We need some system requirements soon.
We need some system requirements soon.
Probably pretty close to other PS4/ One / PC games released this year like Witcher,
I like to plan ahead. I know my system would be able to play it, just want to make sure my ATI R9 270Xs can play it.
wait for E3, we will know more abt fallout 4. hopefully they will mention that.
You'll probably will do fine with a 780, 960 to play it on max settings, 1080p and 60fps
I'm deciding whether to build my first pc or get a current-gen console so I'd like some specs at a date significantly before release, at the least.
Well, given that I can run Skyrim at 1080p with maxed settings (unmodded mind you) with this setup:
Windows 8.1 Pro
Intel Core i5 4590
8GB DDR3 1600 CL9
Geforce GTX 750Ti
Fallout 4 should be very close to that, if the game does indeed use the creation engine. And what麓s more, unmodded I can actually even make use of downsampling. The resolution for that is 2715x1527. Granted, it won麓t be running at 60fps.
But even modded it麓s still maxed, with the exception of AA. So there you go.
Well since it will be designed with the new consoles in mind, a 780 or 960 should be more than enough graphic horsepower to run the game. Both of those cards are way beyond the graphics capabilities of the consoles. What might be a consideration for some people is the number of CPU cores, as both the Xbox and the PS4 are using 8 of them. People who still have dual core PCs might run into problems. You may need at least a quad core to play the game well.
Given the visual update it got I don't think your pc will be able to run Fallout 4 at max settings with a decent frame rate. Of course that's entirely speculation on my part right now but I very much doubt that a GTX 750Ti will be able to have enough power for that.
This is true. Alltough I can tell you that a 780 nowadays feels already dated. I have one and getting a stable 30 fps in Witcher 3 at 1080p with max settings (no hairworks) is already a hard thing to achieve.
True, I don麓t expect to be able to run it at max. It was merely intended as a pointer to a system that should be able to run it, regardless of settings.
I could be wrong, but I believe The Witcher 3 was originally designed with PCs in mind, then ported over to consoles. That will make a big difference with games like the Bethesda titles that do it the other way around. As I recall, the Xbox at least has equivalent graphics capabilities to the Nvidia 560, and the 780 is a fair step up from that. The only issue some people might have if there is an extra high res texture pack for PC users like there was with Skyrim.
Why? The game looks like utter [censored] compared to the Witcher 3 so why would it need specs as high?
Meh, AMD CPUs. And a very weak one to boot. The GPU isn磘 that strong either. But depending on the games you want to play and your prefered settings you could be fine.
Well, you should be able to play Fallout 4 if you can play Skyrim, given that they are using the creation engine.
Well no matter what they will be I hope I can play it smoothly on my PC. At least I can play DA:I with ultra on everything, well except maxed MSAA, and still get around 40-50 fps. I really don't think Fallout 4 will jump so much that one suddenly need 2-3 times more power. Looks (edit: by looks I meant the trailer) of course will not be indicative of this, but how optimized the engine is.
Unfortunately for someone like me, my motherboard is too old so if I want to upgrade I have to buy a new one. Which means a new OS, etc. Not ready just yet to dish out the money needed for a full upgrade.
For Morrowind you will be more than fine. Heck, even Oblivion should run like hell on that thing.
Hopefully there won't be an issue with Windows 10, I plan on updating to that.