Tavern Scenes

Post » Mon Nov 02, 2015 6:05 am

I have implemented a lot of scenes in my mod but always put them under 'ChangeEventLocation'. Which works perfectly, when the player enters an interior cell a random scene will play. Now I have a different scenario and eight scenes to implement in it.

Basically I have an underground town in one interior cell. In the town is a tavern and I have eight scenes I would like to play at random times while the player is inside the tavern or in the town.

ChangeLocationEvent will not work as the player would have to enter the town and leg it to the tavern in order to catch the scenes, also one scene would play every time the player entered the cell and I want the player to be able to sit down in the tavern, have a drink and be entertained by random scenes at random intervals.

BUT I also want the scenes to play randomly so that the player can hear them as they explore the town. So there is life in the tavern. So a trigger on entering the tavern would not work as the tavern would be silent unless the player is in it.

So how would I go about setting up these scenes?

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Chloe :)
 
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Post » Mon Nov 02, 2015 1:26 pm

script event tied to a trigger box at the tavern's entrance?

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Darlene DIllow
 
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