[WIP] Tamriel Rebuilt - Sacred East

Post » Sun May 29, 2011 12:02 am

Here's a bunch of screenshots from the ash swamp and velothi mountains surrounding Kogotel. Landscapes by Scamp, Sir_Dave and moi.

http://img51.imageshack.us/img51/5161/morrowind20110508220746.jpg
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User avatar
Quick draw II
 
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Post » Sat May 28, 2011 2:30 pm

Beautiful and rugged. This may be the first time that I have ever really wanted to live as a Redoran.
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Imy Davies
 
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Joined: Fri Jul 14, 2006 6:42 pm

Post » Sat May 28, 2011 11:52 am

Dear TR team! I'm working on a small texture replacer to beautify the Dunmer Saint shrines around Morrowind, like http://img718.imageshack.us/i/saints1.jpg/ and http://imageshack.us/photo/my-images/198/saints2.jpg/. I'm using high res sources from the concept art books. Unfortunately, there are no available references for the original designs for Vivec, Almalexia and Sotha Sil. I stumbled across Myzel's amazing fresco concepts on his deviantart page, and managed to make http://imageshack.us/photo/my-images/215/saints3.jpg/ as a result. I was hoping to gain your permission to use those pieces of Myzels art in my final release?


I'm pretty sure that's fine, just be sure to credit Myzel or the TR team in your readme :) Nice conversion to shrine faceplates, btw!
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Dorian Cozens
 
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Post » Sat May 28, 2011 1:00 pm

Here's a bunch of screenshots from the ash swamp and velothi mountains surrounding Kogotel. Landscapes by Scamp, Sir_Dave and moi.


Once again the screens of the work that's being done are incredible. I want to go exploring through these regions so badly. :)
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BRIANNA
 
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Post » Sat May 28, 2011 7:53 pm

@Nemon
I'm digging the gloomy swampland going on there. Do you guys have much in the way of caves throughout those areas?
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Talitha Kukk
 
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Post » Sat May 28, 2011 9:22 pm

@Nemon
I'm digging the gloomy swampland going on there. Do you guys have much in the way of caves throughout those areas?


We do have a lot of caves in the Velothi Mountains and the Ash Swamp, no worries. There are also quite a few other interesting locations (like bandit camps, viewpoints and small spots that catch your eye), interiors (Iimperial fort ruins, Dwemer/Daedric ruins, ice caves (yay!), Redoran outposts, and a lot of shacks in the Ash Swamp) and more!
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Damned_Queen
 
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Joined: Fri Apr 20, 2007 5:18 pm

Post » Sat May 28, 2011 8:01 pm

Hello, i have a few questions, if you don't mind.

As i understand this, you guys will either release this new map with a couple of optional quests or a revised quest-oriented map 2?
Also, map 1 and 2 are mostly parts of the same political region, so will you guys release quests per map or as they come? The way it looks right now, a main quest line would essentially cover map 1 and 2 at the moment or would that still be divided per map and larger quests that cover more maps will be implemented at the very last?

Sorry if this sounds completely confused....but that's what i am right now.^^

You guys are doing a great job! Thank you very much!
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Sandeep Khatkar
 
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Post » Sat May 28, 2011 10:44 am

Beautiful and rugged. This may be the first time that I have ever really wanted to live as a Redoran.


Amen to that. Rugged and ancient. Enjoyed the screens.
This out-does the vanilla by far. You geomancers from TR are amazing!


:obliviongate:
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Roy Harris
 
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Post » Sat May 28, 2011 8:41 am

Fantastic screens once again!
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Steph
 
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Post » Sat May 28, 2011 4:21 pm

I'm pretty sure that's fine, just be sure to credit Myzel or the TR team in your readme :) Nice conversion to shrine faceplates, btw!


