Tamagotchi Mode

Post » Thu Apr 21, 2011 4:21 pm

hardcoe mode was not even close to hardcoe enough IMO. The need for food and drink is nice, but rather pointless when you can get a months supply of it by simply looting crates around Goodsprings. So it was just an annoyance. 'Oh, I'm thirsty. I'd better click on one of the 50 drinks I have in my inventory'.
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John N
 
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Post » Thu Apr 21, 2011 7:41 pm

(...) The problem is that too many gamers don't even get what a RPG is all about and play TES (and Fallout 3 and NV) games the same as they would a shooter. And it really doesn't help that the RPG aspects have recently been so diluted that they barely resemble a traditional RPG).
(...)

This this this this!
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Melissa De Thomasis
 
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Post » Fri Apr 22, 2011 1:35 am

Is that hard-coded? Is it correctable with a script?

My NV Realism Tweaks includes my Time Passes script that fixes this (and makes the Needs rates more realistic, and stops time from freezing when you are in menus).
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Lisha Boo
 
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Post » Thu Apr 21, 2011 4:51 pm

The original Arx Fatalis had a need for food, and [pre-patch] he would say he was hungry every (IIRC) two minutes. :lol: They fixed that with the patch.

I would prefer the whole food & drink thing (In NV or Skyrim) be optional, and have a risk of dehydration only when outside of a town with no canteen.
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Betsy Humpledink
 
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Post » Thu Apr 21, 2011 6:01 pm

why would u deny it?
If as u say yourself,u can play without,why deny the OPTION to others?
Thats childish thinking " I dont like it so it shouldnt be in there."
I said it before and i'll say it again: the TES series still run for the majority on a hardcoe fan basis.
It isnt so mainstream as other franchises,or at least it was before OB,wich was so big a hit,mainly because it was more mainstream oriented ( in other words DUMBED DOWN ). But generally speaking,the biggest audience of TES is still its fanbase,and taking out concepts/content on wich that fanbase operates,mainly being immersion and realism isnt gonna do much good popularitywise.
Cutting out the OPTION of a hardcoe mode would be like smashing a straight path through a labyrinth from start to finish then going 'here ya go we made it a little easier for u',while there are plenty of us who wanna run the frikkin labyrinth out.

And if u dont get the comparisson,dont bother replying,its as MAINSTREAMED is i can make it.
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Devin Sluis
 
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Post » Fri Apr 22, 2011 4:29 am

Then you agree. "hardcoe" mode is hardly hard at all. Why do you play it then?

Why? Because I find it provides me with a challenge should I ever get into those situations where [censored] hits the fan. It gives me some semblance of natural limitations I must plan around, things I must take into consideration before just setting off into the wild blue yonder. Is it easy to plan around once you've gotten into that mindset? Of course. Is there still the potential that circumstances might go horribly wrong and pit you up against your very survival itself? Yes. That's what I want. Should it be expanded? Depends on what else should go into it. But I see no problem with the eating/drinking/sleeping as basic ideas or with the rudiments of implementation done so far.
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FoReVeR_Me_N
 
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Post » Thu Apr 21, 2011 10:53 pm

I thought this post was going to be about some kind of cute Skyrim iPhone app!

New Vegas was bad? Im playing it now, and im playing it on hardcor. I love this game on hardcoe. :shrug: I think it adds a bit of realism and also adds more time into the game.Sure it could have some more parts added into it but still, I think its pretty great.


I agree, after playing on hardcoe, with mods that make you have to drink, eat and sleep more frequently, FNV is lots of fun. I could never go back to playing non-hardcoe. In fact, I installed some Oblvion survival mods that require eating, drinking and sleeping and it has massively improved the Oblivion experience for me.

It's "hardcoe" because it's more challenging for those who like this kind of gameply. Most of the game I was hobbling around the wasteland trying to survive with all my stats drastically reduced because all of my limbs were crippled and suffering from rad poisoning, dehydration, sleep deprivation and hunger, in fact I died of dehydration lots of times
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Sam Parker
 
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Post » Thu Apr 21, 2011 5:15 pm

I loved hardcoe mod, although that's the wrong name for it.

