Tamriel Rebuilt - Antediluvian Secrets #6

Post » Tue May 17, 2011 2:37 am

Tamriel Rebuilt
-- Morrowind --


http://www.gamesas.com/bgsforums/index.php?showtopic=919142
http://www.gamesas.com/bgsforums/index.php?showtopic=925400
http://www.gamesas.com/bgsforums/index.php?showtopic=959081
http://www.gamesas.com/index.php?/topic/1065893-relztamriel-rebuilt-antediluvian-secrets-4/
http://www.gamesas.com/index.php?/topic/1109543-relz-tamriel-rebuilt-antediluvian-secrets-5/

http://www.tamriel-rebuilt.org/
http://img103.imageshack.us/img103/8800/aslogoyp6.jpg by Lady Nerevar

Download links:
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7040
http://www.moddb.com/mods/tamriel-rebuilt1/downloads/tamriel-rebuilt-map-2-antediluvian-secrets
http://www.tesnexus.com/downloads/file.php?id=21154


Tamriel Rebuilt aims to recreate "Mainland Morrowind" as Bethesda would have had they included it in the third Elder Scrolls game. TR uses a combination of imagination and lore to bring you new areas to explore, new secrets to discover and allowing a host of new adventures to unfold.

This release, Antediluvian Secrets, is the second part of this effort, with its varied landscape stretching from the famed ruins of Kemel-Ze in the west to the massive Boethian Lake to the east. This land is a treasure chest of ruins and ancient secrets waiting to be discovered, from the long-looted halls of Kemel-Ze, to the cursed ruin of Nchazdrumm, to the mystery shrouding the ancient city of Dun Akafell. The land is mostly Telvanni but for the town of Helnim, awash in its own squalor, enamored by its own decline.

We consider Antediluvian Secrets to be a continuation of the Telvannis region, as it completes the land controlled by the eccentric and power-hungry Telvanni mage lords.

Some statistics for Antediluvian Secrets are displayed below:

-Over 580 exterior cells
-Over 420 interior cells
-Over 4000 dialogue entries
-Over 650 NPCs

You can see an overview of some of its most important landmarks http://i3.photobucket.com/albums/y72/ivoarcheoloog/map2-2.jpg.

Below is a list of the key locations(barring a few) and some descriptions along with accompanying screenshots:

Kemel-Ze
Perhaps the most famous Dwemer ruin in Morrowind, Kemel-Ze is a gigantic complex that collapsed into the sea in ancient times. More recently it has been under the investigation of archaeologists, whose excavations have uncovered dozens of mysterious halls, grand vestibules, and magnificent chambers that speak to the grandness of Dwemer civilization.
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Kemel-Ze1.jpg
http://www.tamriel-rebuilt.org/g/scrcaps/2/Kemel%27Ze_02.jpg
The following screenshots have been lightened for better visibility
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Kemel-Ze2.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Kemel-Ze3.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Kemel-Ze4.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Kemel-Ze5.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Kemel-Ze6.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Kemel-Ze7.jpg


Marog
This Telvanni village sits in a deep gorge created in ancient times with the collapse of Kemel-Ze. The citizens of Marog have looted the ruins of Kemel-Ze for centuries, and are a bit reluctant to accept the Imperial Archeological Society excavating the site.
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Marog1.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Marog2.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Marog3.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Marog4.jpg



Helnim
Helnim is the largest imperial settlement in the region. This once-great city has forgotten its nobler past and falling into disrepute as a hotbed of crime, split by the division between the Telvanni quarter and its insane Lord and the Imperial quarter with its drunken Lord stumbling around his crumbling halls.
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Darconis1.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Darconis2.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Darconis3.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Darconis4.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_Darconis5.jpg
http://img354.imageshack.us/img354/8681/08helnimxo3.jpg



Alt Bosara
Alt Bosara is a gorgeous Telvanni tower built against a cliff with a large waterfall. Alt Bosara is the stronghold of Master Vaerin of the Telvanni and a center for his vehemently anti-temple beliefs.
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_AltBosara1.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_AltBosara2.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_AltBosara3.jpg


Tel Muthada
Though its agricultural roots are still apparent, most of Tel Muthada's wealth comes from trade between Helnim, Necrom, and Alt Bosara. Because of these trade routes, the empire build a fort near Tel Muthada, Cephorad Keep. Tel Muthada is currently under the control of Llenari Telsaran, the brutally direct Telvanni wizard.
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_TelMuthada1.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_TelMuthada2.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_TelMuthada3.jpg


Tel Mothrivra
Once a Temple monastic settlement, this location has since fallen under Telvanni control. The impiety of the Telvanni Lord has not done much to please the Temple faithful still present in the region.
http://www.tamriel-rebuilt.org/g/scrcaps/2/Tel%20Mothriva.jpg


The Wilderness
Much of this landscape remains untamed, with vast expanses of plains and towering mountains rising up to meet whoever is so bold as to go exploring. There are secrets waiting to be uncovered and adventures waiting to be had....if you choose to seek them out.

