Technically, there are more than 29 weapons.

Post » Fri Jun 03, 2011 6:01 am

IF you counted every single customization and configurations model of every weapon and it's variants. Imagine how many there'd be...
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gemma
 
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Post » Fri Jun 03, 2011 5:12 am

but they also fail to include things such as Cars, grabbing an opponent, a knife, and how you can class a fist as a weapon if you jump and make am ini earthquake as you land
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(G-yen)
 
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Post » Fri Jun 03, 2011 12:11 am

If you add different attachments to a gun, it's still the game gun.

but they also fail to include things such as Cars, grabbing an opponent, a knife, and how you can class a fist as a weapon if you jump and make am ini earthquake as you land

29 customizable guns is what they are probably getting at. You cant add a grenade launcher to your knife.
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joseluis perez
 
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Post » Thu Jun 02, 2011 10:47 pm

If you add different attachments to a gun, it's still the game gun.

but they also fail to include things such as Cars, grabbing an opponent, a knife, and how you can class a fist as a weapon if you jump and make am ini earthquake as you land

29 customizable guns is what they are probably getting at. You cant add a grenade launcher to your knife.

that gives me an Idea...Grenade knife. Rip them open and put a grenade inside?
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Miranda Taylor
 
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Post » Fri Jun 03, 2011 12:29 am

That would probably only look good in Gears of War.
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Jonathan Windmon
 
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Post » Thu Jun 02, 2011 8:25 pm

If you add different attachments to a gun, it's still the game gun.

but they also fail to include things such as Cars, grabbing an opponent, a knife, and how you can class a fist as a weapon if you jump and make am ini earthquake as you land

29 customizable guns is what they are probably getting at. You cant add a grenade launcher to your knife.

that gives me an Idea...Grenade knife. Rip them open and put a grenade inside?

EPIC LOL, holly ****! +1 man
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Cartoon
 
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Post » Fri Jun 03, 2011 2:43 am

no....we need a "cerebral mole" like in the old Turok 2....one that svcks the jelly out of the Cephs after drilling a hole in their armor mking it spray high in the air among high pitched screams of pain
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+++CAZZY
 
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Post » Thu Jun 02, 2011 5:54 pm

Well, it's assumed that there are 29 weapons on the retail, but it's obvius that they're keeping some weapons on secret until release, must be alien and experimental weaponry. The best for last i guess.
Check out my old topic (UPDATED, now with attachments), and comment!

http://www.gamesas.com/forums/viewtopic.php?f=21&t=7547

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Sxc-Mary
 
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Post » Fri Jun 03, 2011 2:45 am

Well, it's assumed that there are 29 weapons on the retail, but it's obvius that they're keeping some weapons on secret until release, must be alien and experimental weaponry. The best for last i guess.
Check out my old topic, and comment!

http://www.gamesas.com/forums/viewtopic.php?f=21&t=7547

would not be the first time a dev team tries to keep certain things under wrap
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luis dejesus
 
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Post » Fri Jun 03, 2011 3:45 am

no....we need a "cerebral mole" like in the old Turok 2....one that svcks the jelly out of the Cephs after drilling a hole in their armor mking it spray high in the air among high pitched screams of pain
The X43 MIKE does something similar to the cephs, makes their jelly evaporate and their bodies explode with microwave pulses, very funny.
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Marquis deVille
 
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