I hope it's in Skyrim, just implemented better.
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Chenae Butler
 
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Post » Thu Apr 21, 2011 7:23 pm

I thought this post was going to be about some kind of cute Skyrim iPhone app!



I agree, after playing on hardcoe, with mods that make you have to drink, eat and sleep more frequently, FNV is lots of fun. I could never go back to playing non-hardcoe. In fact, I installed some Oblvion survival mods that require eating, drinking and sleeping and it has massively improved the Oblivion experience for me.

It's "hardcoe" because it's more challenging for those who like this kind of gameply. Most of the game I was hobbling around the wasteland trying to survive with all my stats drastically reduced because all of my limbs were crippled and suffering from rad poisoning, dehydration, sleep deprivation and hunger, in fact I died of dehydration lots of times


Maybe it's just me, but I didn't exactly find myself challenged by hardcoe mode. Food and water were plentiful, I've always had sufficient doctor bags and beds aren't that hard to find. Nor is a doctor for rad poisoning, if you run out of your rad-x. Ammo weights are about all that really impact me, stupid heavy .50 cal rounds... Of course, I haven't installed any mods to tweak it yet, either. I probably ought to.
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vicki kitterman
 
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Post » Fri Apr 22, 2011 4:48 am

Maybe it's just me, but I didn't exactly find myself challenged by hardcoe mode. Food and water were plentiful, I've always had sufficient doctor bags and beds aren't that hard to find. Nor is a doctor for rad poisoning, if you run out of your rad-x. Ammo weights are about all that really impact me, stupid heavy .50 cal rounds... Of course, I haven't installed any mods to tweak it yet, either. I probably ought to.



yes, without mods, food and drink are way too plentiful and you only need to sleep about once per week or so.

Here are the mods I used (both are very small and do not impact fps):
- Expensive Wasteland (you can do 2x, 3x, 5x or 10x all merchant prices)
- Harder hardcoe Rates (I went with "refined" rates - there are a couple of other options)

The result was that I was usually suffering from reduced stats as a result of dehydration, starvation and sleep deprivation.
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brian adkins
 
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Post » Thu Apr 21, 2011 7:55 pm

The only thing I have come to conclude is that hardcoe will be in and that weight will play a large role in this game - due to being able to carry a number of arrows.

In a previous post, I mentioned that weight and dimensions of objects should be brought into consideration - I hate being able to carry 3 peices of armour and kill every Mutha F'er around and carry on my merry way.
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Amy Gibson
 
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Post » Fri Apr 22, 2011 1:37 am

(...) In a previous post, I mentioned that weight and dimensions of objects should be brought into consideration - I hate being able to carry 3 peices of armour and kill every Mutha F'er around and carry on my merry way.


Yes . That strange heritage, limitless inventory space, probably is an obsolete leftover from the good old days of pen-and-paper.
It's legalized cheating, that's what it is.
Gives us a weight and space limited inventory. Let it then effect your agility.
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Guy Pearce
 
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Post » Thu Apr 21, 2011 8:21 pm

Yes . That strange heritage, limitless inventory space, probably is an obsolete leftover from the good old days of pen-and-paper.
It's legalized cheating, that's what it is.
Gives us a weight and space limited inventory. Let it then effect your agility.


