Tamrielic Vampirism

Post » Wed May 02, 2012 10:28 pm

Oh, I know who you are talking about.
No, I think Bethesda wants to see if people like the new version of the Oblivion vampires that way they know what to do in the next game.
Or at least I hope.
Knowing how "badly" the Oblivion vampires were? I think Bethesda likes trolling us. Like Todd did with werewolves.

Edit: Funny link removed. Don't want the mods to chew me up.
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Darren Chandler
 
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Post » Wed May 02, 2012 5:35 pm

Knowing how "badly" the Oblivion vampires were? I think Bethesda likes trolling us. Like Todd did with werewolves.

Edit: Funny link removed. Don't want the mods to chew me up.
I liked the Oblivion vampires, except the old man look if they didn't have wrinkles they would have been perfect. And possibly the ability to turn NPCs, but I dream too big.
If only there was another way to send me that link...mmmm???
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Len swann
 
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Post » Wed May 02, 2012 4:26 pm

It was just a stupid comic with internet meme troll faces applied to Todd Howard narrating how he told us there weren't going to be Werewolves and then there were. Throw in a racial slur or two, and it was better to just take the link down.
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Haley Cooper
 
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Post » Thu May 03, 2012 4:04 am

Knowing how "badly" the Oblivion vampires were?
They weren't that bad. I actually enjoyed them. Sure they weren't perfect and I wish Bethesda would devout more time to their vamps but they were playable. Just feed once a day and free buffs to your stats. Who wouldn't want that?
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Josh Dagreat
 
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Post » Wed May 02, 2012 4:08 pm

Just feed once a day and free buffs to your stats. Who wouldn't want that?

That's like asking who wouldn't want a free Daedric Longsword sitting in a barrel right next to where you exit Helgen. Sure it's sort of cool, sure it's a 'free buff', but it doesn't feel very satisfying because there was no meaning to it, nothing deeper than just something you could pick up for a free bonus.
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Cartoon
 
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Post » Wed May 02, 2012 5:07 pm

How do you think they will implement vampires in the next Elder Scrolls game? What would you like to see, what abilities and the like?
i would really like to be able to turn certain NPCs into a vampire or a thrall, I would also like to see something where they make it so you are always hideous and take away the stages so when you feed you get stronger. I like the Cyrodiilic vampires they are my favorite, but I would like to see something new rather than destroy the lore like with the Skyrim vampires. I think they should make it so that if you wear a hood, mask, or helmet that hides your face then NPCs won't be able to tell you are a vampire, except for some who might question what you are and attack you.

I'd like to see something of this as well. Except I'd like feeding to make your powers stronger, and be more able to interact with NPCs without detection. Although truth be told I don't really care about 'powers'. Just having unique characteristics that define you as a vampire are enough for me, they don't have to be 'powers'. I also enjoy the weaknesses. Having to be mindful of the time of day and how many days have passed has engaged me more with the game.

I'd also like to see time have an effect. If you've been a vampire for 300 days you'd be slightly stronger than a 'new' vampire. Definitely agree that wearing anything that masks your face should conceal your identity, and for everything, not just vampirism. I liked that vampirism changed your voice as well as your visual appearance, so I think that needs to be addressed as well in terms of staying unrecognized - and I do think the 'blending in with society' element belongs in the game to make vampirism playable if you wish to make being a vampire a viable long term choice. I'm just not sure how best to reconcile the lore in regard to this issue.


Please add at least a vampire faction... Does everyone remember how popular the Dark Brotherhood was in Oblivion? Vincent Valtieri had a lot to do with that. Give us a faction of vampires with vampire-oriented services and vendors, with memorable characters and a dark, secretive atmosphere like a vampire coven you can belong to and I promise it will be the most popular faction of TES VI.

I love the idea of a faction related questline - but I would beg the powers that be to not make vampires cartoonish psychopaths like they did with the DB! I'd like to see sophistication and intrigue.
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Connor Wing
 
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Post » Wed May 02, 2012 9:37 pm

It was just a stupid comic with internet meme troll faces applied to Todd Howard narrating how he told us there weren't going to be Werewolves and then there were. Throw in a racial slur or two, and it was better to just take the link down.
I sent a PM. Mods don't have a sense of humor anyways. I took it down, but resent it. Let's see the mods do something about that.
They weren't that bad. I actually enjoyed them. Sure they weren't perfect and I wish Bethesda would devout more time to their vamps but they were playable. Just feed once a day and free buffs to your stats. Who wouldn't want that?
Hence why I put in the quotations. Most people considered it bad. I enjoyed it too. Though most folks were too lazy to feed so they complained about sun damage.
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Amelia Pritchard
 
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Post » Thu May 03, 2012 2:52 am

I sent a PM. Mods don't have a sense of humor anyways. I took it down, but resent it. Let's see the mods do something about that.