The wilderness of Antediluvian Secrets spreads over hundreds of cells of varied terrain and is filled with many smaller settlements, tombs, ruins, and shrines not outlined above. This time around we have taken even more care in making sure that each and every cell is interesting and unique. So get out there, explore, you never know what you might find!

http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W2.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W4.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W5.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W6.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W7.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W_DragonHeadPoint.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W9.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W10.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W11.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W12.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W13.jpg
http://ladyn.tamriel-rebuilt.org/Morrowind%20Screenshots/Map2/Map2_W14.jpg
http://img136.imageshack.us/img136/3999/bridgeth1.png
http://img341.imageshack.us/img341/7673/hilltopruinfk0.png
http://img144.imageshack.us/img144/1336/ragingriverha4.png
http://img341.imageshack.us/img341/4043/valleyyz1.png
http://img403.imageshack.us/img403/6218/windingroadwb6.png
http://img47.imageshack.us/img47/5373/01daedricruinoo5.jpg
http://img354.imageshack.us/img354/1954/05wd6.jpg

-

This release does not include quests. As we did with Telvannis, we want you(the community) to be able to preview and enjoy the massive amounts of work done already, so you can quench your thirst and familiarize yourself with the locales while we work on bringing quests to the region.
Antediluvian Secrets is dependent upon our previous release, Map 1. It completes the region known as Telvannis, or all the area covered by Great House Telvanni's holdings.


In Other News:

We are currently working on finalizing Sacred East, and have begun initial exterior work on the northern reaches of Morrowind, such as Uld Vraech, and the ash swamp region to the south.

TR is still recruiting! If you have an interest in seeing this project coming to fruition, you might want to consider helping us out. Texture art, modeling, exteriors, interiors, scripting, dialogue or simply play-testing; if you can do it, we want to hear from you! Working in a team is a great way to get plenty of critical feedback on your work, and even if you just want to be a beta tester so that you can get a sneaky "first glance" at the quests or other unreleased content, you're welcome to drop by http://tamriel-rebuilt.org/forum/. Quest writers and exterior modders are particularly sought-after at this time.

The Antediluvian Secrets are yours to discover... Good luck! :)

- Tamriel Rebuilt Team
User avatar
Claire Vaux
 
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Post » Tue May 17, 2011 7:49 am

Nevermind.
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Bethany Short
 
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Post » Tue May 17, 2011 12:44 am

TG, you don't use MGE do you?
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Zoe Ratcliffe
 
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Post » Tue May 17, 2011 10:01 am

I do, although it isn't particularly clear in any of those screenshots. I just happen to have had a lot of foggy and rainy weather when I've been playing recently :rolleyes: , and I never put the draw distance that long because my computer can't handle it (I usually use 6 cells).
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Steeeph
 
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Post » Tue May 17, 2011 6:00 am

If I'm not mistaken, the link to your forums is broken in your post, Haplo. :P Might just be me, though.

As always, my faith in the TR team is only matched in intensity by my longing to see the finished product.
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Camden Unglesbee
 
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Post » Tue May 17, 2011 12:38 am

Thank you very much for your great work so far! :foodndrink:

But, just curious, in how many years do you estimate you will complete it?
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sally coker
 
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Post » Tue May 17, 2011 2:16 pm

If I'm not mistaken, the link to your forums is broken in your post, Haplo. :P Might just be me, though.

Just a tiny bit broken. :P
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Josephine Gowing
 
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Post » Tue May 17, 2011 8:50 am

Just a tiny bit broken. :P


Now a tiny bit fixed!

@dreamer: It'll take however long it takes... we don't have an estimate in years. Hopefully not too long!
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Victoria Bartel
 
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Post » Tue May 17, 2011 4:41 am

Now a tiny bit fixed!

@dreamer: It'll take however long it takes... we don't have an estimate in years. Hopefully not too long!


Well at least going by the number of cells left to do, it wont be much longer. Or so I think.
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Olga Xx
 
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Post » Tue May 17, 2011 1:47 pm

Well at least going by the number of cells left to do, it wont be much longer. Or so I think.


I am going to boldy state that we will be working on the Dres region (map 6 by old standards, and our last) by next December, provided we keep the same pace as the last 1 1/2 year. We are currently working on the Velothi Mountain region west of Gnisis at the border to Skyrim, and it's progressing good. Some work still remains on earlier maps but it's coming along nicely...
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Bigze Stacks
 
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Post » Tue May 17, 2011 6:26 am

I am going to boldy state that we will be working on the Dres region (map 6 by old standards, and our last) by next December, provided we keep the same pace as the last 1 1/2 year. We are currently working on the Velothi Mountain region west of Gnisis at the border to Skyrim, and it's progressing good. Some work still remains on earlier maps but it's coming along nicely...

