just a friendly bump, I wondered where this thread had gone. Hope everything is still under way and going well. :tops:
Things kind of hit a wall for a while as I waited for some 'trade of services' agreements with other modders to materialize (my end of the deal is 98% complete currently but I have stopped work, and held back permissions on what I have done thus far until I see something from the other parties involved....Do you blame me?).
I am still waiting on them but have decided to press forward into the uncharted realm (for me anyway) of quest creation, and dungeon building on my own.
I figure if I could teach myself to model, UVMap, texture, (basic) script, rig, and animate that I should be able to pull off learning to twist the CS to my will.
I am one to look at the bright side of things though.
The swords are ready, and Hobbs has graciously worked tirelessly on scripting unique damage effects for the blades which are really cool IMHO (No, I am not gonna tell you......It's a surprise.

).
Another positive thing that came of my 'trade of services agreement' is Nico has taught himself to not only model, and rig clothing, and armor but also how to create custom animations.
I have a non-mod related project that will be complete by this weekend (barring unexpected explosions......Don't ask) so I will be delving into the world of dungeon creation, and quest creation on my own in earnest (figure if I get it done before those I have been waiting on it's their loss).
So...Long story short:
I
will see this mod to release. Work
shall resume on Monday with or without outside help.
It may be a little bit shorter quest than I had originally envisioned but it will be fully voice acted (thanks Hobbs for sending me the studio mic).
I will be updating more next week in this thread.