However, there is a limit to tolerance. For starters, I do not know about the XBox, never bothered about this one (and by saying this, I am in no way putting the platform down, I just never happened to own one or read the specs about it

I am also paying a premium for it, by doing the right thing and not pirating the game (it is my understanding that piracy is a widespread phenomenon in the PC, as opposed to the virtually (well, it pretty much is, if you want to make the most of it) unhackable PS3) so everyone is happy, the dev studio, the publisher, the shops and last but not least and US the honest-to-goodness PAYING CUSTOMERS. It looks like however than in this case, the PAYING CUSTOMER is getting the short end of the stick and guys, let me tell you, where I come from (southern EU with severe credit problem as a country


I consider bugs such as crashing on entering Strip and the Ant Nectar one (both of them seriously degrading my playing experience, that is when the game does not suddenly decides to kick the bucket) as bugs that should have been caught and stomped on way, way before RTM. I also expect that (again, given a standardized platform such as a game console) patching should be somewhat easier, so why is there not a patch adressing those issues yet? Not a comprehensive one, just a quick-n-dirty fix for the BUGS THAT RUIN THE GAME COMPLETELY RENDERING IT UNWINNABLE.
I fully understand that yes FO:NV is an AAA title and yes, FIVE MILLION GAMERS (at the very least, according to sales figures) are pushing the game to its limits and/or trying to exploit it forward-backwards and inwards, so yeah, you will get the odd kid posting "extremely difficult to trigger bug that will happen only to %0.00000001 of the players" but we are not talking corner (or difficult to reproduce) bugs.
I understand that you are using 3rd party components, rendering addressing certain issues to a support request and, if you are lucky, a few VP calls,
I understand that you guys have deadlines and the usual turmoil that goes with any major software project, I feel for you but this is AN INSULT.
Straight from the horses mouth: "Wanted to update everyone on the status of the game updates/patches. We're working on the final touches for PC, 360, and PS3. Once they're available, we'll let you know " posted November 18 2010.
Given the sales figures of FO:NV, I am sure that there are more than enough financial resources there to add more resources to the team and speed up the fixes. I also find INSULTING the fact that there is no timely news updates regarding the state of the patch. I hate to mention names but compare this to Blizzard's approach who post significant gameplay changes well before patch time!
I could rant on and on regarding other signs of lack of attention to detail (at the very least, the "energy weapons are nerfed guy" OWNED UP to this oversight, a tip of the hat to you Sir!, now how about that QA team and the deadlines guy) but then the conversation, which this post tries to kickstart, would be likely to devolve
Having bought every Fallout RPG, after getting acquainted with the budget version of Fallout 1 (meaning, somehow it has slipped under my radar and I picked it up when the GFX were not exactly jaw-dropping), I honestly find it a shame that a 2010 level fails to match even UNPATCHED FALLOUT 2 technical standards.
All in all, a beautiful game, a game that was designed obviously with love and substantial effort, a game that would have been the PERFECT way to end the decade of 00-10, a game that would demonstrate what is possible is let down by some horrendous, childish bugs.
To sum it up, I am saddened that a game that I WAITED SO LONG FOR ( it is the closest we have to Fallout-2 Next Gen for us old timers!) is not RESPECTING neither MY HARD EARNED MONEY nor the 70+ hours I have put into it( which are not easy to come by, I'll tell you that).
PS - English as a second language and my dictionary can only catch this many "grammatical bugs"