From the Website:
Over these past few years, we have forgotten what made us great - our fans, and we would like to offer an apology. While we haven't been updating you on our progress, things have been progressing, however slowly that may have been at times. Over the coming months, expect to see us (And updates) more often.
First on the agenda for these changes, is a complete overhaul of our forums - this means upgrading them to the newest version, a new design, removing a lot of atrophied sections, and other improvements we hope will breathe life back into them. Next we plan on changing the site - which will involve getting rid of the wiki, moving all of its content to the main site instead, as well as a new design and inner workings, which will help us bring content to you, and your ideas to us more easily.
Throughout these changes we hope to keep you appraised of development through the forums. Are we promising an update every day, or week? No, while we would like that - it's just not feasible with our current staff. But we do plan on keeping everyone updated with basic progress reports when they're substantial enough - which will likely include screen shots, renders, art, and possibly video, more often than not.
Finally, we are currently looking to hire more people to help with the project's development, if you would like to help out - please take a look at the 'Help Wanted' link below.
First on the agenda for these changes, is a complete overhaul of our forums - this means upgrading them to the newest version, a new design, removing a lot of atrophied sections, and other improvements we hope will breathe life back into them. Next we plan on changing the site - which will involve getting rid of the wiki, moving all of its content to the main site instead, as well as a new design and inner workings, which will help us bring content to you, and your ideas to us more easily.
Throughout these changes we hope to keep you appraised of development through the forums. Are we promising an update every day, or week? No, while we would like that - it's just not feasible with our current staff. But we do plan on keeping everyone updated with basic progress reports when they're substantial enough - which will likely include screen shots, renders, art, and possibly video, more often than not.
Finally, we are currently looking to hire more people to help with the project's development, if you would like to help out - please take a look at the 'Help Wanted' link below.
From the Forums:
I would like to take this time to first and foremost make an apology to the community for our neglect of the forums. We have been putting all of our focus on developing the game, and paying our real life expenses as we currently make no money from this project.
That being said, a bright future lies ahead for us as developers of Tatsumaki, and also for you as community members and fans. We have made a shift in the development direction of Tatsumaki and have licensed an MMOG middleware to continue to develop the game. This middleware is already optimized for network connectivity and contains an advanced toolset that will help bring Tatsumaki a new level of depth in much less development time.
Most additions to the game will be scripted entirely in python, which allows us to develop at a much faster pace. The specifications of this new engine are impressive to say the least, we will have proven support for up to 10,000 people on a single shard as well as a seamless world larger than we could ever imagine using.
Look forward to more information regarding future updates, our developer/community relationship, and some pretty screenshots and other content.
The main site has several images - most of which were previously unreleased, so go ahead and check them out. If you're wondering where the game screens are - they'll be awhile. There is a great deal of work involved to make everything work, and look right in this new engine - but it'll be worth it.
Until next time, thank you from the Tatsumaki Team for your support, and have a fantastic day!
That being said, a bright future lies ahead for us as developers of Tatsumaki, and also for you as community members and fans. We have made a shift in the development direction of Tatsumaki and have licensed an MMOG middleware to continue to develop the game. This middleware is already optimized for network connectivity and contains an advanced toolset that will help bring Tatsumaki a new level of depth in much less development time.
Most additions to the game will be scripted entirely in python, which allows us to develop at a much faster pace. The specifications of this new engine are impressive to say the least, we will have proven support for up to 10,000 people on a single shard as well as a seamless world larger than we could ever imagine using.
Look forward to more information regarding future updates, our developer/community relationship, and some pretty screenshots and other content.
The main site has several images - most of which were previously unreleased, so go ahead and check them out. If you're wondering where the game screens are - they'll be awhile. There is a great deal of work involved to make everything work, and look right in this new engine - but it'll be worth it.
Until next time, thank you from the Tatsumaki Team for your support, and have a fantastic day!
Sources:
http://landatwar.com/
http://www.eoeforums.com/showthread.php?t=5707