In the city of Skywatch, an undead horde has risen and begun terrorizing the Altmer there. It's believed the Sload are responsible for the activities.
The Psijic Order is quick to respond to the citizens of Skywatch, saying: "We will deal with the Sload attacks. Their practice of Necromancy is distasteful as well as a nuisance. We have mages searching the coast in hopes of finding and eliminating them once and for all."
However, there have been no recent sightings of mystics, mages, wizards, or spellcasters bearing the Psijic Order seal since these statements were made. Until then, citizens in Skywatch have reacted by barricading their city and enchanting it's borders with powerful spells to repel the undead until a move can be made against the Sload.
Morrowind/Vvardenfell A
The Great House Redoran, still warring feverently with the Nords of Skyrim, have become a weak yet determined House. The Nords have hired Orc mercenaries to aid them in their conflict with House Redoran. Having become a common-place refuge for escaped slaves from Morrowind or Vvardenfell, Winterhold, lying on the eastern border of Skyrim, has allied itself with House Redoran in return for land and payment. The Orc made quick work of the Redoran champions during the battle of Blacklight. (Blacklight being a city under Redoran rule.) However, having retreated to it's sturdy foundations, they managed to hold the Orc in their place until allies from Winterhold and Windhelm could attack from the rear. Winterhold and Windhelm, being the only allies of the Redoran on enemy soil, is at high risk of being wiped out by Skyrim's army altogether.
Black Marsh I
The Orma, once thought eradicated by the Knahaten Flu, have been spotted by Argonian scouts near Blackrose and Lilmoth. This discovery has lead the Argonian councilmen to believe that the Orma may have retreated into the southern seas for safety. The serpent-like race is quick, agile, and extremely deceptive. It is advised by Argonian officials, that all citizens of Black Marsh arm themselves. The Orma have yet to be seen as a threat. Still, they advise everyone it's better to be safe than sorry.
Skyrim A
The Redguards and Bretons are still openly hostile with the Nords of Skyrim. Skyrim swallowed much of the land of both provinces, resulting in disputes, which lead to war. Most of the fighting occurs in Jehenna and Elinhir. In Elinhir, the Redguard are openly hostile with the Skyrim city of Falkreath. With the aid of Solitude, they have managed to defeat most attacks made by Redguard rebels and Breton spellslingers. However, an ongoing struggle between Winterhold and Windhelm v.s Solitude threatens to weaken the influential city.
What You'll be Doing
As you can see there are three active provinces you'll be allowed to rp in. This is represented by the (A) beside each province.
Inactive provinces have the (I) beside them. Your job will be to pick a province and work together in solving the issue. There are things to remember however. If you roleplay a Nord in Skyrim battling the defenses of Blacklight in Morrowind, and someone esle roleplays the opposite, clearly your objectives will be different. Therefore, I'll update military, resource, and morale status of provinces/cities/armies, and allow the rper's to decide which is the more likely to win. Please don't allow your armies to victor over another if you've went three weeks on hard rations, your weapons are dull and rusty, and you've attacked with 20 men v.s one thousand. Be realistic in this aspect. Yes I know, this is similar to ImmortBlood's rp, however the goals are different. After reading their rp I found it was mostly undead armies and war. This a goal oriented rp. The main objective won't always be to kill one another. I'll post a link of a map of the above mentioned provinces. So the rper's can be aware of whats going on.
Available Factions
Fighters Guild - I
Mages Guild - I
Commona Tong - A On Vvardenfell, Skyrim has agents working through the Commona Tong to increase their financial shares and gain some sort of ground from within Morrowind. Just as the Elves have done with Winterhold
Morag Tong - A Players may rp as assassins hired by officials to kill "unwanteds" or enemies. Players may not use the Morag Tong to kill one another. Players rping as officials, with my permission, may hire the Morag Tong to eliminate officials of another faction/province.
Thieves Guild - A You may rp as a thief hired to steal documents or important items from rival factions. Players, with my permission, may also hire the Thieves Guild to steal important documents from rival factions or officials.
Great Houses:
Redoran - A Characters are allowed to rp as Redoran warriors, nobles, etc. defending Blacklight from the Nords and Orcs. Or simply a noble in Morrowind trying to balance and revitalize the demoralized faction.
Hlaalu - I
Telvanni - A The Tevlanni have actually taken advantage of the weakened status of the Redoran. Still dealing with the daedra, they have slowly amassed a militia to capture land once owned by the Redoran. They've grown hostile towards House Inodril, the Legion, and Bouyant Armigers of the Temple. They're considered extremely hostile. The Legion cannot intervene.
