[WIPz][RELz] T3T_MiscItemIcons

Post » Sat Feb 05, 2011 7:19 pm

http://www.fallout3nexus.com/downloads/file.php?id=9053
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Nick Swan
 
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Post » Sat Feb 05, 2011 11:39 am

Congratulations on the release, instant must-have! :)
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Bedford White
 
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Post » Sat Feb 05, 2011 11:50 am

Congratulations on the release, instant must-have! :)


Exactly...
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Nadia Nad
 
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Post » Sat Feb 05, 2011 7:11 pm

Thank you very much.
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Zach Hunter
 
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Post » Sun Feb 06, 2011 1:01 am

Excellent, thank you very much for doing this! :thumbsup:
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Kat Lehmann
 
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Post » Sun Feb 06, 2011 4:43 am

Nice. This will be a must have mod when complete.

BTW, would you be open to doing some icons for me?
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Laura Mclean
 
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Post » Sat Feb 05, 2011 9:27 pm

Finally!
This was one of my biggest gripes with Fallout :D

Thankyou for this and keep up the good work! :goodjob:
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Claudz
 
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Post » Sat Feb 05, 2011 7:21 pm

Great! It was never a problem for me before, but now suddenly I'll be stressing about wrong icons! :P

:tops:
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Mistress trades Melissa
 
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Post » Sat Feb 05, 2011 1:31 pm

Thanks for the praise everyone. Could a mod kindly turn the "[WIPz]" to "[WIPz/RELz]" Please?

Also, exinomorph, contact me via PM, I'll see what I can do.

EDIT: Much thanks, mysterious administration of gamesas Forums, despite my bad grammar.
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Krystal Wilson
 
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Post » Sat Feb 05, 2011 8:08 pm

Also, here is that http://www.fookunity.com/forum/showthread.php?t=448 by DragonTamer @ FOOKunity.
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Nathan Maughan
 
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Post » Sat Feb 05, 2011 1:42 pm

Curious - would this conflict with the Unofficial Fallout 3 Patch which also enables the unused turpentine icon? Sorry if this should be blindingly obvious - I'm guessing that activating this mod after UF3OP should work just fine?
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Syaza Ramali
 
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Post » Sun Feb 06, 2011 3:02 am

Yeah if they do the same thing it should be a matter of load order. I'd say go for it.
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Sweets Sweets
 
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Post » Sat Feb 05, 2011 5:56 pm

Well I was looking to update this mod, but I'm having trouble deciding misc items to do icons for.

I think the Obvious ones are Teddy Bears and Toasters, those are fun to collect and shoot out of the Rock-It Laucher, for sure.

I'd like to do Hammers, Wrenches, etc but that could potentially conflict with a repair mod that edits those.

So, officially taking suggestions.
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Dawn Porter
 
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Post » Sat Feb 05, 2011 7:10 pm

Well I was looking to update this mod, but I'm having trouble deciding misc items to do icons for.

I think the Obvious ones are Teddy Bears and Toasters, those are fun to collect and shoot out of the Rock-It Laucher, for sure.

I'd like to do Hammers, Wrenches, etc but that could potentially conflict with a repair mod that edits those.

So, officially taking suggestions.


Well, the only mod that mods wrenches, bonesaws, hammers, scapels etc that I know of is the one used in FWE. I know that I can still use a medical brace and surgical tubing to heal myself with triage, so I don't think your item icons conflict with that. You could always figure out what mod fwe uses and check if it conflicts. I'd love to see icons for all the repair and medical items in my inventory that I carry around to boost my repair and medical skills.
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e.Double
 
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Post » Sat Feb 05, 2011 9:55 pm

Hmm. I'll look into it, for sure.
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Dan Scott
 
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Post » Sun Feb 06, 2011 1:40 am

If you recommend that your mod be placed at or near the top of the user's load order then compatibility shouldn't really be an issue as any other changes will override the new icons.

They all look really nice, by the way. I'm glad to see this bumped back up as I'd missed it the first time around.

Cipscis
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Jamie Lee
 
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Post » Sat Feb 05, 2011 9:37 pm

I didn't know where to put this, but since it's in the vein of Vault-Boy/Pip-Boy Art/Icons, I thought I'd share this I made a few days ago while bored.

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/SuperMutant.jpg
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JAY
 
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Post » Sun Feb 06, 2011 1:52 am

Alright so Ver. 0.6 has been released.

Icons have been added to the following items;

Camera
Pre-War Money
Cigs, Cig Packs, and Cig Cartons
Metro Ticket
Plunger
Teddy Bear
Bent Tin Can
Toaster

The following items were renamed for easier sorting

Bent Tin Can = Tin Can (Bent)
Cigarette = Cigarette (Single)
Pack of Cigarettes = Cigarettes (Pack)
Carton of Cigarettes = Cigarettes (Carton)

Enjoy!
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Marine Arrègle
 
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Post » Sun Feb 06, 2011 5:33 am

Hmm, perhaps some screens will entice you all.

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/Cig.jpg

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/CigCart.jpg

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/CigPack.jpg
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Glu Glu
 
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Post » Sat Feb 05, 2011 3:30 pm

Did not need enticement. Already installed. :trophy:
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Ashley Hill
 
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Post » Sun Feb 06, 2011 12:52 am

Thank you.
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JR Cash
 
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Post » Sat Feb 05, 2011 11:47 pm

Would you post the tutorial on the Nexus for download please? Under credits, just explain that you arent sure where it came from, unless its signed somewhere.

Something like this is too important to not be available.

I desperately need to make about 20 icons for my teams mod :P
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Tinkerbells
 
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Post » Sat Feb 05, 2011 8:04 pm

HugePinball Tutored me through MSN Messenger. If the Tutorial on FOOKUnity isn't there anymore maybe you could ask him to make a actual tutorial for all to see.

Also, I could always help out with icons if you need it.
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Miss K
 
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Post » Sun Feb 06, 2011 5:51 am

Hey T3T really great mod! Stuff like yours give my game that kind of depth, i've missed from gamesas. But i have one request tough. I saw, that you're the icons dude for FWE and wanted to ask if you could release your icons as a mod resource for poeple like me, who got the classic fallout weapons built into fallout seperatly but don't like the gameplay changes from FWE.
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Alexis Estrada
 
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Post » Sun Feb 06, 2011 3:37 am

Well, maybe after the release of FWE 5.0, I could consider it. But right now I can tell you if there's a gameplay change you dislike in FWE, it can be turned off / heavily edited using FWE 5.0's control panel.
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sarah
 
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