» Tue Nov 09, 2010 1:18 am
BackupNameAttachment=" Build(0) 30 Mar 11 (10 25 31)" -- used by backup system
Log Started at 03/30/11 10:25:31
Running 32 bit version
Executable: d:\programs\steam\steamapps\common\crysis 2\bin32\Crysis2.exe
FileVersion: 1.1.0.0
ProductVersion: 1.1.0.0
Using STLport C++ Standard Library implementation
Added MOD directory to CryPak
Executable Command Line: "d:\programs\steam\steamapps\common\crysis 2\bin32\Crysis2.exe"
Total number of logical processors: 2
Number of available logical processors: 2
Total number of system cores: 2
Number of cores available to process: 2
Processor 0:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2666.7 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2666.7 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
<10:25:32> [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'p_max_substeps' is not missing in default
<10:25:32> Windows XP 32 bit SP 3 (build 5.1.2600)
<10:25:32> System language: English
<10:25:32> Windows Directory: "C:\WINDOWS"
<10:25:32> Prerequisites...
<10:25:32> * Installation of KB940105 hotfix required: no! (either not needed or already installed)
<10:25:32> Local time is 10:25:32 03/30/11, system running for 99 minutes
<10:25:32> 2047MB physical memory installed, 938MB available, 2047MB virtual memory installed, 54 percent of memory in use
<10:25:32> PageFile usage: 97MB, Working Set: 87MB, Peak PageFile usage: 97MB,
<10:25:32> Current display mode is 1280x1024x32, VGA
<10:25:32> IBM enhanced (101/102-key) keyboard and 3+ button mouse installed
<10:25:32> --------------------------------------------------------------------------------
<10:25:32> Stream Engine Initialization
<10:25:32> GameName: Crysis 2 (TM)
<10:25:32> BuildTime: Mar 18 2011 10:40:54
<10:25:32> Font initialization
<10:25:32> Physics initialization
<10:25:32> Sound initialization
<10:25:32> Initializing AudioDevice now!
<10:25:32> Initialize FMOD with dynamic memory callbacks
<10:25:32> Starting to initialize DirectSound output!
<10:25:32> Drivers found: 1
<10:25:32> Available drivers:
1. Realtek HD Audio output
<10:25:32> Using speaker mode: FMOD_SPEAKERMODE_STEREO
<10:25:32> Initializing FMOD-EX now!
<10:25:32> Initialized FMOD-EX
<10:25:32> Available record drivers: 0 Realtek HD Audio Input !
<10:25:32> Record config is set to autodetect using record driver 0
<10:25:32> Using FMOD version: 00043307 and internal 00043307!
<10:25:32> Initializing SoundSystem now!
<10:25:32> Renderer initialization
<10:25:35> used GeomInstancingThreshold is 8
<10:25:36> Network initialization
<10:25:36> [net] using iocp socket io management
<10:25:36> network hostname: josh-pc
<10:25:36> ip:10.1.1.2
<10:25:36> [Network Version]: RELEASE PURE CLIENT
<10:25:36> MovieSystem initialization
<10:25:37> Console initialization
<10:25:37> Time initialization
<10:25:37> Input initialization
<10:25:38> AI initialization
<10:25:38> Initializing Animation System
<10:25:38> Initializing 3D Engine
<10:25:38> Script System Initialization
<10:25:38> Entity system initialization
<10:25:38> Initializing AI System
<10:25:39> [Error] [Tweaks] Cannot locate active profile table
<10:25:39> [PlayerProfiles] Login of user 'Josh' successful.
<10:25:39> [PlayerProfiles] Found 1 profiles.
