[Relz] Tamriel Rebuilt - Sacred East 1.5 #5

Post » Thu Aug 08, 2013 12:00 pm

Have you tried repair your save with Wrye Mash?

User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Thu Aug 08, 2013 6:26 pm

Yeah, I tried that but it didn't fix the error.

User avatar
Sammie LM
 
Posts: 3424
Joined: Thu Nov 30, 2006 1:59 pm

Post » Thu Aug 08, 2013 2:29 pm

It sounds like you use a mod dependent on TR, or you're using multiple versions side by side. Be sure to only use the latest (1.2) and no older releases. Make sure to check any others to see if they depend on old releases.

User avatar
Zoe Ratcliffe
 
Posts: 3370
Joined: Mon Feb 19, 2007 12:45 am

Post » Thu Aug 08, 2013 9:37 am

BTB? http://www.gamesas.com/topic/1397841-relz-boats/page-2#entry21770770

User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Fri Aug 09, 2013 12:24 am

Got it! Thanks for your help.

User avatar
Ridhwan Hemsome
 
Posts: 3501
Joined: Sun May 06, 2007 2:13 pm

Post » Thu Aug 08, 2013 10:56 pm

http://i.imgur.com/OUVWRDAh.jpg

http://i.imgur.com/rpgH5ohh.jpg

You just don't often see sights like this from games over 11 years old.

User avatar
Amy Siebenhaar
 
Posts: 3426
Joined: Fri Aug 10, 2007 1:51 am

Post » Thu Aug 08, 2013 6:49 pm

Oh wow...

User avatar
priscillaaa
 
Posts: 3309
Joined: Sat Dec 30, 2006 8:22 pm

Post » Thu Aug 08, 2013 9:31 pm

What town is that? Judging by the rocks in the background, whatever used to be (?) named Cormaris VIew?

User avatar
lillian luna
 
Posts: 3432
Joined: Thu Aug 31, 2006 9:43 pm

Post » Thu Aug 08, 2013 4:17 pm

It's now just Cormar :) And folks might be seeing more of it soon!

User avatar
Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm

Post » Thu Aug 08, 2013 10:05 pm

Is this the Inner Sea that we see here, then? Off the coast of Velothis?

User avatar
Mimi BC
 
Posts: 3282
Joined: Sat Oct 07, 2006 10:30 pm

Post » Thu Aug 08, 2013 5:31 pm

http://www.youtube.com/watch?v=wosc1Q8fT8Q

Yes, I believe (I'm speaking from memory; I don't have the video open at the moment).

User avatar
Manuel rivera
 
Posts: 3395
Joined: Mon Sep 10, 2007 4:12 pm

Post » Thu Aug 08, 2013 11:46 pm

Actually, it's Lake Cormar :) The Inner Sea is a bit further up north.

User avatar
jessica robson
 
Posts: 3436
Joined: Mon Oct 09, 2006 11:54 am

Post » Thu Aug 08, 2013 3:30 pm

It must be said, Scamp and Aeven also worked on this claim. Iirc, Scamp did most of the non Cormar stuff, whereas Aeven developed the settlement itself. I did the subsea stuff.

User avatar
Kelsey Anna Farley
 
Posts: 3433
Joined: Fri Jun 30, 2006 10:33 pm

Post » Thu Aug 08, 2013 6:47 pm

These 'behind the scenes' videos are very nice. :)

User avatar
Phillip Brunyee
 
Posts: 3510
Joined: Tue Jul 31, 2007 7:43 pm

Post » Thu Aug 08, 2013 12:24 pm

Black Light (can't remember the new name) isn't far from there, is it?

User avatar
Patrick Gordon
 
Posts: 3366
Joined: Thu May 31, 2007 5:38 am

Post » Thu Aug 08, 2013 11:48 am

Yeah. Blacklight is at the center of an equilateral triangle formed by Gnisis, Fort Frostmoth, and Cormar.