Dres - A House Dres has made dealings with Commona Tong to strengthen their morale and increase manpower. Permission to rp as a Dres member is granted.
Indoril - A The Indoril have grown suspicious of underground activities between House Dres and local Nordic merchants who've recently taken residence in the St. Olms canton in Vivec. Player may rp as members of House Indoril.
House Dibella - A A House created by the Nords to worship beauty. Being the sphere of Dibella. This house is responsible for trafficking supplies to the frontline effort in capturing Winterhold and defeating the Redoran of Blacklight.
(Any players rping as House members, you will not be allowed to have any rank similar to that of Grandmaster, Archmagister, etc... whilst being a member of this rp.)
Factions marked with (I) are inactive for the time being. Either their role is irrelevant at this time, or it would simply add to the confusion. Factions will be added as the rp progresses so remember to keep your eye out for this.
Rules:
*No spamming, trolling, flaming
*No character control or killing unless you've contacted me with information and have made a verbal agreement with the other person stating that you have permission to kill their character.
*I'll be calling the political shots so please don't spawn the Camoran Usuper to reign terror on Tamriel again.
*No outrageously skilled or equipped characters please. Keep it within reason. (Unless you hold rank in a certain faction)
*I'd advise you create a minimum of at least 2 characters.(Maximum of 4- with good reason)
*Romance is accepted. Keep it PG-13 please.
*If at any time you feel you cannot continue for any certain amount of time exceeding 24 hrs, please contact me and I'll gladly control your characters until you return.
*Stay within the active provinces. I'll update the status of each and even add more as the rp progresses.
*PM all character sheets to me
*Limit OOC
*No one-liners.
*Make sure your grammar, spelling, and punctualization are at least decent enough to read.
*This rp is open to anyone. (provided they follow the above mentioned rules)
*No daedra, vampire, lycanthropsy
You may rp an adventurer, mercenary, someone within the Psijic Order, a citizen of Skywatch trying to defend it from the undead. A Nord of Skyrim. Basically, any character that may be involved or play a role in the advancement of each ACTIVE province and the goals underlined and once again MENTIONED ABOVE. The Oblivion Chrisis has just ended. Exclude Shivering Isles from this rp. Chancellor Ocato holds the seat of power over Tamriel for the time being.
Character Sheets: (Should look like this)
(I'll do my own as an example)
Name: Iakan Yorec
Nickname: None
Race: Dunmer
Age: 27 (Elven Years)
Gender: Male
Birthsign: The Mage
General Appearance: Iakan has the typical athletic build of his kind.
Facial Appearance: Narrow cheek bone, drawn out sockets, thin nose and lips
Eye Color: Ruby Red
Hair color: Black
Scars/Tattoos: Tribal tattoo's on his face
Disfigurements: None
Misc: None
Personality: Iakan is a dedicated warrior of the Redoran. Like many in his House he respects loyalty, honor, and courage. He hates to lose men in combat and has taken his fair share of them down. He is reserved and proper in public.
Pet Peeves: Thieves, Liars, Murderers, Skyrim
Aspirations: To become a councilmen in the ranks of the Redoran
Hobbies: masonry, crafting, poetry, a good drink
Class: Battlemage
Class Description: A battlmage combines magic and traditional weaponry to make a formidable foe in combat.
Skills: (From Morrowind-7 please)
Destruction
Longblade
Restoration
Speechcraft
Medium Armor
Blunt weapons
Alteration
Faction:(If your character is a civilian, simply put civilian here.) House Redoran
Province: mainland Morrowind
City: Blacklight
Rank: House Father
Armor: Gah-Julan Bonemould, boiled netch leather helmet
Weapon(s): Ebony broadsword
Misc: None
Bio: Iakan grew up on the island Vvardenfell of Morrowind, and has always been close to the Redoran. His father died during the seige of Red Mountain, just after the return of the Nerevar Reincarnate. Once he reached advlthood, he quickly joined House Redoran and progressed through the ranks quickly. Showing a full capacity of understanding of the morals of House Redoran, he was promised the rank of councilmen should he repel the Nords and their Orc mercenaries from the borders of Morrowind. Specifically, the small city of Blacklight. Iakan has vowed to do this in the name of House Redoran. Or die trying.
Here's the link to a map of http://www.uesp.net/wiki/File:TamrielMap.jpg.
Better map of http://www.imperial-library.info/maps/cyrodiillargelowrescr7.jpg provided by Blademaster.
I'll start the rp as soon as five or six people join.
Characters:
BladeMaster
Name: Agran Rolfring
Nickname: None
Race: Nord
Age: 48
Gender: Male
Birthsign: The Steed
General Appearance: A typical Nordic build, with a barrel chest and broad shoulders and nearly 6'6". Very muscular and strong.
