I apologise if this sounds picky, as I know your team is working hard and achieving amazing things, but:
Could you possibly revise your policy on landscape texturing? At the moment, you guys mix up west gash grass next to grazelands mud, etc, which works alright with the default textures as they are so low rez they all blend in. However, with texture replacers the difference can be quite jarring, and impossible to fix short of making sure your grazelands grass looks like your alacadian grass and your west gash grass, which isnt much fun.
Unfortunately TR doesn't take in to account other mods, such as texture replacers. There are so many out there that it would be impossible to find them all, let alone pick which ones we should account for.
I just would like to say you guys did a great job. I've done most of the quests and if there are any bugs should i report them to this thread? I just noticed small little bugs with some of the quests. Nothing major. Also, i just got around to exploring some of the ruins of Kemel-Ze. It's the largest dungeon in the entire game by far. Kind of reminded me of the old days of daggerfall where i would be exploring a dungeon for 2+ hours! Great job with that!
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