Also Blacklight is currently called Ban Maluur. I don't really like it, but it's much better than the previous "Dunmer" name it used to have.



Let's play a game of "Where are they now?"
Arena had 32 cities per province, always divided into eight City States, eight Towns, and sixteen Villages. For the province of Morrowind, they were:
City States
  • Blacklight
  • Ebonheart
  • Kragenmoor
  • Narsis
  • Tear
  • Mournhold
  • Necrom
  • Firewatch
Towns:
  • Silgrad Tower
  • Karththor Dale
  • Oak Town
  • Silnim Vale
  • Eaglemoor
  • Dragon Glade
  • Glen Haven
  • Stoneforest
Villages:
  • Cormar View
  • Reich Parkeep
  • Verarchen Hall
  • Stonefalls
  • Riverbridge
  • Heimlyn Keep
  • Old Keep
  • Corkarth Run
  • Amber Forest
  • Darnim Watch
  • Sailen Vulgate
  • Helnim Wall
  • Greenheights
  • Karththor Heights
  • Old Run
  • Markgran Forest
Then in the http://www.imperial-library.info/content/morrowind-province-concept-official dating back from when they planned to have all of the province, most of it randomly-generated and some of it custom, there were interesting changes:
  • Cormar View becomes Cormaris View
  • Reich Parkeep becomes Soluthis
  • Verarchen Hall becomes Veranis Hall
  • Karththor Dale becomes Omaynis (not sure about the last couple letters)
  • Oak Town becomes Andrethis
  • Riverbridge is moved to be on the river
  • Corkarth Run becomes Rithendis Falls
  • Amber Forest becomes something completely illegible because there's a pink grid line over the label (looks vaguely like Alavois, judging just from the bottom of the letters, could be pretty much anything else)
  • Darnim Watch becomes Daryonis Watch
  • Dragon Glade becomes Draloris

  • Karththor Heights becomes Velothis Haven
  • Glen Haven becomes Llothanis Heights (alternatively, Glen Haven and Karththor Heights switched places and then became Velothis and Llothanis)
  • Stoneforest becomes Stonewood
  • Old Run becomes Sadrith Forest
  • Markgran Forest becomes Aldrun (alternatively, Old Run and Markran Forest switched places)
  • Port Telvannis, Vivace, Almalexia, and Sotha Sil are added
  • We can see they really loved the -is ending for city names at this stage. Interesting to note that Vivec City was first named Vivace. It might have been renamed because http://en.wikipedia.org/wiki/Vivace that does not really fit with the thematic of the city and the character.

    The next step was when they reduced the scope from the whole province to just Vvardenfell. Newer changes:
    • Stoneforest/Stonewood is now called Balmora, and shifted north (was in Seyda Neen's place)
    • Vivace became Vivec
    • Aldrun is now Ald'ruhn
    • Old Run/Sadrith Forest is now Sadrith Mora and has been shifted to a smaller island
    • Several new towns have been added, including Maar Gan which might be a throwback to Markgran somehow as it's about in the same place and there is some similarity in sound. Also Caldera, Pelagiad, Dagon Fel, Molag Maar, Gnaar Mok, Gnisis, Khul, Hla Oad, Ald Redaynia, Ald Velothi, Vos, Tel Mora, Tel Aruhn, etc. Might be simpler to list what's not there yet: Suran, Ebonheart, Tel Branora.
    Then it became what we all know.

