Templar DPS at the top of the charts?

Post » Tue Mar 11, 2014 10:25 am

So last beta weekend, the campaign I was in had a list of all the top PvP players. The top 5 or 6 were all templar class, then some dragonknights and the rest was mixed.

So my question is what build is good for a dps templar? I'm assuming aedric spear?

Could someone please tell me some abilities I should be using because I created 2 different templars and leveled them but they were made horribly wrong and my build svckED in PvP.

5 heavy armor 2 light? Could a 2-handed sword work with aedric spear or is another weapon better?

My main concern is which abilities are people using to make themselves so good with the templar, because apparently I svck at picking them out myself.

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Janine Rose
 
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Post » Tue Mar 11, 2014 12:57 am

bumps

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Alexis Acevedo
 
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Post » Tue Mar 11, 2014 4:31 pm

How do you know they weren't healing builds? Also just becuase a build works for one person doesn't mean its going to work for another. Everyone has their own play styles, your best bet is to make a build that fits your play style and learn to use it well.

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luis dejesus
 
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Post » Tue Mar 11, 2014 1:42 am

Just like every other game that has PvP if you are dead you have no DPS, so in large scale PvP you want DPS and survivability to top the charts. I have to test my Templar build this weekend in PvP.

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Sammie LM
 
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Post » Tue Mar 11, 2014 3:02 pm

Do you get an extreme amount of points for healing or killing people? Maybe they were healing hahah. But I also heard templar dps is very good with aedric spear. I'm just not sure how to build it.

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Breanna Van Dijk
 
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Post » Tue Mar 11, 2014 2:17 pm

The list doesn't have to do with dps, you toss some AE heals around and you are going to get a ton of points.

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Luis Reyma
 
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Post » Tue Mar 11, 2014 9:37 am

This weekend will not be the same game build as the previous weekend so you need to do your data gathering again.

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Kat Lehmann
 
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Post » Tue Mar 11, 2014 7:17 am

you get more points for healing and killing than taking keeps. We have another beta weekend coming up. Spend your time testing out builds, I am pretty sure this beta build will have the option to reset your skill points

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Margarita Diaz
 
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Post » Tue Mar 11, 2014 11:44 am

Maybe it's my playstyle but my templar couldnt do [censored] compared to my dragonknight, or sorc, or nightblade in pvp. So I made another with a completely different build and still couldn't do [censored]. But if I logged onto any other character I could stomp face. I'll have to try again I guess haha

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Lisa Robb
 
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Post » Tue Mar 11, 2014 8:18 am

No. Currently 50+ Templars are completely broken and nearly not worth playing.

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Emily abigail Villarreal
 
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Post » Tue Mar 11, 2014 8:33 am

What becomes the issue at max level? Lack of abilities leveling, or something else?

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jessica breen
 
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Post » Tue Mar 11, 2014 6:42 am

We have one resource management passive, Restoring Spirit, it was nerfed by 95% (literally 95%), and is now useless, so you have no mana to do anything.

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Cody Banks
 
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Post » Tue Mar 11, 2014 3:28 am

their mana regen was nerfed. But like anything else you have to take it with a grain of salt as every nerf is game ending for the class recieving it. And no one can fathem how it will evre be usefull again.

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Mike Plumley
 
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Post » Tue Mar 11, 2014 9:42 am

An aoe spell that heals in aoe+ aoe ultimate healing that heals EVERY SINGLE SOUL in it, might be the reason.

+ their mana management has been reduced to casting 3 spells, potion, 2 more spells, and game over

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x a million...
 
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Post » Tue Mar 11, 2014 1:57 am

No. Not every nerf is game ending. You will get SOME people saying it. This nerf 100% of templars agree, it's game ending. In fact, no one even complained about templars being OP in the first place, many veteran people thought Templars were too weak (non templars thought this) BEFORE the nerf. Many veteran players quit templars to play sorc. healers instead.

ETA: Right now there are almost no viable Templar builds. You have no freedom whatsover. There is only 1 build I found I can use in veteran content .. and it's stupid al I do is sit there and press 4 every few seconds. It's so unfun I quit playing.

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Emily Shackleton
 
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Post » Tue Mar 11, 2014 4:54 pm

Our passive magica regeneration has been nerfed into the ground. It seems to be more of an issue at higher levels, so I don't know how much that will effect the low level Templars. Plus this may be changed in the near future. But all the Templars from the PTS agree that they are nearly useless at this point.

