team killing in Brink?

Post » Thu Dec 09, 2010 7:46 pm

I guess i wanted to know if there was a type of team kill set up in Brink. Im a huge MAG player and when objective are getting compleated there would always be that one person that team killed for the extra points to level up. I wanted to know what the penalties if any or how this would be address in the game. It is frustrateing when you as a player fought your way to an objective and have the reward of captureing or planting and out of no where comes a team mate that knifes you just because you got there before he did.
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Klaire
 
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Post » Thu Dec 09, 2010 4:40 pm

I guess i wanted to know if there was a type of team kill set up in Brink. Im a huge MAG player and when objective are getting compleated there would always be that one person that team killed for the extra points to level up. I wanted to know what the penalties if any or how this would be address in the game. It is frustrateing when you as a player fought your way to an objective and have the reward of captureing or planting and out of no where comes a team mate that knifes you just because you got there before he did.


Friendly fire can be turned on or off.
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Your Mum
 
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Post » Fri Dec 10, 2010 2:38 am

Friendly fire can be turned on or off.



Thanks Wraith. Good to know.
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KRistina Karlsson
 
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Post » Thu Dec 09, 2010 5:58 pm

I hope there is a large penalty for teamkilling. Most games just let it slide too much. Accidents are always possible, and its hard to predict what some of the dum dums on your team will do, but usually TKs are easy to avoid.

I would hope its something like: 1st TK -250xp, 2nd TK reset total score to zero, 3rd TK autokick.
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Adam Baumgartner
 
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Post » Thu Dec 09, 2010 5:11 pm

Friendly fire can be turned on or off.


But, if one prefers friendly fire on, what are the penalties? Grenades can be thrown without having to give it any thought when there is no friendly fire. Gears of war was horrible when people put mortar fire or threw grenades in to a battle and only killed the enemy. There needs to be severe penalties in some way, not just 10 points lost.
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Dean
 
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Post » Fri Dec 10, 2010 1:53 am

But, if one prefers friendly fire on, what are the penalties? Grenades can be thrown without having to give it any thought when there is no friendly fire. Gears of war was horrible when people put mortar fire or threw grenades in to a battle and only killed the enemy. There needs to be severe penalties in some way, not just 10 points lost.



I chalk up grenades and when some on walks in your line of fire just the hazards of the game. Its the blatant going for the objective and seeing a team mate and you think he is going to cover you and you get stabbed in the back. that where i think the penalties should be imposed but it would be hard to decipher between the two in a program i would think. In MAG they took off the knifing of your own side because of it and it seemed to fix it a bit. Now they can shoot you but at least you have the time to react and defend yourself.
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Genocidal Cry
 
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Post » Thu Dec 09, 2010 8:37 pm

Friendly fire can be turned on or off.


How can it be turned off online? Isn't it ''default'' setting, which is used online?

If you can turn it off whenever you like online, or offline, what reason is there to have FF at all then?
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stevie critchley
 
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Post » Thu Dec 09, 2010 7:38 pm

How can it be turned off online? Isn't it ''default'' setting, which is used online?

If you can turn it off whenever you like online, or offline, what reason is there to have FF at all then?


FF makes it harder to operative check. Also it a preset choice before you play I think.
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Madison Poo
 
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Post » Thu Dec 09, 2010 4:08 pm

FF makes it harder to operative check. Also it a preset choice before you play I think.


Yeah, I know, and when I heard there were FF it made the whole Operative thing more interesting, but now that I read your comment, then I don't know what I am to believe, is there FF turned on ALWAYS when online, or can you turn it off? If you can, then what is the point of it?
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Angelina Mayo
 
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Post » Fri Dec 10, 2010 4:22 am

Yeah, I know, and when I heard there were FF it made the whole Operative thing more interesting, but now that I read your comment, then I don't know what I am to believe, is there FF turned on ALWAYS when online, or can you turn it off? If you can, then what is the point of it?


