I want to create a chef that can be employed, but they will give a task every 4 days to collect random ingredients for them and they will increase the players daily profit by a certain amount. There is a time limit of 3 days the player has or else he forfeits 50% of the extra profit gained.
But how many ingredients could the player get in 3 days? It must be achieveable but not easy.
As one example, I was thinking something along the lines of...
5 Venison
5 Troll Fat
5 Flax Seeds
5 Ginseng
5 Nightshade
Would that be a hard task to do in 3 days or too easy?