Take

Post » Fri May 27, 2011 8:45 pm

Quick Intro
You have no idea where you are, let alone why your hear. You can tell that whatever this room your in is, it must be moving. You can feel little bumbs as it moves, so it must be on a road. It is completely dark so you can't see. You realize your hands and feet are chained. You've been stripped naked. The only the thing you can do is wait and see. Then you realize, your not alone. You can't tell how many others, but they seem to be in the same posistion as you.

In this RP you are unexpectedly taken from wherever you were in your sleep. As you see above in the quick intro you are in a caravan with other passengers. Escape is impossible, bracers are enchanted to keep you from using any magic, you have no items, and the walls are metal.

Basic rules that you see in almost every roleplay, I'm very easy going, but not very forgiving. PM ALL CHARACTER SHEETS TO ME!

Name: (must be lore correct have a full name aswell)
Gender:
Race:
Age: (what you appear)
General Apperance:
Unique Appearance: (scars tattoos)

Class:
Skills:

Mentality:
Bio:
Misc facts:

Edit: Title is supposed to be taken
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how solid
 
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Post » Fri May 27, 2011 8:10 pm

Quick Intro
You have no idea where you are, let alone why your hear. You can tell that whatever this room your in is, it must be moving. You can feel little bumbs as it moves, so it must be on a road. It is completely dark so you can't see. You realize your hands and feet are chained. You've been stripped naked. The only the thing you can do is wait and see. Then you realize, your not alone. You can't tell how many others, but they seem to be in the same posistion as you.

I'll assume this was inspired by the movie, correct?
Well, I don't think rping a character who's riding naked in a wagon's going to hold too much interest. Would we all start out by noting our nakedness, that someone else could possibly be naked beside me, and that I'm riding down a bumpy road to only [insert deity here] knows where?
Well, I might join if someone else is as bold as you.
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Alexandra walker
 
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Post » Fri May 27, 2011 10:52 pm

I can't think of a movie this was inspired by I just thought of it. You would have to be a little brave to join this rp, but I want it to be shrouded with mystery for now to give players the same feeling of confusion as there characters should have.
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Samantha Mitchell
 
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Post » Fri May 27, 2011 3:31 pm

I would probably join. It sounds like it has a lot of potential.
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kyle pinchen
 
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Post » Fri May 27, 2011 10:36 pm

I can't think of a movie this was inspired by I just thought of it. You would have to be a little brave to join this rp, but I want it to be shrouded with mystery for now to give players the same feeling of confusion as there characters should have.

I'm starting to see just how many, 'wake-up-clueless-weaponless-and possibly drunk' rps there are on this forum. I'm in a short rp with con-tur-eh right now, but I'll be sure to send you a character sheet since his rp isn't meant to last any more than a few days.
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Mark Hepworth
 
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Post » Fri May 27, 2011 8:57 pm

I'm starting to see just how many, 'wake-up-clueless-weaponless-and possibly drunk' rps there are on this forum. I'm in a short rp with con-tur-eh right now, but I'll be sure to send you a character sheet since his rp isn't meant to last any more than a few days.

I'm in that too lol
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Dean Ashcroft
 
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Post » Fri May 27, 2011 10:22 pm

Name: Derek Lang
Gender:Male
Race:Imperial
Age: 17
General Apperance:Short, brown hair. Blue eyes.
Unique Appearance: None

Class:Towns person
Skills:none

Mentality:Usually calm when he knows what is going on.... which is not right now
Bio:Derek grew up in Chorrol, just as a normal bar helper. He has no skills in combat at all, and see's no reason why anyone would want to capture him.
Misc facts:Claustorphobic




It looks very interesting
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Kayla Keizer
 
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Post » Fri May 27, 2011 10:28 pm

I'm in that too lol


i am as well
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Skrapp Stephens
 
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Post » Fri May 27, 2011 9:57 pm

When does this start?
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Natalie J Webster
 
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Post » Fri May 27, 2011 6:04 pm

When we have more players, be patient
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alicia hillier
 
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Post » Fri May 27, 2011 10:44 pm

Shameless Bump
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Honey Suckle
 
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Post » Fri May 27, 2011 9:51 pm

Name: Capricus Fyuron
Gender: Male
Race: Dunmer
Age: 31
General Apperance: Roughly 6' 2", bald excluding a small part of the back of his head, which is kept in a ponytail. Black hair, red eyes. Somewhat above average muscle mass.
Unique Appearance: Capricus has a scarred cornea in his left eye, giving it its gray color. He also has several scars across his chest after many battles.