Brill. I'll be sure to give proper credit and get cracking with a release :)
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barbara belmonte
 
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Post » Sat May 28, 2011 10:57 am

I swore years ago that I'd wait for the whole project to be finished before playing any of it. Self-control has been waning since map 1 was released :tongue: This addon is quite an ambitious endeavor with massive room for mediocrity and failure but I continue to be impressed whenever I check up on what information has been released.
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Emily abigail Villarreal
 
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Post » Sat May 28, 2011 8:19 am

New screens of the Lan Orethan Forest, which you will be able to visit in our next release, Sacred East.

http://img39.imageshack.us/img39/2999/mgescreenshot36.jpg

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Hella Beast
 
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Post » Sat May 28, 2011 6:01 pm

Very pretty.
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Kelsey Hall
 
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Post » Sat May 28, 2011 12:29 pm

TR is simply a masterpiece and an incredible achievement. I applaud the effort and commitment you guys have :thumbsup:
Is there any particular release time frame or is it more of a it'll be done when it's done type of deal? I'm absolutely itching to get my hands on this release it looks awesome :)
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Ymani Hood
 
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Post » Sat May 28, 2011 8:06 am

At one point in time, I would like to read a 'Making Of' of TR. From design and planing to choices. It would surely read like a bible! :obliviongate:
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Krystina Proietti
 
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Post » Sat May 28, 2011 2:35 pm

TR is simply a masterpiece and an incredible achievement. I applaud the effort and commitment you guys have :thumbsup:
Is there any particular release time frame or is it more of a it'll be done when it's done type of deal? I'm absolutely itching to get my hands on this release it looks awesome :)


I will say this to you ""lore-friendly": you risk being killed and fed to the nix hounds if you ask a question like that! :)
Joking of course... Guys at the TR team are taking their time: they diserve it and they need it! So there is no time frame.
If you want to speed up the process you may join them. I cannot, however, as I am not capable and almost-always busy.
If I remember correctly they "lack" people to make quests and dialogue.
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Robert
 
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Post » Sat May 28, 2011 5:10 pm

@The Making Of post: Or like a rant. Seriously, our process resembles chaos.
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lauraa
 
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Joined: Tue Aug 22, 2006 2:20 pm

Post » Sat May 28, 2011 2:26 pm

@The Making Of post: Or like a rant. Seriously, our process resembles chaos.

Well, you guys must be doing something right over there or the project would've collapsed a long time ago. :P
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Louise Lowe
 
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Joined: Fri Jul 28, 2006 9:08 am

Post » Sat May 28, 2011 9:54 am

If there's one thing that was done right long ago when the project was new, it would be the claims browser software integrated into our forums. Indispensable bit of kit, that :)
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Nany Smith
 
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Post » Sat May 28, 2011 1:24 pm

I blame Morrowind for our continued success.
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Vickytoria Vasquez
 
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Joined: Thu Aug 31, 2006 7:06 pm

Post » Sat May 28, 2011 5:04 pm

I blame Morrowind for our continued success.


...which is attributed to your great expansion and hard work, that Morro still holds!
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KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Sat May 28, 2011 6:34 pm

It's crazy to think I'll probably still be playing morrowind when TES 6 is released, in no small part due to this 'mod'.
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Francesca
 
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Joined: Thu Jun 22, 2006 5:26 pm

Post » Sat May 28, 2011 11:07 pm

I blame Morrowind for our continued success.

Morrowind keeps the modders going, and the modders keep Morrowind going. :D
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Penny Courture
 
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Joined: Sat Dec 23, 2006 11:59 pm

Post » Sat May 28, 2011 1:37 pm

yeah the work you guys are doing on TR excites me a lot more than skyrim.

skyrim will come, im sure i'll do every quest, expansion and roleplay it to death.. but i'll still look forward to the day I have the whole of morrowind to explore :D
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Alan Whiston
 
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Post » Sat May 28, 2011 8:19 pm

Morrowind keeps the modders going, and the modders keep Morrowind going. :D


Ooh, I like that!
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Genocidal Cry
 
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