Templar wearing HA? stamina or magic race?

Post » Mon Mar 24, 2014 8:26 pm

Is my thinking correct??

If I want to wear 5ha/2la and wield a 2h using melee and single magic dps skills.. should my race be someone who has better magic racials since my heavy armor will offset the glass cannon dilemma? Like Altmer/Breton?

The opposite would then be wearing light armor but using a health/stamina race like Nord/Imperial since they will cover my health concern?

Am I thinking about this the correct way?

3 beta weekends and still confused on what I want to do. Im actually losing sleep trying to decide. This is serious.

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Charity Hughes
 
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Post » Mon Mar 24, 2014 5:34 pm

All class skills use magika.

So skip stamina and go magika regen if you plan on using more than 2-3 class skills.

I plan on goin healer with a stamina weapon rather than heal stick. I will wear 5 la 2 heavy. Shoulders and chest as heavy so I can pretend I'm in heavy. All armor enchanted for magika. My race will be imperial so I don't have to spend so many points in health and can further bump my magika.
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Jeff Tingler
 
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Post » Mon Mar 24, 2014 9:39 am

You just said to go magika race and skip any stamina race because everyone needs to use magic..but then you say you are going imperial? Why be a healer if you plan on going with a stamina racial? Your advice seems a bit flawed.

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Loane
 
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Post » Mon Mar 24, 2014 2:42 pm

With la slotted for magika i will be right at the cap. A few points saved by using the racials from the imperial will let me use my points to hit the magika cap.

The racial for health when maxed is 12% I believe. Same for stamina. By usin those racials I don't need any points in stamina.

How is that flawed in the least?

If you don't intend to use class skills you don't really need magika at all. Otherwise always try to max magika. As a Templar you have to conserve magika far more than a sorc but the cap still makes it advantageous to branch out. Just never use points for stamina or slot for it.

The main reason for going imp is the health buff. On paper I should be able to hit both soft caps (health and magika) if I get creative and can fin an enchanter who won't break the bank.
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ladyflames
 
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Post » Mon Mar 24, 2014 11:35 am

Figure out what skills you want to use and then see if you're leaning more towards mag or stam.

My heavy armor styled Templar is dual wielding and using a destro staff so Dunmer seemed a no-brainer for me. Mag and stam boosts, fire resist and extra fire dmg with dw experience to boot.

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Eoh
 
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Post » Mon Mar 24, 2014 7:29 pm

There are only like 2-3 2h weapon skils worth a salt..so I will be using atleast 2-3 of those on my templar.. That leaves 7 more skills on the hotbars.. There is 1 mage guild skill that requires stamina I want to use (equilibrium). Rest are pretty much magic based class kills.

So planning on wearing 5h with 2la.. dumping my points to magica... and going either breton/altmer for the magic bonuses.. nord/imperial for the health bonuses..

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NIloufar Emporio
 
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Post » Mon Mar 24, 2014 11:30 am

Templar only has like 1 or 2 fire based magic so not really sure that extra fire damage is really going to matter...

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Camden Unglesbee
 
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Post » Mon Mar 24, 2014 5:19 am

No, your thinking is not correct. What role do you want your character to fill, Tank, DPS, or Healer?

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Manny(BAKE)
 
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Post » Mon Mar 24, 2014 9:31 am

DPS single target or respeced for aoe if required..

Last beta I tried messing with a breton bow templar.. Medium and light armor.. got to level 10 so not sure how it would go end game. Ranging with both stam and magic was cool though..

Really wanting to 2h dps with heavy/light armor though..

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Baby K(:
 
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Post » Mon Mar 24, 2014 7:52 pm

Templar DPS builds were nerfed into the ground making them near useless as DPS in the .18 patch. I barely have magicka to kill mobs lower level than me at VR+. Before .18 I would have told you to go full or near full LA, really not sure what the best approach is now as DPS was so unfun I quit playing it and just healed in PvP. Templars have no magicka for anything at 50+, and are the most magicka dependent class.

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steve brewin
 
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Post » Mon Mar 24, 2014 4:58 pm


No such thing in this game, everyone has to do all 3, healing is aoe based and chosen for you randomly so it isnt really reliable unless you are healing yourself, aggro is all over the place and there is only 1 taunt ability in the game that is single target and not reliable so EVERYONE is tanking and even if you are built full defense you cant stand there taking damage from several mobs for long, and everyone has to do dps in dungeons even the guy with the resto staff or he will go oom fast and everyone dies. The trinity of tank/dps/healer doesnt exist in this game like other mmos, its more like groups of tank/dps and dps/healer hyrids that all bring some cc. People that try to play this like wow tanking or healing are in for a brutal surprise.
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luke trodden
 
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Post » Mon Mar 24, 2014 4:01 pm

Well that svcks. What race were you playing? Are you a pts beta player or just a weekender?

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Melis Hristina
 
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Post » Mon Mar 24, 2014 8:55 am

eerrr no, wrong, 100% false. I am VR+ on PTS, are you? There are 3 roles, Tanking, DPS, and healing, if you want to think otherwise you are welcome to do so, you will be wrong.

ETA: The difference is that you are not locked into any 1 role. You can fulfill all 3 roles with any class.

