Swimming close to encumberance limit?

Post » Sat Oct 16, 2010 5:48 pm

Did anybody else find it weird that both in Morrowind and Oblivion your character could swim even when encumbered to the point that picking up an extra potion would mean he couldn't move at all? :huh: Shouldn't he sink like a rock instead?
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Devils Cheek
 
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Post » Sat Oct 16, 2010 4:26 am

To be fair, shouldn't he sink in platemail? Hell, even a robe would probably weigh you down enough when it gets wet. Realism is nice but there is a limit.
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Bellismydesi
 
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Post » Sat Oct 16, 2010 8:22 am

Oh man, I'd love to dive into a flooded dungeon and then suddenly find myself sinking again like in Daggerfall.

Perhaps that's too hardcoe, though: still, I definitely don't think you should be able to maneuver through the water so easily in plate armor. I think that, at the very least, there should be a modifier to your swim speed based on you current encumbrance, i.e: base speed - (0.4 * encumbrance).
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Gracie Dugdale
 
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Post » Sat Oct 16, 2010 2:29 pm

I would rather be like Beowulf who swam for three days and nights in full armor than his less well known cousin Leowulf who tried the same thing but drowned.
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Poetic Vice
 
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Post » Sat Oct 16, 2010 4:00 pm

If armor skills continue existing, it would be a good field to put them in use.
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Melissa De Thomasis
 
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Post » Sat Oct 16, 2010 2:28 pm

I would rather be like Beowulf who swam for three days and nights in full armor than his less well known cousin Leowulf who tried the same thing but drowned.

I could've sworn he was like half naked during the sea monster scene.
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Oyuki Manson Lavey
 
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Post » Sat Oct 16, 2010 7:50 pm

I could've sworn he was like half naked during the sea monster scene.

The epic poem not the movie
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Lance Vannortwick
 
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Post » Sat Oct 16, 2010 4:58 pm

Yea realism dictates you drown, but this is one thing i dont want added in. It would be annoying especially if you have to get to an island. k

However on a slightly unrelated note, i would like to see dungeon entrances or ruins at the bottom of lakes/seas.

Flooded mine was the closest thing i know of in obliv to this.
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james kite
 
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Post » Sat Oct 16, 2010 3:46 pm

Maybe just something to slow ya down. We probably wouldn't be able to carry twenty swords, four kinds of full metal armor, three shields, and then a backpack full of other little goodies on land, let alone water.

While we're talking about it though, will we still be able to use lightning spells under water?
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Rob Davidson
 
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Post » Sat Oct 16, 2010 5:47 pm

Personally, you shouldn't even be able to swing a sword with much force underwater. Just stabby stab. But perhaps that's going too far.
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Megan Stabler
 
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Post » Sat Oct 16, 2010 4:16 pm

Personally, you shouldn't even be able to swing a sword with much force underwater. Just stabby stab. But perhaps that's going too far.


That would actually be really cool. I thought it was annoying that combat style didn't change in water and that an enemy could still hit hard.

Also, quick sidebar StoneFrog. Why did you use TinyURL to a youtube video in your sig? It's not like we see the hyperlink or anything :P
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LuBiE LoU
 
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Post » Sat Oct 16, 2010 12:44 pm

Personally, you shouldn't even be able to swing a sword with much force underwater. Just stabby stab. But perhaps that's going too far.


lol Point taken.

I've never tried, but do arrows also travel at the same speed under water? I never bothered to check in Oblivion, me always playing the swordsman that I wish I could be with the occational mage. In one of the articles for Skyrim they mentioned realistic water physics, so I wonder.
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Jah Allen
 
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Post » Sat Oct 16, 2010 5:10 pm

Personally, I would like to see swimming seriously gimped if I am carrying close to my body weight in loot. So, maybe at 50% encumbrance you would have to drop loot or risk drowning. From a Role PLaying standpoint, it makes sense that you would carry as little as possible in order swim somewhere, I just don't know if I want to go through dumping my stuff each and everytime I go in the water when I am playing the game. The operation that does this in New Vegas bugs me, and that is mostly hands off, other than constantly redoing my Hot Keys.

Maybe make it part of hardcoe mode.
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Cathrine Jack
 
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Post » Sat Oct 16, 2010 2:22 pm

Personally, I would like to see swimming seriously gimped if I am carrying close to my body weight in loot. So, maybe at 50% encumbrance you would have to drop loot or risk drowning. From a Role PLaying standpoint, it makes sense that you would carry as little as possible in order swim somewhere, I just don't know if I want to go through dumping my stuff each and everytime I go in the water when I am playing the game. The operation that does this in New Vegas bugs me, and that is mostly hands off, other than constantly redoing my Hot Keys.

Maybe make it part of hardcoe mode.

Or maybe ease the limit to, say, 85% encumbered?
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carrie roche
 
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