I belive you pick ff when your chosing a game online.
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vicki kitterman
 
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Post » Thu Dec 09, 2010 4:12 pm

But, if one prefers friendly fire on, what are the penalties? Grenades can be thrown without having to give it any thought when there is no friendly fire. Gears of war was horrible when people put mortar fire or threw grenades in to a battle and only killed the enemy. There needs to be severe penalties in some way, not just 10 points lost.

I think the game is going to be made with just no friendly fire, the mortor thing is not that great of an example, becouse it simply matter if another player runs into your firing zone will you unloading or maybe you dont know he there, i think the best thing to do for the game is to, make most of the guns not able to hurt team-mates but guns like maybe,
the chain gun or sniper shots hurt team-mates simply couse it matter on what you doing intead of spraying hoping for a kill,

like spamming nade. :)
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Phillip Hamilton
 
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Post » Thu Dec 09, 2010 2:33 pm

I belive you pick ff when your chosing a game online.


So you get to choose if you want to play with FF or not before going into a game?
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Lauren Dale
 
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Post » Thu Dec 09, 2010 4:42 pm

I think the game is going to be made with just no friendly fire, the mortor thing is not that great of an example, becouse it simply matter if another player runs into your firing zone will you unloading or maybe you dont know he there, i think the best thing to do for the game is to, make most of the guns not able to hurt team-mates but guns like maybe,
the chain gun or sniper shots hurt team-mates simply couse it matter on what you doing intead of spraying hoping for a kill,

like spamming nade. :)


The devs said there WILL be ff just that you can chose if its on or not. ff adds more challange and strategy but has a chance of tking jerks. Thats why you can chose.
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Ebony Lawson
 
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Post » Fri Dec 10, 2010 12:08 am

I hope there is a large penalty for teamkilling. Most games just let it slide too much. Accidents are always possible, and its hard to predict what some of the dum dums on your team will do, but usually TKs are easy to avoid.

I would hope its something like: 1st TK -250xp, 2nd TK reset total score to zero, 3rd TK autokick.

Apparently you lose XP for teamkilling in the same manner like you get XP for killing hostiles.


  • http://www.gamesas.com/index.php?/topic/1154110-how-is-friendly-fireteammate-killing-handled/
  • http://www.gamesas.com/index.php?/topic/1162044-spy-checking-how-is-it-being-handled/

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gemma king
 
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Post » Thu Dec 09, 2010 1:26 pm

Apparently you lose XP for teamkilling in the same manner like you get XP for killing hostiles.


  • http://www.gamesas.com/index.php?/topic/1154110-how-is-friendly-fireteammate-killing-handled/
  • http://www.gamesas.com/index.php?/topic/1162044-spy-checking-how-is-it-being-handled/



What is this thread linking thing you've started with, Revo? :P
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Roberto Gaeta
 
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Post » Thu Dec 09, 2010 7:30 pm

What is this thread linking thing you've started with, Revo? :P

Seriously, there isn't any dev confirmation of any of the aspects of anything on this topic in either of those links.
As a matter of fact, the spy checking thread he posted a link to actually has a post by him linking to another spy checking thread.

I guess he hasn't learned that if it wasn't for multiple postings on the same topic, every video game forum ever would be totally dead after like 1 week of the games announcement.
It's ok to try to keep the forums clean. But if you aren't actually providing anything helpful to the thread, then you are just confusing posters by sending them through your spider web of links, none of which provide any real info.

Links to the Brink compendium would be way more helpful to people with questions rather than links to other rambling, derailed threads. Just my opinion.
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ashleigh bryden
 
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Post » Thu Dec 09, 2010 6:53 pm

Seriously, there isn't any dev confirmation of any of the aspects of anything on this topic in either of those links.
As a matter of fact, the spy checking thread he posted a link to actually has a post by him linking to another spy checking thread.

I guess he hasn't learned that if it wasn't for multiple postings on the same topic, every video game forum ever would be totally dead after like 1 week of the games announcement.
It's ok to try to keep the forums clean. But if you aren't actually providing anything helpful to the thread, then you are just confusing posters by sending them through your spider web of links, none of which provide any real info.

