I have very little experience with modding Beth games or any others, though I have the training and the desire. Being in school full-time working on programming coursework . . . this spring is perfect timing for me to be able to treat modding like a "part-time job" and build up my portfolio.
I've heard it said from long-time forum regulars whose opinions I trust and respect, that it is a "bad idea" to either make mods without the GECK or to use those mods (unless you understand that, a patch or update might completely break it). I do not question that though I do not fully understand why it is the case.
I've played the game up to Level 78 and realized: it gets far too easy on Normal. If there was a "Fallout Wanderer's Edition" for FO4 already available, I'd download that, and play it, and it would likely be to my ideal. But since there isn't, my natural inclination is to want to start making such a thing myself.
And then I see all these mods that are already out and getting reviewed on Youtube . . . yes most of them are obviously overblown cut-and-paste or three-character-edit jobs, but some of them seem to be pretty involved. For example, CBBE Body Replacer is already out!?
So, can you guys who know what you are doing please help me by answering some questions and offering some suggestions?
1. Is it or is it not a bad idea to start making mods right now?
2. Assuming it is best to wait for the GECK, what would be the long-term problems of making and using mods right now that are "pre-GECK?"
3. Would it be a good use of my time to get familiar with the CK for Skyrim or GECK for FONV?
4. Two specific mods I have a strong interest in making:
A. A "Autonomous Settlment Defense" mod in which settlement attacks happen (and playthrough using the same dynamics as if you were there) even when the player is not in range of the cells. Is this even possible? What past mods might I look at to get a sense for how this might work in FO4? I'd think that Skyrim Immersive Patrols and/or Tundra Defense might be the closest thing to this functionality?
B. A "Difficulty Overhaul" along the lines of Fallout Wanderer's Edition, would love to hook up with these guys and help out as much as I can if they are still active.