Hence why I put in the quotations. Most people considered it bad. I enjoyed it too. Though most folks were too lazy to feed so they complained about sun damage.
This I do not get, why would people not feed and just complain? For me feeding was my favorite things in Oblivion, I felt like a Cyrodiilic vampire having to find someone sleeping and I normally fed on beggars since it made me have to be more careful. I liked feeding, but I think there should be other ways to feed, but feeding on sleeping NPCs should satisfy you more.
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Donatus Uwasomba
 
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Post » Wed May 02, 2012 7:19 pm

This I do not get, why would people not feed and just complain? For me feeding was my favorite things in Oblivion, I felt like a Cyrodiilic vampire having to find someone sleeping and I normally fed on beggars since it made me have to be more careful. I liked feeding, but I think there should be other ways to feed, but feeding on sleeping NPCs should satisfy you more.
The kiddies do not like the hassle of stalking a person until they fall asleep. They rather hack and slash their way without suffering from the sun. Apparently, vampirism to them has to be without drawbacks.
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Carys
 
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Post » Wed May 02, 2012 12:40 pm

As much as we agree with each other about vampires/werewolves and how they should be changed I take issue with calling people 'kiddies'.

It's not an effective way to advance your argument, or build good will for it by demeaning a supposedly large, but ultimately 'straw man' segment of the TES community. Just because you feel that you should be able to beat someone up and feed after they're subdued, or want to be able to carry a vial of blood, or whatever else does not make someone a 'kid'.
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Teghan Harris
 
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Post » Thu May 03, 2012 12:25 am

It is sarcasm, on my part. I don't think it's even nescessary to jump on the topic of "kiddies" since it was more of a simple comment. I do realize that most people do find it a burden to play a vampire in the Elder Scrolls game. But there always should be drawbacks to being something which offers powers. And if you take issues, then fine, I really don't mind since everyone has their own opinion and you are perfectly entitled to them. But I just take issue with people who want something to be "perfect" and not expect any drawbacks to them.

As for the vial of blood, I do feel that they could of been better in Oblivion. We've seen them in the lair of the Pale Lady and Vicente's room, yer they have no effect to supress the growing stages of vampirism, which I thought was a bit ridiculous.
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Claire Lynham
 
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Post » Wed May 02, 2012 7:19 pm

It is sarcasm, on my part. I don't think it's even nescessary to jump on the topic of "kiddies" since it was more of a simple comment. I do realize that most people do find it a burden to play a vampire in the Elder Scrolls game. But there always should be drawbacks to being something which offers powers. And if you take issues, then fine, I really don't mind since everyone has their own opinion and you are perfectly entitled to them. But I just take issue with people who want something to be "perfect" and not expect any drawbacks to them.

As for the vial of blood, I do feel that they could of been better in Oblivion. We've seen them in the lair of the Pale Lady and Vicente's room, yer they have no effect to supress the growing stages of vampirism, which I thought was a bit ridiculous.
I thing being able to have bottled blood would be nice, maybe not to bring down stages of vampirism, but it could prevent you from increasing into the next stage. I was very disappointed that the bottles of blood did nothing in Oblivion, I think that the reason that they don't work is because maybe it has to be live, warm blood.
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Mrs Pooh
 
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Post » Wed May 02, 2012 7:31 pm

Is it possible the true Volkihar were vampiric Falmer, and that's why they had such a powerful affinity for ice? If so, that would explain their disappearance-- even if they infected one of the 9 races, it might manifest similarly to Cyrodiilic vampirism.
Explain. I don't understand how the Volkihar being Falmer could cause Vampirism to manifest similarly to the strain found in Cyrodiil. The Vampires in Cyrodiil owe their unique abilities to hide their vampiric visage and resistance to the sun to Clavicus Vile.
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Jordyn Youngman
 
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Post » Wed May 02, 2012 5:30 pm

Explain. I don't understand how the Volkihar being Falmer could cause Vampirism to manifest similarly to the strain found in Cyrodiil. The Vampires in Cyrodiil owe their unique abilities to hide their vampiric visage and resistance to the sun to Clavicus Vile.

I think he/she is speculating that true Volkihar as described in Immortal Blood could have been Vampiric Falmer, and that their form of vampirism transferred to a 'playable' race (for want of a better name), didn't affect 'us' in the same way it affected the original Falmer carriers. The Falmer being the ones with cruel, anti-social, isolationist tendencies, I guess.
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Laura Tempel
 
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Post » Wed May 02, 2012 12:37 pm

Well, part of that may be me talking out of my ass, but basically, my reasoning is that until recently, the Falmer were believed to be extinct. If a wrinkled, pale creature with fangs popped out of the ice one night and grabbed your ankle, would your first thought be "This is clearly an elf who's been trapped underground and force-fed poisonous mushrooms, inflicting blindness and reducing him to a state of savagery," or would you think "AHH VAMPIRE KILL IT KILL IT WITH FIRE"? The Volkihar could have originated completely as a myth, or actually been Falmer inflicted with vampirism, and over time as the Cyrodiilic strain moved northward, the more powerful/cunning ones adopted the name as a fear tactic.
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Laura Ellaby
 
