I'm confused. Then what is it about consoles that are so limiting?
Don't listen to that person. Like *everything* in graphics it relies on the art direction. I assume that he's talking about the overly accentuated effects in the Unigine benchmark. They're overly accentuated for a reason. It's a benchmark.
And in actual *games* he's probably just plain wrong. I've replied to him (I believe) spouting this crap in another thread. Tessellation can't look "horrendous" as it's a technique. It's almost as if he doesn't want a beach ball to look smooth, he just wants to be able to count the triangles. Tessellation as applied in most games today are usually just to smooth out character details, and it looks great.
See my reply below for other reasons they're so limiting.
Well they aren't dx11 (or dx10?) compatible as far as I know, so they can't use tesselation. I thought Metro 2033 did a nice job with tesselation, it could've been refined a bit but it's a newer tech.
Hah, well not only that they have between 256-512MB total for GPU memory. Their GPUs are 5 generations old:
GTX 5xx > GTX 4xx > GTX2xx > 9xxxGTX > 8xxxGTX > 7xxxGTX (PS3)
HD 6xxx > HD 5xxx > HD 4xxx > HD 3xxx > HD 2xxx > X1900 (Xbox)
Their CPUs are getting old, but at least they can downsize the nm process the silicon is on for power/heat.
...and some people have $15,000 Alienware supercomputers.
How many people have computers which support DX11? How much would that even cost? Compared to a $300 360 or PS3, is it worth the price? I didn't see anything wrong with the picture people are criticizing about Skyrim. I think it looks beautiful and I can't imagine much better, so why is anyone complaining?
No matter the generation of technology, you can almost always nearly max out GPU and CPU power for under $2000. To the point it actually matters for current games anyway.
I never get the argument that consoles are only $300. They used to be more, for one, and secondly PCs do infinitely more things than a console can, which is part of the reason you are paying for it. Also if people buy a $2000 computer from some place, a monitor may also be included. Should we count the cost of HDTVs in the price of console purchases to make it more fair? Since the way you've presented it, all the money put into a PC must go to the cost of gaming, then we must include the price of everything that goes into gaming. So take your $300 console, and now add the $1000 HDTV.... and so on.