Class: Nobleman
Skills: Capricus is an exceptional battlemage, excelling in destruction, alteration, and mysticism. He is also quite skilled with a sword.

Mentality: Capricus often looks down upon beggars, often seeing it fit to smack them upside the head upon them asking him for money. He is usually calm, it takes quite a lot to get him mad. He values innocent life greatly, but is not afraid to take it from those who don't deserve life.
Bio: Capricus is a Nobleman of Vvardenfell, formerly of Telvanni. Although he disliked their apathetic ways, he stuck with them to further his study of magic. Being quite an accomlpished battlemage, he was recruited to be the Telvanni council's personal guard.
Misc facts: He has vowed never to beg for anything.
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sam
 
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Post » Fri May 27, 2011 3:09 pm

Woo. Thought this was ditched. Glad to see otherwise.
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Wane Peters
 
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Post » Fri May 27, 2011 6:16 pm

Name:Lestat De'Vou
Gender:Male
Race:Breton
Age:29
General Apperance:Tall around 6' but very muscular (weighs around 225 lbs) long blonde hair and light grey eyes, a closed-cut goatee circles his lantern-jawed face
Unique Appearance:light scars crisscross his body

Class:Knight
Skills:*Long Blade, heavy armor*,Block*,Athletics,Speech craft,Short Blade,U.A combat,Axe,Mounted riding*

Mentality:Smart,and charming,quick-witted but honest and valiant, he tries his hardest to be the knight he is
Bio:Lestat was raised by his Father (a knight) and his mother (a lesser noble) in High Rock,Lestat's family had a large estate that he helped to turn into a booming settlement...
Misc facts:is an accomplished swordsman
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Harinder Ghag
 
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Post » Fri May 27, 2011 4:11 pm

[deleted]

EDIT: Whoops, I forgot to PM. Sorry.
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Jamie Moysey
 
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Post » Fri May 27, 2011 4:15 pm

I may start with these four, but I think I'll hold out for more
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Nancy RIP
 
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Post » Fri May 27, 2011 11:33 pm

Name: Dro'Raska
Gender: Male
Race: Khajiit
Age: 27
General Appearance: About 6', Average build, Black fur and dark orange stripes, and Orange-Gold eyes.
Unique Appearance: Crescent Scar on his left hand and the fur is gone there.

Class: Claw Fighter
Skills: Unarmed, Dodge, Acrobatics, Athletics, Sneak, Security

Mentality: He does whatever he needs to get by and doesn't care what or who he has to overcome.
Bio: Dro'Raska was born in Riverhold, Elsweyr. He was brought up in a poor family who needed to steal for food and work for anything else. He would often go to nearby Bravil to "acquire" trinkets and take them back to Riverhold to sell. While their he rarely got into trouble with the locals, but once he was caught by an Imperial Slaver. That night he was taken to their camp and he slashed the face of the second in command. For that act of insolence, the Slaver branded him with a Crescent Moon. That night he slipped out of the shackles and escaped back to Riverhold. Dro'Raska swore he would do something to get back at the man, but he has yet to find him or even think of what he would do.
Misc facts: (none)

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Lauren Denman
 
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Post » Fri May 27, 2011 8:00 pm

Might as well start it in this thread, you all know where you are so you all can start posting
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Penny Flame
 
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Post » Fri May 27, 2011 7:53 pm

This looks fascinating. I'm in. Lemme just grab a character real fast, mm'kay?

EDIT: One fast question: What year is it? I needs ta know, since most of my characters have recorded birthdates, and as such, I may need to adjust ages.
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Cool Man Sam
 
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Post » Fri May 27, 2011 4:36 pm

Ok the more the merrier. Everyone start AFTER Aulakauss post her character, it's 3E 432 (Year before Dadric invasion)
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Chavala
 
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Post » Fri May 27, 2011 10:11 am

Problem solved! :run::jammasterjay::dmc: I've always wanted to use the RUNDMC icons
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Rodney C
 
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Post » Fri May 27, 2011 1:22 pm

ooc: Well, she's not exactly my newest creation, but I tweaked 'er a bit for this. Now, let's get this goin'.

