» Mon Dec 06, 2010 10:10 pm
What is telekinesis, really?
The ability to use your mind to repel or attract object to yourself, right? Essentially? Well, in that case, why couldn't a person who jumped off the roof of a building just use Telekinesis to push off the ground the same way, essentially Levitating?
What makes your ability to push/pull horizontally not work vertically? If someone had Telekinesis, the only problem I see with using it like Levitation is the AMOUNT of force generated. Most Telekinesis spells talk in terms of pounds about how much one could manipulate. If you had the power to Levitate, essentially, that's generating enough magical forces to hold your body in the air. If you had that kind of power, then you could also blast your enemies with it, and send them flying into the air as well.
I don't see why one spell, Telekinesis, would be in the game, while Levitation would not, based on meta-game knowledge. The only reason Lev is not in is because the devs don't want people flying over their ground-based challenges and breaking things.
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As far as how to use Telekinesis, here a few ideas:
1. Knock shields and swords out of NPC hands during combat.
2. Use it to remotely steal from NPC's without getting caught if the theft is detected. You'd have to use a distraction to hide the theft ... a money pouch floating through the air toward you would be a bit too noticeable to be a successful plan. But then, if a man was rising a horse past your mark, you could steal the bag and float it on the other side of the horse where the mark couldn't see it flying through the air.
3. Repel creatures trying to jump on your from above such as spiders.
4. Use it to pull your enemy's helm down over his eyes (a distraction) while you go in for a killing blow he can't see coming.
5. Course correct arrows you shot that won't hit the target because your default aim would have missed. This would have to be built into the game's engine because arrows fly to fast to judge what's going on and make any difference in real time. But if you cast the spell on your arrow, then that arrow would almost certainly hit its target even from pretty far away.
6. If there's a fire going in the enemy's camp, you could "push" the fire outward one time toward one of the enemy's camped out around it, lighting one on fire and causing mayhem to erupt in the camp. (I call it "Death & Distraction" hahaha)
7. In theory, it should help you repel arrows. You could push the arrow up or down, and it would either sail up over your head, or push the arrow into the dirt. But this would require casting the spells in a different way, in a quick-cast method. You'd have to cast it as such, and a list of options would come up, and from those you'd pick "Repel Arrow" and the points you spent to cast the spell would be permanently removed from your Magicka until you automatically use the spell on the next arrow to try and strike you.
8. Telekinesis used to press against the jugular vein of one's enemy could cause blood loss, causing them to pass out. To the windpipe, you could cause choking. Hello, Darth.
9. You could use to steal the guard's keys to escape from your jail cell.
10. You could use it to nudge a horse to stop if it tries to run off, just push on its mouth like a bit would and it may fool the horse into thinking the bit is in, slowing it back down.
Just some ideas, maybe not all are very good, but some are pretty good I think. Thanks!