I seem to recall encumbrance being a factor in my pen-and-paper days as well, but you could gloss over any boring moments - (e.g., if your character is moving more slowly, who cares if it takes you 2 days to reach the village instead of one.)
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Tarka
 
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Post » Thu Apr 21, 2011 8:15 pm

Meh if you thought hardcoe mode was a hassle then your pretty lazy. I found hardcoe mode in New Vegas disappointing just because Food an Water was ridiculously abundant to be a supposed radioactive wasteland. The only thing that even mattered was the ammo weight. Which was fine until I realized my immersion was ruined anyway since lots of other stuff did not have weight. Like the materials to make ammo with. You can carry a ton of powder an shells but the second you put them together then gravity remembers they are there an you get smashed into the ground. lol


Really for Skyrim hardcoe I would have other things I would rather see. Like no waypoints, no fast travel, darker night an dungeons, very little or no level scaling, etc.
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Nicole Mark
 
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Post » Thu Apr 21, 2011 4:28 pm

The idea behind a so called hardcoe mode is cool and well founded. For that reason I was excited that it was included in the horribly made New Vegas and ,of course, it fail to live up to the hype. If Skyrim implemented this I am sure it would be in the same fashion as NV. I know I would'nt have to play Skyrim with it on but I still don't even want the option! And why you ask? Because all that's involved is feeding, hydrating, and sleeping. What's so "hardcoe" about that? It's makes your character into a glorified Tamagotchi. It also takes away from the world that's meant to be explore leisurely not in a frantic search for food and water. Busy work is all it is. Same as Tamagotchis. Agree?

Are you talking about the popular (at one point somewhere...) kid's toy 'Tomagachi?'. (A typo of the Japanese word 'tomodachi' meaning, friend) Your saying tamagotchis... and I'm not sure what you mean. And... what?
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Stacyia
 
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Post » Fri Apr 22, 2011 1:11 am

Are you talking about the popular (at one point somewhere...) kid's toy 'Tomagachi?'. (A typo of the Japanese word 'tomadachi' meaning, friend) Your saying tamagotchis... and I'm not sure what you mean. And... what?


No I spelled it right. I"m looking at mine right now...

It's called Wikipedia people.
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Rachael
 
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Post » Thu Apr 21, 2011 8:51 pm

No I spelled it right. I"m looking at mine right now...

It's called Wikipedia people.

Wow, so they butchered it even more than I thought. :facepalm:
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evelina c
 
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Post » Thu Apr 21, 2011 7:35 pm

It's called ROLE-PLAYING and IMMERSION you know some people play games to do those things especially RPG's. I know some people would rather just beat the game so they can go back to playing another COD 15 future awesome warfare 5000, but i for one would like an immersive RPG. Also if i wanted to explore pretty landscape i would download some crysis 1 custom maps.

hardcoe oblivion; a real paper map no waypoints or anything morrowind esq world map, no local maps except for cities. Realistic darkness, heat/cold issue's, food/water needs, longer leveling, harder fights, more deep complex magic skills with counters (lots of counters and cancel mechanics so you can have EPIC MAGE DUELS), travel network only fast travel via payed services, things HUNTING YOU, stealthy enemies that will actually sneak around foliage to own your face out of nowhere and utilize poison ect, IF I CAN 1 SHOT A GUY WITH A BOW then TO BE FAIR they should be able to 1 shot me, if i can do it with X skill level then an NPC with a higher skill level than me should be able to do it even better than i can.
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Ria dell
 
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Post » Fri Apr 22, 2011 5:16 am

God ******

I thought this thread was confirming tamagotchi pets in Skyrim.


HAHAHAHAHA! I got a hell of a laugh out of this! Thanks, man! Hahahaha!
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Elisabete Gaspar
 
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Post » Fri Apr 22, 2011 8:31 am

The idea behind a so called hardcoe mode is cool and well founded. For that reason I was excited that it was included in the horribly made New Vegas and ,of course, it fail to live up to the hype. If Skyrim implemented this I am sure it would be in the same fashion as NV. I know I would'nt have to play Skyrim with it on but I still don't even want the option! And why you ask? Because all that's involved is feeding, hydrating, and sleeping. What's so "hardcoe" about that? It's makes your character into a glorified Tamagotchi. It also takes away from the world that's meant to be explore leisurely not in a frantic search for food and water. Busy work is all it is. Same as Tamagotchis. Agree?


My character in Oblivion eats, sleeps and drinks...she doesn't frantically run around searching. She just prepares.
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Pants
 
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