Hello folks, I just wanted to post an update with the progress I've made on this since my last post.
I made some tweaks to the meshes again, I had linked one of them in the first post in the past but it appears the download expired on 2shared. I've since reuploaded them on mediafire and will update the first post with the new links after I post this.
Mesh changes include: Horizon Clouding and improved UVmaps on the default skydome. A new atmosphere mesh, which will make sky colours mirror below the z axis, improving the fog. I also uploaded the night sky mesh in the mediafire folder that I'm using for the v4 beta stuff.
I also made ported versions of all of Morrowind's original sky textures, they have been sharpened, their alpha channels improved, and I fixed the clear and partly cloudy textures so they won't appear blue at night. They're also now compatible with INI settings that make the sky appear orange or other colours.
For v4 I plan to port textures from other mods as well. I know AoF's skies are popular, so if I can get permission to port them for use in my mod I will do so, same goes for any other sky replacers you want to request (that's right, if you want one converted I'll do so if I can get permission!).
I also thought of a possible way to make a night sky that changes over the game year, but I will need to ask Hrnchamd about this. If not I can still make the textures for it and wait for OpenMw.
I'm sure I've said most of this before, but it's been a while so I will reiterate some things about v4. The new textures will be largely inspired/based on Morrowind's Original sky textures. However, they will still be much more detailed like I've always intended. It's likely most of the textures from v3 will be completely remade. After I'm done with v4's main release I'll still release a fixed pack of the v3 textures for those who prefer them, but I highly recommend using the new textures, as they'll be much better.
To download the ported original Morrowind textures and v4 beta textures I have a http://www.mediafire.com/folder/vlc8xoibeux71/skies_v4_beta which I've uploaded them all in. I'll be uploading new ones once they're finished and be sure to notify everyone via this thread when I do.
Feedback and discussion is welcome!
EDIT: I forgot to mention, I'll be including an optional concept art styled Masser texture in the download. This isn't finished yet, but here are some screenshots. (http://24.media.tumblr.com/7743c136f6306f222f57e1d3cce7e385/tumblr_mnbmm9J0Dg1rjqahso1_1280.png. http://24.media.tumblr.com/2e0cb4b41480d170909cd5181cf4d1a6/tumblr_mnbmm9J0Dg1rjqahso2_1280.png, http://24.media.tumblr.com/2641f88dd87595be79d2ff8919d5fda5/tumblr_mnbmm9J0Dg1rjqahso3_1280.png, http://25.media.tumblr.com/66e7285d96deee6bb3a68f119ad7ab93/tumblr_mnbmm9J0Dg1rjqahso4_1280.png, http://24.media.tumblr.com/f55a547a3df8212e801ff891d710f458/tumblr_mnbmm9J0Dg1rjqahso5_1280.png)
I'll also include the transparent moons I made as well, I'm not going to be making any further changes to them as I will be remaking the moons completely for a third time but people can still use them if they choose.
Sounds cool man. I'll be looking forwards to version 4. I still really want some aurora borealises, although the only way I see that being possible is with a new weather type.
And that moon is starting to grow on me.
I'm working on that too actually, read http://www.gamesas.com/topic/1440363-please-help-me-decipher-the-workings-of-meteoresp/. Vtastek is also apparently working on aurorae via a shader, but that probably won't be ready for a while.
Since you are open to add anothers mods, I′d like to point the Abot′s "SWG skies tweak - glowing stars". It′s really immersive and I think it deserves a look.
http://abot-morrowind.herobo.com/index.php?option=downloads&task=info&id=22&Itemid=50&-SWG-skies-tweak-glowing-stars
Could somebody re-upload this somewhere else or link me to somewhere else I can download it? The archive is apparently broken.
worked for me. You running any script blockers?
The file downloads fine, but it's only 31kb and 7z can't open it.
http://mw.modhistory.com/download-56-14796
Here
I can't figure out what abot did to the mesh. It's odd he included sky_night_01.nif, that mesh, as it turns out, isn't actually needed for my skies, it does nothing. I suspect it's some sort of nif property, but I don't know what to look for.
Hmm. Maybe Abot could came here. Here′s a video, showing the effect.
http://abot-morrowind.herobo.com/index.php?option=content&Itemid=10&task=view&id=73&-SWG-s-night-skies-tweak-glowing-stars
I've seen the video before. I was asking what was changed in the mesh.