Taking The Fight To The Hospital

Post » Thu Sep 23, 2010 10:11 pm


Many sites mention it and even Horse's FragWorld Compendium mentions it: the Medic has access to bioweapon abilities.


The one thing we don't know however, is the details of such bioweapon. We have no idea what exactly it is. We have no idea how it functions. So what could it be? Does anybody have ideas?
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Taylor Tifany
 
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Post » Fri Sep 24, 2010 6:04 am


Many sites mention it and even Horse's FragWorld Compendium mentions it: the Medic has access to bioweapon abilities.


The one thing we don't know however, is the details of such bioweapon. We have no idea what exactly it is. We have no idea how it functions. So what could it be? Does anybody have ideas?


I've never even heard of such thing. Sounds interesting.
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Kay O'Hara
 
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Post » Thu Sep 23, 2010 3:23 pm

Poison Gas grenade ability, would help to delay attacking team.
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Tamara Dost
 
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Post » Fri Sep 24, 2010 1:33 am


Many sites mention it and even Horse's FragWorld Compendium mentions it: the Medic has access to bioweapon abilities.


The one thing we don't know however, is the details of such bioweapon. We have no idea what exactly it is. We have no idea how it functions. So what could it be? Does anybody have ideas?

Poison Grenade?

DoTs are annoying, so maybe it could do something else, like prevent heals for a short time. Or Maybe it could just be an upgraded smoke grenade.

Edit: Wraith'd again
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X(S.a.R.a.H)X
 
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Post » Thu Sep 23, 2010 4:17 pm

possibly some sort of toxin grenade, with the purpose of are denial, prolonged damage to all caught in the blast, which could be undone by friendly medics?
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Roberta Obrien
 
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Post » Thu Sep 23, 2010 6:18 pm

Poison Gas grenade ability, would help to delay attacking team.


That could be a possibility, it would be interesting.
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IM NOT EASY
 
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Post » Thu Sep 23, 2010 8:41 pm

I kinda hope its like the Medic's weapon in the first Team Fortress. If you use a medkit on an enemy, it gives them a disease that slowly takes away their health, and if they ran by any allies, these allies would get the disease too. Only a friendly medic could reverse this disease.

However, that would be incredibly overpowered. But in an awesome kind of way.
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carly mcdonough
 
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Post » Thu Sep 23, 2010 8:48 pm

I kinda hope its like the Medic's weapon in the first Team Fortress. If you use a medkit on an enemy, it gives them a disease that slowly takes away their health, and if they ran by any allies, these allies would get the disease too. Only a friendly medic could reverse this disease.

However, that would be incredibly overpowered. But in an awesome kind of way.


I think it could work if they made the health decay really slow
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christelle047
 
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Post » Fri Sep 24, 2010 12:26 am

It may have been scartched by now...............
http://www.facebook.com/media/set/?set=a.10150149447139843.310536.94712919842#!/photo.php?fbid=10150151210434843&set=a.10150149447139843.310536.94712919842&type=1&theater
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IsAiah AkA figgy
 
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Post » Fri Sep 24, 2010 4:55 am

It appears to be the Lazarus Grenade. It lets you revive all incapacitated friendlies within its' healing cloud.
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remi lasisi
 
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Post » Thu Sep 23, 2010 11:28 pm

I don't think a DoT would work in Brink, considering regen.

Instead, such an ability should freeze regen until a friendly medic cures the effect. This way, one doesn't have a timer until they hit the floor, but they know now that their health bar isn't going right without some medical attention.
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brian adkins
 
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Post » Thu Sep 23, 2010 10:01 pm

It may have been scartched by now...............
http://www.facebook.com/media/set/?set=a.10150149447139843.310536.94712919842#!/photo.php?fbid=10150151210434843&set=a.10150149447139843.310536.94712919842&type=1&theater

I'm 99.99% positive that the bioweapon was scrapped. Either that or the Lazarus grenade has some sort of negative effect on enemies. :shrug:
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Multi Multi
 
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Post » Fri Sep 24, 2010 6:22 am

I'm 99.99% positive that the bioweapon was scrapped. Either that or the Lazarus grenade has some sort of negative effect on enemies. :shrug:


:C
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Nuno Castro
 
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Post » Fri Sep 24, 2010 5:09 am

I'm 99.99% positive that the bioweapon was scrapped. Either that or the Lazarus grenade has some sort of negative effect on enemies. :shrug:

That's what I was thinking. Oh and the Laz has no negative effect based off it's desciption.
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Steve Fallon
 
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Post » Fri Sep 24, 2010 12:06 am

I didn't think it would do anything to enemies either. Based off of that pic, I think it's fair to say that the bioweapon no longer exists.
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WTW
 
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