That means that hopefully next year we will have the complete TR? Very nice! :celebration:
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OTTO
 
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Post » Tue May 17, 2011 11:18 am

That means that hopefully next year we will have the complete TR? Very nice! :celebration:

I'm assuming that means completed landscaping, not including quests and everything yet. With 2 TR maps out so far I doubt they'd be able to release 6 more within 2 years. :P

But feel free to prove me wrong guys.
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Amy Melissa
 
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Post » Tue May 17, 2011 3:21 pm

I am going to boldy state that we will be working on the Dres region (map 6 by old standards, and our last) by next December, provided we keep the same pace as the last 1 1/2 year. We are currently working on the Velothi Mountain region west of Gnisis at the border to Skyrim, and it's progressing good. Some work still remains on earlier maps but it's coming along nicely...

That would be just in time for my new PC. :celebration:
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Queen Bitch
 
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Post » Tue May 17, 2011 1:54 pm

I have a question, what is an "Antediluvian Secret"? What is Antediluvian for that matter?
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His Bella
 
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Post » Tue May 17, 2011 10:36 am

Tes96;
The antediluvian (or pre-diluvian) period – meaning "before the deluge" – is the period referred to in the Bible between the Creation of the Earth and the Deluge (flood). The story takes up chapters 1-6 (excluding the flood narrative) of Genesis. In popular culture, the term is used to refer to any ancient and murky period.


I was curious too. :)
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Unstoppable Judge
 
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Post » Tue May 17, 2011 12:45 am

I have a question, what is an "Antediluvian Secret"? What is Antediluvian for that matter?


"Antediluvian" is a term applied to something that was "before the Flood" (Noah's flood) in this world. As Kemel-Ze sank into the sea, I guess it's a reference to the secrets of that particular Dwemer ruin, but I'm not sure.
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Mrs shelly Sugarplum
 
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Post » Tue May 17, 2011 4:40 am

Here's an odd one-

Is it possible for this mod to make all of the sound effects in the game inaudible? I still have music, but sound effects are all gone.

This happened just after I installed this mod- following the directions, of course.
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Toby Green
 
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Post » Tue May 17, 2011 1:00 am

"Antediluvian" is a term applied to something that was "before the Flood" (Noah's flood) in this world. As Kemel-Ze sank into the sea, I guess it's a reference to the secrets of that particular Dwemer ruin, but I'm not sure.

I believe we were using it to mean "ancient." However, Morrowind was flooded to create the Inner Sea after the fall of the Dwemer, so the literal meaning of "antediluvian" also applies.
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Sami Blackburn
 
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Post » Tue May 17, 2011 10:04 am

On UESP, I saw a bunch of new creatures in TR. I've only downloaded the first map, so I wanted to know - are they in AS and not Telvannis?
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MARLON JOHNSON
 
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Post » Tue May 17, 2011 10:31 am

All the creatures on the UESP page are found in both releases. We are working on replacing and improving some of the lower quality creatures in the set, and any revamped models will only be included in newer releases.
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Juanita Hernandez
 
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Post » Tue May 17, 2011 5:58 am

I believe we were using it to mean "ancient." However, Morrowind was flooded to create the Inner Sea after the fall of the Dwemer, so the literal meaning of "antediluvian" also applies.
Is "Antediluvian" a word used in the TES lore or anywhere in TR mod? Or is it just a catchy name you used for this thread?
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Brian Newman
 
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Post » Tue May 17, 2011 8:25 am

As I'm planning to revisit Morrowind some time soon...y: Is there any estimate on the quest release of Antediluvian Secrets?

The pure landmass without something to do (i.e. some form of quests) quickly gets stale for me to run around, so I'd very much welcome any progress in that regard. :)
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Richard
 
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Post » Tue May 17, 2011 4:51 am

Is "Antediluvian" a word used in the TES lore or anywhere in TR mod? Or is it just a catchy name you used for this thread?

"Antediluvian" is a real word with real meaning. I don't think its used in TES lore anywhere, but that doesn't make it any less applicable. No idea if we used it within the mod proper.
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roxxii lenaghan
 
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Post » Tue May 17, 2011 7:15 am

Hey guys, forgive me if this has been answered elsewhere, but when you come to publish the quest releases will you be including an option to join the other two Great Houses?
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stevie critchley
 
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Post » Tue May 17, 2011 2:34 am

Yes, Houses Indoril and Dres will be getting their own playable faction, quests and stronghold questline. Houses Hlaalu, Telvanni and Redoran will be getting their own questlines, but no new player strongholds.
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Latisha Fry
 
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