<10:25:39> Profile 0 : 'default'
<10:25:39> [GameProfiles]: Successfully activated profile 'default' for user 'Josh'
<10:25:39> username Josh signedIn 1 userIndex -1
<10:25:39> ActivateProfile profileName default
<10:25:39> [Game Version]: RELEASE PURE CLIENT
<10:26:05> [Lobby] Start SessionRegisterUserData error 0
<10:26:06> ai_CompatibilityMode = crysis2 []
<10:26:06> ai_BurstWhileMovingDestinationRange = 9999 []
<10:26:06> g_telemetryConfig = SP []
<10:26:06> net_inactivitytimeout = 3600 []
<10:26:06> net_inactivitytimeoutDevmode = 3600 []
<10:26:06> g_telemetrySampleRateSound = 5 []
<10:26:06> pl_movement.nonCombat_heavy_weapon_speed_scale = 1 []
<10:26:33> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.startCountdown' to invoke. [libs/ui/menus_startmenu.gfx]
<10:27:22> FSCommand: '-437434209' '3lew-mutu-46z2-ac99-aucx'
<10:27:40> [Lobby] Start SessionJoin error 0
<10:27:43> [Lobby] Start UserGetPurchaseHistory error 0
<10:27:51> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.resetState" [libs/ui/menus_startmenu.gfx]
<10:27:51> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.resetState' to invoke. [libs/ui/menus_startmenu.gfx]
<10:27:51> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.selectFirstAsset" [libs/ui/menus_startmenu.gfx]
<10:27:51> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.selectFirstAsset' to invoke. [libs/ui/menus_startmenu.gfx]
<10:28:06> FSCommand: '-1389237413' 'apply'
<10:28:42> FSCommand: '-1628786805' 'yes'
<10:30:32> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.resetState" [libs/ui/menus_startmenu.gfx]
<10:30:32> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.resetState' to invoke. [libs/ui/menus_startmenu.gfx]
<10:30:32> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.selectFirstAsset" [libs/ui/menus_startmenu.gfx]
<10:30:32> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.selectFirstAsset' to invoke. [libs/ui/menus_startmenu.gfx]
<10:30:43> FSCommand: '-1230555887' 'delete'
<10:30:45> FSCommand: '-892507262' 'ok'
<10:30:51> FSCommand: '-1713999582' 'skannerz22'
<10:30:51> Running machine spec auto detect (32 bit)...
<10:30:51> - Windows XP 32 bit SP 3 (build 5.1.2600)
<10:30:51> - System memory
<10:30:51> --- 2046 MB
<10:30:51> - Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz
<10:30:51> --- Number of available cores: 2 (out of 2)
<10:30:52> --- Benchmark
<10:30:52> ----- Best time after 3 runs: 322.58 ms
<10:30:52> ----- Time multiplier: 0.70
<10:30:52> ----- Final time: 225.81 ms
<10:30:52> --- Rating: CPU class 3
<10:30:53> - NVIDIA GeForce 9600 GT (vendor = 0x10de, device = 0x0622)
<10:30:53> --- Video memory: 1024 MB
<10:30:53> --- Minimum SM 3.0 support: yes
<10:30:53> --- DX11 supported: no
<10:30:53> --- Rating: GPU class 1
<10:30:53> - Final rating: Machine class 1
<10:30:53> Running machine spec auto detect (32 bit)...
<10:30:53> - Windows XP 32 bit SP 3 (build 5.1.2600)
<10:30:53> - System memory
<10:30:53> --- 2046 MB
<10:30:53> - Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz
<10:30:53> --- Number of available cores: 2 (out of 2)
<10:30:54> --- Benchmark
<10:30:54> ----- Best time after 3 runs: 322.56 ms
<10:30:54> ----- Time multiplier: 0.70
<10:30:54> ----- Final time: 225.79 ms
<10:30:54> --- Rating: CPU class 3
<10:30:54> - NVIDIA GeForce 9600 GT (vendor = 0x10de, device = 0x0622)
<10:30:54> --- Video memory: 1024 MB
<10:30:54> --- Minimum SM 3.0 support: yes
<10:30:54> --- DX11 supported: no
<10:30:54> --- Rating: GPU class 1
<10:30:54> - Final rating: Machine class 1
<10:30:54> Running machine spec auto detect (32 bit)...
<10:30:54> - Windows XP 32 bit SP 3 (build 5.1.2600)
<10:30:54> - System memory
<10:30:54> --- 2046 MB
<10:30:54> - Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz
<10:30:54> --- Number of available cores: 2 (out of 2)
<10:30:55> --- Benchmark
<10:30:55> ----- Best time after 3 runs: 325.36 ms
<10:30:55> ----- Time multiplier: 0.70
<10:30:55> ----- Final time: 227.75 ms
<10:30:55> --- Rating: CPU class 3
<10:30:55> - NVIDIA GeForce 9600 GT (vendor = 0x10de, device = 0x0622)
<10:30:55> --- Video memory: 1024 MB
<10:30:55> --- Minimum SM 3.0 support: yes
<10:30:55> --- DX11 supported: no
<10:30:55> --- Rating: GPU class 1
<10:30:55> - Final rating: Machine class 1
<10:30:55> Running machine spec auto detect (32 bit)...
