Now I know I'm a bit late, I've had this game sense it's release and I've played it so much I'm surprised my 360 hasn't liquidized the disc. But with the release of New Vegas impending, I decided to go back and get my mutie killing, raider obliterating, and wastelander torturing reestablished. Now I generally play the game the exact, or close to it, same way every time. I like to be the antihero, although technically speaking that's not possible. You're either good or bad. That's not really the point of my thread, but since I'm on the subject I might as well stay a while. If you want to get right to the subject at hand skip to the 3rd paragraph. If you're not in a rush and curious to my thought then just keep reading as normal.
I don't have too many gripes about the game. But the thing that sticks out in my mind throughout the game, and is emphasized by sir Three Dog, is your morality. Or more specifically, the choices you make to get that morality. No matter what my past choices where or what I did quest wise, If I'm bad or good at the time thats how I'm portrayed. Lets say for every quest I choose to take the good route, so what Three Dog has to say when pertained to the quest is positive. But I do enough minor negative things to maintain an evil disposition. Even though I've done all these wonderful things, Three Dog still treats me as some hell bound degenerate (or vice versa). It's kind of weird because he opens up calling me a demon spawn, then when he comments on what I've done it's all roses and dandelions. Really? Three Dog you're confusing me brother. If your're evil (or good) and complete quests for positive (or negative) karma, rather than comment pure negativity Three Dog could have been a little more diverse. Too late to modify it now, but it would be nice for future installments if you weren't just morally qualified in black or white. There are some gray areas in between, and those would probably be the funniest comments to hear.
Now about that tower. Normally I don't blow up megaton, I know it's a game but I'd feel guilty. Not this time, I set that nuke off and watched the [censored] burn. Was quite spectacular really. And since I decided to get on Tenpenny's good side I decide to not let the ghouls take over the tower. Which is my normal choice, it's pretty funny to see how trashed the place gets and the ferals run through killing everybody. But this time I decided to go a different route, I was about to just kill all the ghouls but I wanted the mask so I decided to check on the outcome of that choice. Didn't like it. So I decided to convince the residents to let them move in. And yaaay mask. With the ghoul mask and shady hat I feel like Freddy Krueger, I ain't the one to [censored] with. Now I also knew the result of this would basically be the same as if I had let the ghouls take over anyway. So to attempt to keep that from happening, I killed every ghoul in Tenpenny Tower. Making sure Mr Roy met the business end of my Alien Disentigrator, messed his whole day up. Well, rest of his life really. They hadn't been in the tower 10 mins before I killed them all, chief Gustavo just watched. Was pretty funny. With all the ghouls dead, especially with the ringleader dead, I felt my fellow residence would be safe. Negative. I come back a couple days later and it's a ghost hotel. Nobody left alive, save Mr. Burke. How he escaped calamity I do not know. I open the door to the basemant and as I walk in a dozen or more bodies explode (which was [censored] awesome btw) as a single feral ghoul walks around for the last remaining 2 seconds it had left to live. What I want to know is, how did that one feral massacre ALL the residents and guards of Tenpenny Tower. Where the hell did it even come from, metro access is still locked. Roy is dead so he didn't get it in. WTH Bethesda? If people are gonna be dying in massive quantities and I'm not the cause, damnit I wanna know what is. But seriously, is it like possible to patch that and fix it, it's kinda weird.