Talking dog won't... talk!

Post » Wed Dec 31, 2014 11:09 pm

I've made a copy of a Husky race including the relevant skin and the AA. Dog appears in game with the dialogue option "Talk to..." but the quest dialogue I have written doesn't appear. I've also made a new voice for the dog. I've checked the dialogue in the quest and the only valid NPC is the dog. The sound files match exactly (can't make lip file for them don't know why). The skin and AA have the race set to the race I duplicated called "EKS2huskyBareRace" and in the race Allow PC dialogue is checked. Race, skin and voice are set correctly in the traits tab for the dog but can't talk to the dog. What have I missed? Thanks.

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Cash n Class
 
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Post » Thu Jan 01, 2015 4:42 am

Talking animals have a script attached to them; check Barbas. ;)

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Claudia Cook
 
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