<10:30:55> - Windows XP 32 bit SP 3 (build 5.1.2600)
<10:30:55> - System memory
<10:30:55> --- 2046 MB
<10:30:55> - Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz
<10:30:55> --- Number of available cores: 2 (out of 2)
<10:30:56> --- Benchmark
<10:30:56> ----- Best time after 3 runs: 322.57 ms
<10:30:56> ----- Time multiplier: 0.70
<10:30:56> ----- Final time: 225.80 ms
<10:30:56> --- Rating: CPU class 3
<10:30:56> - NVIDIA GeForce 9600 GT (vendor = 0x10de, device = 0x0622)
<10:30:56> --- Video memory: 1024 MB
<10:30:56> --- Minimum SM 3.0 support: yes
<10:30:56> --- DX11 supported: no
<10:30:56> --- Rating: GPU class 1
<10:30:56> - Final rating: Machine class 1
<10:31:03> FSCommand: '-1230555887' 'delete'
<10:31:08> FSCommand: '-1230555887' 'delete'
<10:31:14> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.resetState" [libs/ui/menus_startmenu.gfx]
<10:31:14> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.resetState' to invoke. [libs/ui/menus_startmenu.gfx]
<10:31:14> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.selectFirstAsset" [libs/ui/menus_startmenu.gfx]
<10:31:14> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.selectFirstAsset' to invoke. [libs/ui/menus_startmenu.gfx]
<10:31:29> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.resetState" [libs/ui/menus_startmenu.gfx]
<10:31:29> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.resetState' to invoke. [libs/ui/menus_startmenu.gfx]
<10:31:29> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.selectFirstAsset" [libs/ui/menus_startmenu.gfx]
<10:31:29> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.selectFirstAsset' to invoke. [libs/ui/menus_startmenu.gfx]
<10:31:38> FSCommand: '-1628786805' 'yes'
<10:33:12> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.resetState" [libs/ui/menus_startmenu.gfx]
<10:33:12> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.resetState' to invoke. [libs/ui/menus_startmenu.gfx]
<10:33:12> [Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.selectFirstAsset" [libs/ui/menus_startmenu.gfx]
<10:33:12> [Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.selectFirstAsset' to invoke. [libs/ui/menus_startmenu.gfx]
<10:36:29> ============================ Loading level Intro ============================
<10:36:30> Initializing default materials...
<10:36:31> [Error] Failed to compute texture mapping density for mesh 'objects/level_specific/battery_park/buildings/btrprk_pier/pier_ext_roof.cgf': faces are too small or have stretched mapping
<10:36:31> [Error] Failed to compute texture mapping density for mesh 'objects/level_specific/battery_park/buildings/btrprk_pier/pier_ext_roof_02.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod1.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod1.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod2.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod2.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/props/rubble/buildingdebris_set_02.cgf': faces are too small or have stretched mapping
<10:36:32> [Error] Failed to compute texture mapping density for mesh 'objects/library/props/rubble/buildingdebris_set_02_lod1.cgf': faces are too small or have stretched mapping
<10:36:34> [Error] Failed to compute texture mapping density for mesh 'objects/characters/human/story/prophet/nanosuit_v2_helmet.chr': faces are too small or have stretched mapping
<10:36:34> [Error] Failed to compute texture mapping density for mesh 'objects/characters/human/us/nanosuit_v2/nanosuit_v2_helmet.chr': faces are too small or have stretched mapping
<10:36:35> Registering TPS Extensions...
<10:36:46> ======== Intro is loaded in 16.9 sec ========
<10:37:08> [Warning] Unknown command: con_restricted
<10:37:19> [Warning] Unknown command: con_restricted
<10:37:32> [Warning] Unknown command: debug_mode
<10:37:42> [Warning] Unknown command: g_godMode
<10:38:58> FSCommand: '-1628786805' 'yes'
<10:39:13> FSCommand: '-1628786805' 'yes'
<10:42:43> FSCommand: '-1628786805' 'yes'
<10:43:33> FSCommand: '118543999' 'yes'
<10:43:42> FSCommand: '118543999' 'yes'
<10:43:52> FSCommand: '118543999' 'yes'
<10:43:58> FSCommand: '118543999' 'no'