    So arrived Tamriel Rebuilt.
    • Glen Haven/Llothanis Heights became Ranyon-Ruhn
    • Karththor Heights/Velothis Haven briefly became Gah Ouadaruhn (boo) and then Llothanis (confused yet?)
    • Helnim Wall became just Helnim
    • Greenheights became Alt Bosara
    • Dragon Glade became Akamora
    • Amber Forest/Illegiblis became Bosmora
    • Silnim Vale became Silnim Dale and then just Silnim
    • Sotha Sil was deemed not to be anywhere at all
    • Riverbridge became Almas Thir
    • Karththor Dale/Omaynis became Kartur
    • Blacklight became Ban Maluur
    There's other changes, including some stuff which I simplify. The http://tamriel-rebuilt.org/?image=g/maps/map_mw_factions.jpg&p=modding_data/maps was heavily based on Arena and included dumb things like moving Riverbridge back out of the river. Of course the Bethesda concept map for the whole province was not yet revealed to the public at the time, so Arena was pretty much the only source there was.
User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm

Post » Thu Aug 08, 2013 6:52 pm

Well that's some interesting info, Gez. Thanks for that breakdown. :D

edit: By the way, what's wrong with leaving Llothanis Heights named as is? IIRC, it's on a mesa, bluff, or something and it sounds like a pleasant enough name to me. Not that I don't like Ranyon-Ruhn.

User avatar
Valerie Marie
 
Posts: 3451
Joined: Wed Aug 15, 2007 10:29 am

Post » Thu Aug 08, 2013 10:41 pm

thanks, that made for an interesting read.

i personally like "Baan Malur" as a name for a big dunmer city. you could also have non-dunmer NPCs ingame simply calling the city by its non-dunmer name, making "Blacklight" just some kind of imperial nickname for that city. or something like that :D

also, i sincerely hope that you change "Reich Parkeep" to "Soluthis". it's really one of the dumbest citynames i've ever heard, and doesn't sound Morrowindish at all...

User avatar
Kaylee Campbell
 
Posts: 3463
Joined: Mon Mar 05, 2007 11:17 am

Post » Thu Aug 08, 2013 11:14 am

I think Blacklight is just the Imperial name for Baan Malur. Imperials would call it BL while natives would rather know it as BM.

User avatar
Yonah
 
Posts: 3462
Joined: Thu Aug 02, 2007 4:42 am

Post » Thu Aug 08, 2013 3:55 pm

Though by 4E200, the Dunmer of Raven Rock call it Blacklight, too. ;) Imperial culture does so love to spread itself.

User avatar
Laura Mclean
 
Posts: 3471
Joined: Mon Oct 30, 2006 12:15 pm

Post » Thu Aug 08, 2013 1:07 pm

Good thing Morrowind is 3E 427 :smile: We don't have to worry about any changes Bethesda Softworks has made since Morrowind!

User avatar
Rachel Hall
 
Posts: 3396
Joined: Thu Jun 22, 2006 3:41 pm

Post » Thu Aug 08, 2013 5:52 pm

I don't really mind this change, but I wouldn't call this "not worrying about changes Bethesda Softworks has made," since as far as I know, the name "Baan Malur" came from the TR project alone. ;)

Not trying to be combative here. Guess I don't really know what I'm doing. Just flapping my gums, I suppose.

User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Thu Aug 08, 2013 7:21 pm

Blacklight never had any other name than Blacklight officially. It's just that nearly everybody in TR hated the name, so it got changed.
User avatar
Alisha Clarke
 
Posts: 3461
Joined: Tue Jan 16, 2007 2:53 am

Post » Thu Aug 08, 2013 3:33 pm

Am I the only one that loves the name Blacklight? O.o it just sounds awesome in itself!!

User avatar
Jade Payton
 
Posts: 3417
Joined: Mon Sep 11, 2006 1:01 pm

Post » Thu Aug 08, 2013 9:54 am

I like it, but I don't mind having a Dunmer version of the name.

It'd be cool if there was an Imperial fort there called "Fort Blacklight, Barracks" and such though. *Nudge* *nudge*. Kinda like how, in Sadrith Mora, we have Wolverine Hall as something of a separate entity.

Sidetracking here, thinking of Dunmer names: is Pelagiad an Imperial or Dunmer name? I assume Caldera is Imperial, since it is an English/Cyrilic word and the mine is in a *gasp* caldera. But I'm not sure about Pelagiad, it doesn't sound very Dunmer...

User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

PreviousNext

Return to III - Morrowind