» Thu Jan 28, 2010 8:48 am
I found out what my graphics problems are. I reduced the size of the DDS files from 4096x4096 to 2048x2048, same compression format (DXT3). Threw up a few of the good weather textures and, lo-and-behold, we have clouds. Now I'm in the process of resizing any DDS files to that resolution.
This brings up another question; would you consider releasing a version of your skies in an intermediate resolution like 2048x2048? My laptop, for example, uses a slightly older ATI chip (x600) which is more than capable of running Morrowind with full detail (if not with the MGE extenders), yet has some limitations when it comes to maximum texture size, and in my research of this issue it seems that some other people trying to run this pack have had similar issues. I am fortunate enough to have a copy of Photoshop CS3 in order to run nVidia's DDS plugins, however others might not have the resources or technical inclination to edit these files. Such a distribution would be relatively small to release, as well, probably running in at around 25-35Mb.
LordHaHa
EDIT @SWG9875: Ten minutes to write a post, and I missed your reply. Sorry about that! Anyway, still curious about the interest or acceptability of an intermediate resolution release.