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Post » Thu May 03, 2012 12:14 am

Well, part of that may be me talking out of my ass, but basically, my reasoning is that until recently, the Falmer were believed to be extinct. If a wrinkled, pale creature with fangs popped out of the ice one night and grabbed your ankle, would your first thought be "This is clearly an elf who's been trapped underground and force-fed poisonous mushrooms, inflicting blindness and reducing him to a state of savagery," or would you think "AHH VAMPIRE KILL IT KILL IT WITH FIRE"? The Volkihar could have originated completely as a myth, or actually been Falmer inflicted with vampirism, and over time as the Cyrodiilic strain moved northward, the more powerful/cunning ones adopted the name as a fear tactic.
I like this idea. I really do.
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Charlotte Buckley
 
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Post » Thu May 03, 2012 2:36 am

Well, part of that may be me talking out of my ass, but basically, my reasoning is that until recently, the Falmer were believed to be extinct. If a wrinkled, pale creature with fangs popped out of the ice one night and grabbed your ankle, would your first thought be "This is clearly an elf who's been trapped underground and force-fed poisonous mushrooms, inflicting blindness and reducing him to a state of savagery," or would you think "AHH VAMPIRE KILL IT KILL IT WITH FIRE"? The Volkihar could have originated completely as a myth, or actually been Falmer inflicted with vampirism, and over time as the Cyrodiilic strain moved northward, the more powerful/cunning ones adopted the name as a fear tactic.

I'm glad you explained more of this cos it's even better than what I thought you meant.
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Adam Porter
 
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Post » Wed May 02, 2012 8:50 pm

Well, part of that may be me talking out of my ass, but basically, my reasoning is that until recently, the Falmer were believed to be extinct. If a wrinkled, pale creature with fangs popped out of the ice one night and grabbed your ankle, would your first thought be "This is clearly an elf who's been trapped underground and force-fed poisonous mushrooms, inflicting blindness and reducing him to a state of savagery," or would you think "AHH VAMPIRE KILL IT KILL IT WITH FIRE"? The Volkihar could have originated completely as a myth, or actually been Falmer inflicted with vampirism, and over time as the Cyrodiilic strain moved northward, the more powerful/cunning ones adopted the name as a fear tactic.

I dig the concept. I still roleplay my character as an ancient Volkihar mind you, but I really dig the concept.
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Alex Blacke
 
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Post » Thu May 03, 2012 12:20 am

I dig the concept. I still roleplay my character as an ancient Volkihar mind you, but I really dig the concept.
Haha, I RP mine as Cyrodiilic ones who traveled to Skyrim after the Empire collapsed. But I guess we can simply make assumptions for now. :banana:
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naana
 
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Post » Wed May 02, 2012 4:26 pm

I think he/she is speculating that true Volkihar as described in Immortal Blood could have been Vampiric Falmer, and that their form of vampirism transferred to a 'playable' race (for want of a better name), didn't affect 'us' in the same way it affected the original Falmer carriers. The Falmer being the ones with cruel, anti-social, isolationist tendencies, I guess.
That is incorrect then. Being infected by a certain strain of Vampirism, if you want to use the term "strain", means that you are also given that particular clan's Vampiric powers, kind of like a family passing on genes. Furthermore, the abilities seen in these particular Vampires are unique to the Vampires natives of Cyrodiil, who have apparently began to cross into Skyrim en mass. Even if the "purity" or originality of the Volkihar Vampires didn't pass to subsequent victims, they wouldn't have the abilities represented in Skyrim, whatever they "may" be, hiding in plain sight and resistance to the sun would not be among them.
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Cat Haines
 
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Post » Thu May 03, 2012 12:38 am

That is incorrect then. Being infected by a certain strain of Vampirism, if you want to use the term "strain", means that you are also given that particular clan's Vampiric powers, kind of like a family passing on genes. Furthermore, the abilities seen in these particular Vampires are unique to the Vampires natives of Cyrodiil, who have apparently began to cross into Skyrim en mass. Even if the "purity" or originality of the Volkihar Vampires didn't pass to subsequent victims, they wouldn't have the abilities represented in Skyrim, whatever they "may" be, hiding in plain sight and resistance to the sun would not be among them.

Saint_Juib explained what he meant a few posts up. My theory as to what he meant was wrong.
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Kahli St Dennis
 
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Post » Wed May 02, 2012 11:55 pm

Sorry, I guess I should have clarified that. The second post was a refinement of the first one based on what other people were saying. The part about it manifesting in the other races as the Cyrodiilic strain of vampirism was a half-formed thought with less basis in the lore than I initially thought, which, in retrospect, detracted from the rest of the post. So I jettisoned that part and focused on the arguably stronger portion of the theory.
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Laura Shipley
 
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