Well that's morrowind, which is entirely different from Oblivion, which is entirely different from demon's souls which will be entirely different from Skryim.
I just don't understand what your point of view is on this? What are you trying to say by comparing DS and OB? :unsure2:
http://www.metacritic.com/games/platforms/ps3/demonssouls hardcoe mechanic is present as one of best game features, and can show "Tedious Combat" as well as Morrowind can and Oblivion can, but if player not prepared,
Archer can shoot hundred of arrows in DS to kill enemy, as well as in Morrowind unskilled and badly equipped character will
"Miss Miss Miss Miss Miss Miss Miss Miss"
while in DS such will be "hardcoe Feature" why in Morrowind it will be flaw of system and need to be removed instead of fixing?
Or even more when some say features was unbalanced or unpopular because of bad stats and then they become removed (enchanting, weapons variability, spells variability, equipment slots) for example Spears some says they was overpowered because of long reach and staggering (while staggering in DS is presented as good feature over Oblivion or Morrowind
But DS is so much different from OB the big difference is that enemies get staggered when u hit them
) while they have below average stats in compare to different equipment,
DS have also overpowered spears does the become removed from Dark Souls? No they doesn't, and both games features Multiplayer so balancing always needed so why remove spears from game when it Single player only, when better was to fix them, thats applies to most of features thats was removed from previous TES games and become Forbidden for next games in series.
That's what I don't understand, yes game has such flaw in mechanic and there is ways to improve mechanic and fix flaws, but instead of brainstorm and give different solutions how to fix, peoples just start flaming like
Morrowinds system wasn't any better. "Miss Miss Miss Miss Miss Miss Miss Miss" :/
With the new kind of combat it sounds like it'll be more lethal and fast paced, fights won't take as long as in OB from how I've understood it.
devs take its into account and completely redone system with loosing all previous good features instead of fixing flaws, even more some flaws from previous system may return in new system as well.
Thats was done with many features from previous TES games, thats good we still can return such features back with mods at last partially.
Maybe thats just different vision of game developers see, From Software see something different I assume.