Name: Karstine Maranay Zeterra
Gender: Female
Race: Dunmer/White Khajiit [Heavy on the Khajiit]
Age: 22
Birthsign: The Thief
Birthdate: 17th of Evening Star, 3E 409

Class: Vagabond
Class Focus: Stealth
Major Skills: Sneak, Light Armor, Security, Marksman, Short Blade
Minor Skills: Alchemy, Acrobatics, Restoration, Unarmored, Athletics

Eyes: Emerald Green
Hair: Blood colored, falls messily to her waist.
Skin Color: Snow white with quarter inch long white fur. Fur has black striping on her sides and the outsides of her arms and legs. Also, the tip of her tail is black.
Height: 5' 6"
Build: Slender, with stringy muscles.

General Description: Karstine is, in a sentence, a small but pretty young Khajiiti woman. She has stark white skin and similarly colored fur with black striping, alongside a pair of sparkling emerald colored eyes, all attributes from her mother. From her father's elven lineage, Karst has blood colored hair and a soft elven face, as apposed to the usual feline snout that her mother bore.

In body, she is somewhat curvy, though what beauty she has is a warrior's beauty rather than a maiden's; her arms, legs and stomach have stringy-yet-strong muscles under them and there's not an ounce of fat on her body. Her hands are scarred but otherwise delicate looking, her fingers oddly long for the size of the rest of her, and her toes, while human in appearance, bear little claws on the ends of them.

Karst's soft face often bears a look of determination, making her otherwise cute features look somewhat sinister. Like her hair, her eyebrows are a deep crimson, a drastic contrast to the snowy fur, and her eyes themselves are slightly slanted inwards, almond shaped with long eyelashes and highly expressive. Like most Khajiit, her ears and tail are easily noticeable indicators of her mood at most times and her movements are graceful and smooth. Unlike most Khajiit, though, her voice is that of an elven woman, with only traces of her Khajiiti blood audible when she speaks.

Tattoos/Scars/Piercings: Many small whip scars along her back from mistreatment in the Imperial prisons, a scar from a stab wound just under her collar bone, a gold, jeweled ring (the type you wear on your finger) in the base of her left ear (which is hidden under her hair normally), and a small tattoo of her name in Daedric between her shoulder blades.

Clothes: None.
Armor: None.

Weapons: Nothing, save for her clawlike fingernails.
Magic: Mara's Kiss [restore health, can be used on others as well as self], Flash Bolt [mid-level shock spell, cast on target], Wind's Companion [invisibility 65 secs on self. This uses up enough of her magicka she cannot cast anything else for at least a couple minutes], Dead Bolt [lock 30pts/add easy lock on target], Trespass [open level 50/average lock on touch]

History: Karst was born in Elsweyr, a product of and unlikely love between a Khajiiti wise woman and a Dunmeri man who was taken into the tribe after being rescued from the desert. Until the age of three, she was cared for and nurtured both by her mother and father, but also by her elder brother. When her brother left after his fifteenth birthday, she clung to her mother and father most of the time as the other kittens in the tribe picked on her for being a half-breed.

Another two and a half years passed in relative peace, Karst burying her little nose in the various documents that the tribe kept to pass most of her time. Sadly, as later turned out to often be the case for her, the simple happiness didn't last. Her mother fell ill with an odd curse and, over the next seven months, died a very slow and painful death. Her father held on another year despite his grief, trying to raise his daughter, but he could only go on so long. Karst's father died in his sleep one night and left her horribly alone in the world.

She lived an uneasy and bothered life in the tribe until she turned eleven. An incident with an older boy left her guilty of slaying one of her fellows and, despite the killing being in self-defense, it was a perfect excuse for the elders to do what they'd been itching to do for years: get rid of her. Karst was thrown out with only a week's supplies, exiled for merely defending herself.

