As we are all obviously starting to psyche up for the long wait (potential delays?! enough of that noise, whats the chance of an *early* release? :glare: ) to Skyrim, i've gone back and looked at some of Bethesda's previous engines and designs, preparing for a new and welcome engine update. In my personal opinion, the most important part of a video game is the world it takes place, how genuine it feels. Rarely do I come across a world that seamlessly falls together as well as Bethesda's have, (the only exception being Rockstar San Diago's Red Dead Redemption.) Bethesda has a way of taking they're world to the very edge of the existing technology, and trapping us inside.
Starting with Morrowind's Bloodmoon expansion, we saw pine trees and snow appear for the first time. I remember getting the game on a white Chirstmas years ago and, after watching the snow fall in the game world, saying "wow, this snow looks so nice, almost like the real snow falling outside."
It was a great excuse to not dress up and go play outside.
[img]http://img59.imageshack.us/i/theelderscrollsiiiblood.jpg[/img]
http://img59.imageshack.us/i/theelderscrollsiiiblood.jpg
Next up we had vanilla Oblivion, hyped on these forums by a smaller, if not just as excited crowd. Things were looking good, the first real show of the next-generation gaming systems. We all (I) made my first and foremost priority to head north and climb the highest mountain to take in just how wonderful the world looked.
[img]http://img411.imageshack.us/i/brumak.jpg/[/img]
http://img411.imageshack.us/i/brumak.jpg/
Next, and a surprise to me, was the total conversion "Nehrim." Having not been around the forums to often in the last year, i'm not sure how accepted or approved, or even well known, the Nehrim conversion has been to the community, and i've never played it myself (I'm an Xbox360 owner, my PC doesn't stand a chance). As it is, however, the designers were able to push the engine "as-is" to its full potential (on nice PC's, of course) with line-of-sight and the foliage/terrain detail.
[img]http://img197.imageshack.us/i/neh2.jpg/[/img]
http://img197.imageshack.us/i/neh2.jpg/
Now, Line Break:
We have Skyrim. It has been described as "abandoning the renaissance fair," "darker and gritter," with "a sense of age to the world and the towns inside."
We've heard that rather than a single biome in the world, we're going to see many; glaciers and snow plains, tundras, forests, mountains. Each area is rumored to have its own style and, (by assumption) culture.
Snow, (my favorite) is supposed to fall as it should in the real world, water will flow as it should, shadows will shine as they should - you've all read the articles:
Will the world be a perfect recreation? No. But in my short trip down memory lane, it appears Bethesda will only be carrying on with the genuine worlds I loved so much, starting in Morrowind. What we have all been hearing has been answering the questions I have secretly been asking for years - with very litle in the way of disappointment.