[WIP] Tabletop Morrowind

Post » Sun May 30, 2010 3:15 pm

I bookmarked his blog a while ago, and there haven't been any updates in a long while...

http://elderscrollstabletop.blogspot.com/


I think life got in the way.
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Cameron Garrod
 
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Post » Sun May 30, 2010 10:16 pm

I've seen him popping up from time to time on various forums.

He seems keen enough, but as has been said, looks like RealLife got in the way.. :shrug:
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Victoria Vasileva
 
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Post » Sun May 30, 2010 8:46 am

I've seen him popping up from time to time on various forums.

He seems keen enough, but as has been said, looks like RealLife got in the way.. :shrug:


Looks like you got a decent go at making it into a PnP game. I bookmarked your site, I'll look into it more when I have more time, looks good though :tops:
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An Lor
 
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Post » Sun May 30, 2010 10:11 pm

Yes, real life got in the way. :shrug:

School being what it is, I haven't been able to find the time to substantially work on version 2, so the project has been on informal hold for a while now.

But rest assured, when it finally does come out, 2.0 will blow your heads clean open.
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Rob Smith
 
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Post » Sun May 30, 2010 6:14 pm

Yes, real life got in the way. :shrug:

School being what it is, I haven't been able to find the time to substantially work on version 2, so the project has been on informal hold for a while now.

But rest assured, when it finally does come out, 2.0 will blow your heads clean open.


Yay :goodjob:
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John N
 
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Post » Sun May 30, 2010 10:58 am

To be truthful, I'm only having one major hangup in regards to this project: the magic.

I'm trying to make it so that every spell in the game functions under one, consistent, all-inclusive system. That way, I don't have to explain and account for the rules and exceptions for every single spell. However, given how disparate the spells are from each other, this task is impossible. How does one account for some spells being permanent and other spells being temporary? Or how some spells seem to enact their effects over a period of time while others have their effects repeat themselves over time? If one can tweak the settings of spells to account for those, what about spells like Levitate? Could one theoretically make themselves levitate forever?

Needless to say, it's a convoluted mess. Any advice?
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Tanika O'Connell
 
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Post » Sun May 30, 2010 10:48 pm

Talislanta is available for free, and has a rather neat and freeform magic-system. It also manages to cover a lot of bases.
If you haven't already, it might be worth a look: http://talislanta.com/.
ArsMagica is also available for free, and it is my main go-to when I need something magicked up.
And of course, BRP does exactly what you're asking, but that you have to buy.

Something to glance at for inspiration.
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Lory Da Costa
 
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