I've been re-texturing the Daedric Armor for personal use, and I like the look of it... But there's one thing bugging me: the Pauldron's are not symmetrical. The Left-Shoulder has a bigger spike than the Right-Shoulder. It is not something I know how to fix myself, so I was wondering if anyone could take a look at it, and assuming it's not too much work modify the Mesh so that both sides have the 'Large' Spike? I know that'd require modifying four meshes, so obviously if it is too much work, I'll totally understand, but if anyone could, it'd be awesome
Thanks in advance!