Links to the Brink compendium would be way more helpful to people with questions rather than links to other rambling, derailed threads. Just my opinion.


I hope that was'nt directed at me, for I did'nt do [censored] :<
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Angel Torres
 
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Post » Thu Dec 09, 2010 1:10 pm

I hope that was'nt directed at me, for I did'nt do [censored] :<

I was talking about Mr. Links R Us above your last post.
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Reven Lord
 
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Post » Fri Dec 10, 2010 4:54 am

I was talking about Mr. Links R Us above your last post.

Mr. Revoluzzer is right.
There's nothing wrong with discussing an older topic, but there's no need to make a new topic for every subject every time.

I could easily answer any post by making a new topic. (Note the exaggeration.)
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Kayleigh Williams
 
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Post » Thu Dec 09, 2010 5:40 pm

Mr. Revoluzzer is right.
There's nothing wrong with discussing an older topic, but there's no need to make a new topic for every subject every time.

I could easily answer any post by making a new topic. (Note the exaggeration.)


What exaggeration? :teehee:
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BaNK.RoLL
 
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Post » Thu Dec 09, 2010 10:37 pm

Mr. Revoluzzer is right.
There's nothing wrong with discussing an older topic, but there's no need to make a new topic for every subject every time.

I could easily answer any post by making a new topic. (Note the exaggeration.)

Like I said, I have no problems with trying to keep the forums clean. But when you starting turning into a self appointed forum nazi, you are more prone to run off newer posters rather than help the community. Unless thats what his goal is, who knows?

I vote for letting the actual moderators moderate.
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Oceavision
 
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Post » Fri Dec 10, 2010 4:45 am

Like I said, I have no problems with trying to keep the forums clean. But when you starting turning into a self appointed forum nazi, you are more prone to run off newer posters rather than help the community. Unless thats what his goal is, who knows?

I vote for letting the actual moderators moderate.

They can't always see everything, or not react as fast as some forum members. (I love the efficiency of the mods though).
In most cases it actually helps them. We've had situations like 5 release date topics on the first page, if forum members don't try to keep it in one topic it's chaos untill a mod comes along and close several topics/merge them.
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Brian LeHury
 
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Post » Fri Dec 10, 2010 5:14 am

also a little game called skyrim has a forum so subject to hatred and villification moderators are pretty busy
in fact the whole forum system will be struggling to even run come november if oblivion's release is anything to go on
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Oscar Vazquez
 
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Post » Fri Dec 10, 2010 1:39 am

also a little game called skyrim has a forum so subject to hatred and villification moderators are pretty busy
in fact the whole forum system will be struggling to even run come november if oblivion's release is anything to go on

I dont find that too hard to beleive, The halo forums are so much more busy and the moderators can manage, just to help them out can you not report the Topic? and get a mod to close it if there are enuff reports?
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Sunnii Bebiieh
 
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Post » Fri Dec 10, 2010 3:53 am

I dont find that too hard to beleive, The halo forums are so much more busy and the moderators can manage, just to help them out can you not report the Topic? and get a mod to close it if there are enuff reports?

go read the skyrim forums right now. you can see the hate building. in six months time the admins will start closing down incidental forums as the server load gets unbearbaly slow to load and respond to posts. by the last week before skyrim;s release the hamsters who run the server will be drooling corpses on the it room's floortheir little hearts having given up from the level exertion needed to keep the servers going.

the onslaught is merciless and the meagre number of mods this community really has suffer greatly. ie check the numbers online now...3, plus a dev and an admin, compared to over 100,000 people posting into threads that are manually shut down at 10 pages. being a mod on elder scrolls is a hard job...especially when the next TES game is close.

in the last few weeks the server load will be insane with your connection to the server not assured at all. and it gets WORSE post release when the bugs and complaints start rolling in. their is enough hate in this small subset of TES fans that the ghost busters sewer would have exploded and averted the whole vigo problem entirely
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Portions
 
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