Telekinesis and Rune Stones

Post » Sun Jun 20, 2010 10:20 pm

if you use Telekinesis to 'throw' a rune stone at an enemy, would that be like throwing grenades? That could be fun...
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Sheila Esmailka
 
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Post » Sun Jun 20, 2010 6:45 pm

also... have they said anything about how much power telekinesis will have? just move small items or large creatures?
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Andrew Perry
 
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Post » Mon Jun 21, 2010 3:54 am

I'd rather throw my fire ball at an enemy.



also... have they said anything about how much power telekinesis will have? just move small items or large creatures?

Never read anything on telekinesis, so I'm not sure. :shrug:
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Isabel Ruiz
 
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Post » Mon Jun 21, 2010 4:26 am

They really need to make Telekinesis work like the one on Dead Space 2... where you can grab sharp things on the environment and shoot them towards enemies...
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Bethany Short
 
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Post » Sun Jun 20, 2010 11:58 pm

They really need to make Telekinesis work like the one on Dead Space 2... where you can grab sharp things on the environment and shoot them towards enemies...

Like the Gravity gun in Half-Life 2. Would definitely make Telekinesis actually worth using.
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Marine x
 
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Post » Mon Jun 21, 2010 2:30 am

I liked Star Wars Force Unleashed style of telekinesis. The smaller the object, the easier it was to move and throw. The larger the object, the slower and clunkier it was.

Now that I think about it... the skills system sounds very familiar to Unleashed...
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Euan
 
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