Her life didn't go much better from then on, either. After a few failed relationships as a wanderer, Karst was taken in by, and subsequently found love in a Dunmeri nobleman in a small town in northern Elsweyr. Again, though she spent many a happy day and night with the man over the following year, it didn't last. Angered by such a respected and powerful member of their community not only romancing a Khajiit, but one of no noble blood or deed, the villagers rose up and stormed the manor at night. The next morning, Karst was forced to endure the sight of her love being publicly executed and, for fear of being killed herself, fled.

Heading north over the next few years, she viciously slaughtered bandits and highwaymen to vent her pain until coming to the town of Skingrad. She lived there for a month or so before a nobleman who she'd frequently stolen food from decided it'd be better to pay off the guards to harass her than to have her arrested. After a month, she snapped. One night, Karst picked the lock to the manor as she'd done before, but instead of stealing from him, she marched up to the bedroom and robbed him at dagger point.

Or at least she tried to.

The man spun around and disarmed her with a twist of her wrist, grabbed her dagger as it fell and rammed it into her collar. Though she remembers nothing after that point, the guards have told her they found her passed out in the manor, the only one alive. Even the servants were dead. Since then, she has been imprisoned in the Imperial City Prisons, where her sharp tongue, stubbornness and violent outbursts have made her a good deal of enemies, many of whom have done unspeakable things to her in return. Over the past six years, Karst has fought in the Arena to vent her anger at her captors and keep up her combat practice. Though she is forced to give up her winnings to the Legion, the only reason they agreed to allow her this small luxury in the first place, it offers her a chance to escape and breathe fresh air for a while, so she gladly welcomes it.

In her spare time, when she isn't fighting or being tortured, she reads books of all kinds. They do many things for her, from furthering her vocabulary to teaching her ways to manage pain and anger, but most of all, they are an escape from the cruel reality she lives in. Though she often dreams of being free of the dungeons once and for all, she'd never have guessed how soon she might be leaving.

Personality: Under normal circumstances, Karst is playful, energetic and witty. She boasts a strong will, a twisted and somewhat dark sense of humor and rather striking lack of physical shame. Karst is naturally tolerant of pain, able to endure amounts of it that would make most folk black out, though this is largely contributed to by being submitted to large amounts of it on a regular basis in prison. She is a skilled marksman and swordswoman, excellent sneak and an extremely compassionate person to those who she thinks deserve it.

On the other side of the coin, Karst has problems with her temper, often speaks her mind when it'd be far better to be quiet and displays of blatant arrogance often garner fiery and violent reactions from the small woman. Though highly intelligent and quick-witted, she often does irrational and even incredibly stupid things in anger. She has a serious lack of confidence in herself in almost every way, is a frequent alcoholic and has a habit of judging people severely by first impression.

However, her biggest weakness by far is her emotions. At the best of times, she is subject to mood swings and broods sometimes for days after being angered. At the worst of times, she is manic-depressive and sometimes even suicidal. Despite all her weaknesses, though, Karst is a kindred woman and, if one earns her trust, a fiercely loyal friend.

Other Traits/Oddities:
- Despises arrogance.
- Enjoys pulling pranks.
- Drinks when depressed.
- Copes with certain kinds of trauma by masking it with humor. This sometimes leads to jokes at very inappropriate times.
- Karst's manner of movement is eccentric; the way she walks seems exaggerated and she occasionally makes odd hand gestures when talking.
- Her fingers are slightly longer than most humanoid creatures her age by about half an inch.

Misc Skills [Non-Combat]:
- Is a good cook, but never admits to it when complemented.
- Can be persuasive if need be, though she never claims to be smooth about it.
- Is good at creating medicines from raw ingredients, a skill she leaned from her mother when she was young.
- Has psychic potential that she cannot harness. Though she knows and accepts that she has it, the only use she currently has for it is the sort of sixth sense that it grants her, allowing her to sense and feel the emotions of those near her. This can often be as much a curse as it is a blessing, however.

ic: The door to cell sixty-seven banged open and a small, naked Khajiit was thrown in. She rolled adeptly to avoid injury, then leaned against the wall on her knees, facing away from the two men it'd taken to grab her and toss her back into her cell. Blood seeped through the snowy fur of her back, flesh flayed by a whip from her shoulders all the way down to her thighs. The man at the door grunted and slammed it shut, leaving the Khajiit to pant and cry.

