» Mon Nov 30, 2015 2:15 am
There is no teleportation; the Pipboy is a glorified PDA; (that's like a small tablet these days).
In FO3, when you send the PC to Rivet City from Vault 101, the PC travels (as in hikes there on foot) to Rivet City, and it takes them about three hours on the game clock. Obviously the game doesn't fade to black for three hours; it fades to black and resumes when the level is loaded. That's not depicting teleportation..
** In Fallout 1 & 2, those games do depict the world map, and show the character's progress traveling it. (Why that was not in FO3, one can only be boggled by it.)
In Fallout 1 & 2, travel to distant locations can take days or even weeks; and it shows it on the map, and includes the possibility of being ambushed, or other encounters; and if they happen, it loads an encounter scene indicative of the terrain underfoot, and when you continue the trip, you start from where you left off.
** As I recall, it took about two weeks to walk from Vault 13 (where you start the game) to the Brotherhood's bunker; and the mission they send you on is probably a three week walk into the wasteland ~and then back. (And all the while, the PC could get ambushed or killed every day of the trip.)