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carla
 
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Post » Mon Mar 24, 2014 3:02 pm

PTS player, full access to everything in the game (except Adventure Zones which are not done yet). I am VR6. I played Argonian, there is no race I would choose now other than High Elf. Any Templar not choosing High Elf is gimped because of the .18 patch. It was really the stupidest nerf ever, as literally ZERO people on PTS thought Templars needed a nerf (and many thought they needed a buff), and then they got nerfed into the ground with Restoring Spirit literally nerfed by 95%. There are posts all over the PTS forum about it, 100% of the people agree it was a horrible decision, including non Templars.

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Etta Hargrave
 
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Post » Mon Mar 24, 2014 7:26 am

At the end of the day that issue will be fixed 1 way or another.. It may very well be fixed this week or next week... My question still stands... if were playing a 2h templar with 5/h-2/la looking to be dps build.. planning on having 2-4 stamina skills with rest magic skils from the templar class trees.. should I got magic racials like breton/altmer/dunmer for higher magic or go with imperial/nord for more health survivability?

Im thinking imperial/nord --> light armor

breton/altmer/dunmer --> heavy armor mix with la

Im really struggling to understand endgame at this point.

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.X chantelle .x Smith
 
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Post » Mon Mar 24, 2014 2:13 pm

If you plan on going HA you will have horrible DPS. If you wish to DPS with sta skills you should choose a sta improving race and wear MA. Templars had some crazy good synergy with MA prior to .18, it was all removed though, MA is still your only option. HA will be bad at DPS, and honestly it's debateable whether HA should be used by even tanks due to the softcap (many VR PTS players feel HA is a waste for even tanks). The HA softcap has to be addressed, and Templar issues need to be addressed. Currently I would not plan to DPS as a Templar, I'd choose Sorc as they are way better at DPS, better at tanking, arguably better at healing, and have the best passives.

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Blaine
 
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Post » Mon Mar 24, 2014 10:53 am

Okay cool.. I have cancelled my pre-order. Not really interested in playing a mage in a game loaded with mages and a game that should be called Mage Scrolls Online. I'll wait around and see if this game gets any better. In the meantime I will play Titanfall. Made my choice alot easier.

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Tiffany Carter
 
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Post » Mon Mar 24, 2014 8:58 am

I was waiting to pre-order, Templar changes made me not do it as well, as I am not interested in playing a mage either.

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kevin ball
 
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Post » Mon Mar 24, 2014 2:39 pm

As many of the PTS players have mentioned, in this and other threads, changes have been implemented regarding character builds.. These changes have been met with cheers, from some, and out right hostility from others. As we approach the launch, many of us are trying to get an understanding of the mechanics that will be used in the live edition of ESO. I myself would like to have all the answers in front of me so I could build a top notch character right of the start, but with all the game time that has, up till now been Beta restricted, much of the information we are going on, maybe and probably is, already outdated.

Many good ideas and discussions have been had on many topics such as this tread. All in all though, don't forget, that what we will be exposed to in the live version will most likely be different than what we have been exposed to so far; even in the PTS realm of things. No information, so far, is carved in stone.

Vanilla ESO will be full of changes; some of them being improvements and yes, some disappointments. It is great that there are some PTS members passing along some great information to us, but again, remember things will change.

Pleas keep the information coming, even if things change, because every little bit helps us understand the way these builds are best put together.

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xemmybx
 
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Post » Mon Mar 24, 2014 9:37 am

Very true, which is why I am still interested in ESO. Just not interested in it's current incarnation. I loved my Templar and had a blast doing everything. After the recent change (which was a long time ago really) I was pidgeonholed into very specific builds and roles, and much of the class synergy was removed.

Really hope this changes. If they make changes this drastic to a class no one felt was OP, no one asked to be nerfed, and many thought was underperforming, it just does not instill faith in me.

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Laura Samson
 
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Post » Mon Mar 24, 2014 4:41 am

The current "fix" for Templars will be well tempered before much longer. The fact is Templars are missing an active regen skill. All others have one.

Do NOT build your toon assuming the current state will last much past launch.

That said as o right now the Templar is useless at the VRs.
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Inol Wakhid
 
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Post » Mon Mar 24, 2014 5:08 am

Yeah was wondering if a "crit blade" ala DAoC could be made with a 2h MA Nightblade

Edit - nice didn't quote another comment about la with a 2h .. oh well

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Lory Da Costa
 
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Post » Mon Mar 24, 2014 8:34 am

Hugh? Like I said..Im sure it will be fixed. Templar isnt supposed to be just a bunch of healers running around in pajamas. But I still cant decide on the race after the issue has been fixed. Maybe a 5la/2ha might hold me over..using 2h skills with a few class skills..

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Josh Trembly
 
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Post » Mon Mar 24, 2014 12:25 pm

I would agree, except they "fixed" something no one but them thought was broken. There are zero PTS posts about it being a problem, zero.

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gary lee
 
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Post » Mon Mar 24, 2014 12:44 pm


Just a guess but on a test server I would imagine they have other ways to see what people are doing or statistics about dps heals ect.

But like most devs they went overboard.
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Ross
 
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