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Jani Eayon
 
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Post » Fri Mar 18, 2016 5:28 am

Building a settlement makes me hungry.

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Taylah Haines
 
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Post » Thu Mar 17, 2016 8:00 pm

Coming from another post, increase world radiation buildup substantially. The environmental radiation is pretty lame in this game, most evident was the guy running through the Glowing Sea buck naked.


https://www.youtube.com/watch?v=f-OvYqE_dbE


Bump up: The Glowing Sea, Bodies of water, glowing enemies, rad storms and point radiant locations such as dumps.


Force us to use the rad resistances.

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Horse gal smithe
 
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