"One.. one of these days.." She gasped, and the armored man returned to her cell. "I'm gonna.. kill every.. godforsaken one of you.."

"Hm? What's that, kitten? You want more, is that it? Well, okay.." The burly Imperial laughed and reopened her cell. The moment he started to grab her, though, she spun and around snatched the dagger he had on his leg, ramming it into his hand. The man screamed and stumbled backwards. "You.. you worthless little skank!" The man sputtered.

Karst got up, limping from her injuries, and tried to grab him, but the guard kicked her hard in the gut and she fell to her knees, where he set his foot on her head and pushed her over on her back. Karst didn't try to recover, rather just laying there, spreadeagled and bleeding. The compounded pain was simply too much. Locking the door quickly, the guard ran off to the healer for repair. A few minutes later, Karst crawled into her sack cloth sleeping bag and eventually went to sleep.
_______
Awakening slowly, Karst was vaguely aware she was moving. Her body rested against wood and the shifting of it rubbed against her fresh injuries, causing pain. She whined a little and tried to move to a laying position, but found her arms and legs shackled. Oh hell. What're they going to do with me now? Karst complained in her mind, then opened her eyes. She was surprised to find herself enclosed in the dark, but that was nothing compared to the surprise she felt when she saw others in what she assumed to be a cart with her. And they were naked as well.

"What the [censored]?" She asked aloud, her voice hoarse from all the yelling she'd done the previous afternoon. "What.. what the hell is going on?"
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Chris BEvan
 
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Post » Fri May 27, 2011 9:21 am

Lestat heard a voice...he had been laying there,naked for some time. at least we arent a bunch of guys shoved in here together lestat smirked. "Miss, are you hurt?" lestat asked with a bit of worry to his tone, He wiggled around to try to see in the dark room.
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Kelvin
 
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Post » Sat May 28, 2011 1:31 am

ooc: Made a minor notation/addition to the end of her Description, something that was lost in the update from her old sheet. It's small, but it does matter: She sounds much more like an elf than a Khajiit.

Out of curiosity, are we chained spreadeagled to the wall, standing with arms shackled to the wall but feet only mildly secure, or.. what? I kinda assumed the latter, but, correct me if I be wrong.

ic: Karst turned, ignoring the aches and pains to look at the person who'd answered her. He was a human, of what sort she couldn't guess, but he looked either Breton or Imperial. His long blond hair suggested a Nord, though he didn't have the booming Nedic voice that most males of that breed of man had. A well groomed goatee graced his chin and, despite the fact he was a human, she heard concern in his voice that as far as she knew was uncommon in his kind. Nobody had cared how she felt for so long that it almost felt alien for someone to give a crap.

Despite being exposed and in pain, scared of what was going on and worried what was going to happen to her, a little smile spread across her lips at his question. "Yeah.. I'm hurt, but.. I was hurt when I went to sleep last night. I wouldn't worry too much." Karst told him, masking her own fear as best she could. Her tail wrapped around her lower leg and the lowered position of her ears would betray her worry, though, if one looked at those details.

As she looked at him, she saw the man fidget a little, and though unsure why he did this, she could feel the worry coming off him. The thought also occurred to her that she was naked in front of him and that he might be fidgeting to avoid staring at her. That'd be the most gentlemanly thing I've seen a man do in years, if that's so..

"So.." Karst began again after a small pause. She wanted to keep her mind off of the awful possibilities that were swirling in it, and assumed he'd appreciate a chance to do so as well. "Where're you from? I mean.. At first I thought I'd been tossed in here to be taken to another prison and all the rest of ya were just others like me, but.. you don't look like the sort that's been in jail recently." Suddenly, Karst had an idea. Her voice became more serious. "More importantly, do you remember how you got here? Who did it and why?"
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Rachel Cafferty
 
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Post » Fri May 27, 2011 1:03 pm

((My bad. I was just on a WoW forum a few minutes ago when I posted that, so I was thinking of there races.))
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Kira! :)))
 
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