Facial Appearance: Strong, jutting jaw with a rounded and shorter face. A neck length thick beard and mustache with longer, wild hair.
Eye Color: Sky blue.
Hair color: Black
Scars/Tattoos: Minor scars on his body, but none on his face.
Disfigurements: None
Misc: Beard is braided in some areas.
Personality: Agran is a fine leader, caring for his men and his people. He relates to any one of his warriors as he enjoys a good drink or nine. He is strong willed and serious at times, but can soften at a joke or at the sight of mead. He is slightly xenophobic however, and deeply distrusts outsiders, though he doesn't go as far as racist. A strong believe in public order.
Pet Peeves: Outsiders. Those of weak will/easily "bought out". Disorder.
Aspirations: To bring Riften glory and prosperity as well as become a known political power throughout Skyrim and Tamriel.
Hobbies: Drinking, Smithing, Sparring, Tactical Drilling/Training, Debating.
Class: Warrior/General
Class Description: A warrior brings the fight right to the enemy, using skills in a focused area of weapons to win a fight. A General uses his cunning mind to maneuver his men to victory.
Skills:
Longblade
Medium Armor
Block
Axe
Speechcraft
Faction: Kingdom of Riften
Province: South-eastern Skyrim
City: Riften
Rank: King
Armor: Steel chain hauberk. Leather lamellar cuirass. Steel greaves and chain "skirt". Iron-reinforced, leather boots. Chain gauntlets and a basic steel conical helmet. Large, round steel shield
Weapon(s): Steel Greatsword. Iron War-Axe at his hip.
Misc: None
Bio: Being born the only son to the King of Riften, his future was basically written out for him. He grew up in only partial luxury as his father raised him sternly so he didn't become soft, and battle was pushed on him from the day he could swing a wooden stick and he proved to be proficient at it. However, as he constantly saw his father go off to battle against renegade clans, he began studying politics and the great political meetings in history so that when he became King, his people would not see constant war.
At the age of sixteen, his father was killed in battle and Agran was on the throne earlier than anybody had expected, but he quickly proved competent, as he led his men out the next campaign season, and quashed the rebellious clans on his Kingdms borders, and made alliances with two other clans that shared borders with Riften, securing trade and military assistance in times of mutual need.
Though war always rears its head every now and then, Agran has managed to keep Riften and its neighbors at peace for most of his 32 year reign at the throne, and now that problems are coming again, he plans on moving up from being a relatively small kingdom in Skyrim, to becoming a notable figure in the land.
Name: Layrille Fassin
Nickname: None
Race: Breton
Age: 29
Gender: Male
Birthsign: The Tower
General Appearance: A tall and well built Breton, standing roughly 5'11".
Facial Appearance: Fair skinned and with a face telling more of his elvish heritage than anything. His face is long and skinny, and no hint of a beard is on his face even after a month.
Eye Color: Deep blue
Hair color: Dirty blonde
Scars/Tattoos: A long scar on his chest, from top right to bottom right, as well as various minor scars.
Disfigurements: None
Misc: None
Personality: A serious man/mer, who takes his business serious and dislikes any misbehaving. Failure is not an option for him and he firmly believes in strict discipline and punishment.
Pet Peeves: Failure. Disorganization.
Aspirations: To bring the Night Blades up in status in the eyes of the Bretic General's and to become a General himself one day and expand his team's influence.
Hobbies: Sparring with weapons and magick. Training in mock real situations.
Class: Nightblade
Class Description: A nightblade uses Illusion magick to come right up behind you before slitting your throat undetected. They are also proficient at using bows and Alteration magicks.
Skills:
Light Armor
Short Blade
Marksmen
Illusion
Sneak
Alteration
Athletics
Faction: Breton Army, Night Blades
Province: High Rock
City: Raven Spring
Rank: Captain
Armor: Darkened leather lamellar cuirass. Leather greaves, boots and gauntlets.
Weapon(s): This. Small recurve bow. Quiver 20 arrows, various tips.
Misc: None
Bio: As a middle-high class Breton growing up, using magick was basically a part of life for him as he practiced it nearly daily. His parents agreed with this; what they did not like was his fascination with martial weapons and his constant sparring with "pretend bad guys" in the basemant for hours on end.
As he grew older, he joined the militia group that his home town of Dunkarn Haven had formed and they were intrigued when, five years later, he proposed to mix magick with the mundane arts of sword and bow. Thus he formed the Night Blades, who started as five and are now twenty strong and who have openly allied themselves with the Bretic army in the coming conflict in the east with the Nords, offering to operate as spies and such.