» Sun May 30, 2010 8:19 am
For those not familiar with BRP, it's a simple, modular d100-system. Details can be found here: http://catalog.chaosium.com/index.php?cPath=37.
The hard rules; races, skillsets, materials and bestiary is more or less ok.
What remains is magic, alchemy, enchantments and the fluff around it. I have made(ok, lifted from Stormbringer) rules for summoning daedra, and binding them into items. With this, conjuring will be a risky business, but with great rewards. At the small price of your soul and mental stability.
"Normal" magic are ruleswise ok, but i still haven't gotten my head around how magic works. Is spellcasting only juggling daedric energies? If so, how about divine, aedric magic? How does necromancy work - does it deal with a third magical realm, the Spiritplane? Is spellcasting a corrupting influence? Input?
And of course; detailing the setting. If I could get bitten by a radioactive author, and develop superpowered writing-ability, I might just be able to cobble together a readable document. But as of now, it is a mess of tangled half-ideas.
This is why I want to pick brains.