That being said, I played a dps Kajiit Templar in Medium armor last weekend and destroyed everything. I had class and armor stealth bonus's maxed, so I would just hide somewhere along a main line of travel and pick off the straglers.

Puncturing Strikes
  • Channel Time: 1.1 Seconds
  • Range: 8m
  • Cost: 42 Magicka
  • Four-hit attack for 2x4 damage to enemies in front of you.
    • Closest enemies takes 100% additional damage.
    • Last hit knocks back closest enemy.
  • Morphs
    • Biting Jabs: Critical hit chance increased against low-health enemies.
    • Puncturing Sweep: Damage dealt in a large cone.
Piercing Javelin
  • Cast Time: Instant
  • Range: 20m
  • Cost: 53 Magicka
  • Deals 12 magic damage by hurling a spear.
  • Knock target back 5 meters.
  • Morphs
    • Aurora Javelin: Deals additional damage based on distance thrown.
    • Binding Javelin: Increases knowckdown duration.
Sun Fire
  • Cast Time: Instant
  • Range: 28m
  • Cost: 35 Magicka
  • Deals 11 magic damage and 6 fire damage over 4.5 seconds.
  • Snares target 40% for 4.5 seconds.
  • Morphs
    • Vampire's Bane: Deals increased damage over time.
    • Reflective Light: Affects multiple targets.

Those 3 skills mixed with Bow skills Scatter Shot and Poison arrow is what I was using. In different combinations depending on the situation. Only the smart players that blocked my initial attack survived this bombardment.

Also, I had Sun Fire morphed to effect multiple targets. So in a large scale battle, every one of those target that you "tag" with an aoe ability gives you credit when they die. This applies to any aoe spell/ability you use though, so it isn't OP or anything. Plus I think it only hits 2 or 3 additional targets. But if you want to get on the boards, aoe heals and damaging abilities are where its at.

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Scarlet Devil
 
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Post » Tue Mar 11, 2014 1:33 am

It seems that they buffed the templar regen back, or the tweaked something around it. I was watching a twitchtv stream from Elrexx, he runs a templar VR10. He was spamming heals without running out of magicka, I think the lowest magicka he got was 10% the he got it back in no time, but thats after spamming heals for like 3 mins nonstop. That stream vid is pretty recent tho.

http://www.twitch.tv/erlexx/c/3848501

Look at the magicka bar during that vid.

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Chloe Botham
 
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Post » Tue Mar 11, 2014 1:02 am

So if I maybe went light armor and an altmer or breton , do you think I could go melee DPS with a templar? Both armor and class passives helping with magicka regen and max magicka
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sarah taylor
 
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Post » Tue Mar 11, 2014 7:12 am

Yes, you absolutely could. I have been considering doing this myself, but I tend to favor the crit and stealth bonus's of medium armor.

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christelle047
 
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Post » Tue Mar 11, 2014 7:05 am

Templars do have some pretty solid DPS - assuming they actually have the magicka to cast it...

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Cash n Class
 
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Post » Tue Mar 11, 2014 9:47 am

I was thinking of going 5-2 with medium. Would that still give crit?
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Jesus Lopez
 
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Post » Tue Mar 11, 2014 8:28 am

No, they didn't. Templar is broken and by far the worst choice right now. I play on PTS.

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Ashley Hill
 
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Post » Tue Mar 11, 2014 5:35 am

I used to have a blast with melee DPS and biting jabs pre-nerf. Now if you want to melee DPS you will need to go heavy stamina. Truly hope they fix Templar before launch, the nerf was ridiculous, no idea why it even happened, no one complained about OP Templars.

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Kayla Keizer
 
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Post » Tue Mar 11, 2014 5:46 am

Yeah, that was recorded 3 days ago and he doesn't seem to be having an issue with magica at all. He does comment that its much better and suspects there was a ninja patch either fixing regen, or increasing heals, or both. I honestly can't say either way as I haven't tested anything higher than lvl 16.

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Jack Bryan
 
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Post » Tue Mar 11, 2014 1:56 pm

I respect your opinion. Like I said, I'm not there and you are. But you can't deny that in that 3 day old video, a Templar is healing his group in a Veteran ranked dungeon without even coming close to running out of Magica

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BRAD MONTGOMERY
 
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