Ruined, I didn't awhole lot of freezing issues with the Crackdown and Just Cause series; as I posted in another topic. Although others may have. Those maps are rather big, especially Just Cause 2. If it takes about 2-5 minutes to fly from end of the map to the other in a fighter jet in JC2, that huge. And not to mention all of the activity still occuring on ground level at altitude. With that said, I agree there is alot activity, but there needs to be more attention to detail. Here's an idea, disregard the beneficial glitches for now and fix the catastrophic ones. Priorities. They've got a grea series with this title and TES. I'm really looking forward to Skyrim and Rage. As I stated, I surmise the real issue is the programers aren't allowed enough time to ensure the product is of quality work. If so, please speak out about and demand such. I imagine we gamers will support them, or I will.
Yes, I agree with your point, and I agree there needs to be more attention to detail, but what I don't agree with is the people that expect a game as vast as Fallout, TES, Crackdown 1&2 (yes I've read complaints about those too...though the number where few), or Just Cause (though I haven't really played this so I can't comment or speculate.), to come out completely bug free. The idea that a game can be released without a single bug is farsicle. Yes, FNV has more bugs than the average game, but if you were trying to compete with Companies like IW, 3arch, or EA, and pushed out a game you
know people are waiting for, then I can guarentee your game wont come out completely spotless either.
Bethesda's main problem with FNV is that they released it
waaaay to early to try and compete with the other big games coming out around that time, like Medal of Honor or CoD: Blops for instance. As of now Bethesda is scrambling around trying to find all these bugs, their causes, and a safe and effecient way to fix them. These things take time, some people just don't understand this it seems.