bobg: Thank you bobg.
Now I want to go on vacation to San Francisco! Especially when I see it is in the 70s there, when it is below freezing here in Michigan.
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Chapter 12a ? The FighterA high-pitched screeching came to Teresa's ears as she worked her way through the forest. It was gulls, she knew. Years of living on the Waterfront had burned their shrill cries indelibly into her brain. No other bird on Nirn could make such an annoying racket.
That meant she was near water, Teresa thought, and a lot of it. With that in mind she followed the direction of the sound. It would lead her to the Niben, she knew, and that in turn to Bravil.
She still took the time to move quietly however, scanning the underbrush in every direction as she moved from tree to tree. The road would be somewhere between her and the coast, she thought, and it could mean bandits again. She had not seen a trace of outlaws since she had left the Faregyl Inn. But her encounter on the shores of Lake Rumare was never far from her mind.
The sight of a familiar plant gave her pause however. Its green stem rose high from the ground, nearly to her knees. Several flowers sprouted from the trunk and drooped down from their weight. Each bore a brilliant yellow beak that protruded from its center, with slender purple leaves radiating in a star around it.
Ahh, my old friend nightshade, Teresa thought with a faint smile, so good to see you again.
She produced a small trowel and began digging up its roots. They were the most poisonous part of the plant, she knew. These she packed away in a bag fairly bulging with similar alchemical finds. When she was finished she took the seeds from the flower bulbs and buried them in the soil around the spot. Then she was off through the woods again, once more looking carefully for any signs of trouble.
The moist smell of water came to her nose in no time at all. Soon afterward the trees of the forest thinned out to reveal the cracked and worn cobblestones of the road to her left. The ground sloped down beyond it, leading to a great expanse of blue waves that stretched on to the horizon. Wheeling in the sky along the shore were the gulls whose cries she heard. As she watched, one of them dove straight down into the water, only to emerge a moment later with a writhing fish clutched within its long bill.
Teresa turned her eyes from the birds and looked down the road. Not far ahead loomed the grey stone walls of a city perched upon the edge of the bay. Square crenellations dotted the top of the walls like blunt teeth, and numerous towers rose like horns above them. Yet what really caught the wood elf's attention was the needle spire of the chapel, rising into the blue sky at least three times as high as the walls encircling the city.
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Lowering her gaze back down to Nirn, Teresa saw that the road lead to a river which cut across the land directly in front of the city wall. As she walked nearer, she saw that the river actually forked upstream, and the second branch of the watercourse curled out of sight around the far end of the settlement. That made it seem that the city was actually on an island separated from the mainland by the river.
The road led directly to a wooden bridge that spanned the water on her side of the city, and beyond were the massive gates of the settlement. Made of wood but bound in iron, the doors looked as formidable as the interior gates that separated the many districts of the Imperial City. Yet they were no comparison to the mighty bronze portals that guarded the capital's outer walls.
A lone guardsman stood at the near side of the bridge. He wore mail armor draqed in a cream-colored surcoat. Emblazoned upon it in brown and green was the image of a stag with its head turned backward. The same image decorated the kite-shaped shield at his left hand, and the hilt of a longsword jutted from his hip.
The smell of beasts came to Teresa's nose, and she realized that the collection of wooden buildings next to the bridge was a large stable. Now she saw people dressed in simple working clothes leading horses here and there, and as she cleared the last of the trees a wide corral with more of the animals came into view.
This had to be Bravil, she thought. There were no other cities that she knew of on Niben Bay. She allowed a faint smile to cross her lips as she unstrung her bow. She had set out from the Faregyl with only a general idea of where the city was. That was nearly a week ago, she thought. Yet even staying off the road and in the thick of the forest she had still found it. She had come right to it in fact.
This forester thing must really be in her blood, she thought as she strode to the bridge. A wide sign over the beams at its near end said 'Welcome to Bravil', confirming her thoughts. As she approached, the city guardsman standing there echoed the sentiment.
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"Good afternoon stranger," he said with a smile, "welcome to the City of Mara!"
"Hi," the wood elf said as she walked up to him, "I'm new here. Could you tell me where the Fighters Guild is, and the Mages Guild?"
"Well, the Fighters Guild is right down the main road there." The guardsman pointed across the bridge and through the open gates of the city. "The mages are past that, down to the docks and then to the right."
Teresa thanked him and headed across the bridge. Glancing at the gently flowing river under her feet she was suddenly struck with the impulse to leap over the edge and dive into its inviting waves. She had not gone for a swim since crossing Lake Rumare when she set out for Bravil more than a week ago. As she stared at the water below, her body longed to feel its cool embrace once more.
With an effort she compelled her feet to remain on the wooden boards and crossed to the stone cobbles of the street on the far side of the river. Then she was through the gates and into the city proper. All around her rose buildings of two and three stories, many nearly as high as the city walls themselves. Some of their lower stories were made of stone, but most were purely of wood. Stairways crisscrossed the outsides of nearly all of the houses, giving Teresa the impression that they were actually multiple domiciles stacked one upon the other rather than single homes.
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The cobbles of the road beneath her feet led straight through the city, yet the many smaller roads and alleys that branched out to either side were of hard-packed dirt, and some even of grass. Trees and small gardens bloomed everywhere she looked, giving the wood elf the impression of the city being half wild.
This was so different from the oppressive, crowding stones of the Imperial City, Teresa thought. Even with the high buildings all around, Bravil seemed so open, so much more alive than the capital. Perhaps because the stone of the Imperial City was so hard and cold, where the soft wood and grass of Bravil seemed to invite one to sit and relax while the rest of the world went by outside.
And people call this the sewer drain of Cyrodiil! she thought. What a bunch of idiots!
Down a dirt road to her right Teresa caught sight of a curious statue that rose in the middle of the street. Made of stone, it depicted an old woman wearing a dress whose skirt seemed to flow like water around her legs. Surrounding her were several children, whom she looked down upon with warm, caring eyes.
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"The Lucky Old Lady that is." A thin, cracking voice came to Teresa's ear. "They say it's good fortune she'll bring if you kiss her." The wood elf turned to see a silver-haired Imperial woman standing beside her. Her face was a roadmap of wrinkles, and she wore a patched dress of worn flax. But what really caught Teresa's eye were her feet, which were bare on the cold stones of the main street.
Teresa felt her heart leap into her throat. That could be Simplicia! she thought. Or it could so easily be herself someday. She wanted to say something, but could not find the words. Instead she dug her fingers into a pouch at her belt and produced a handful of coins. She did not bother to even look at what kind they were. She simply passed the money to the much older woman, whose eyes blossomed at the sight of the currency.
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"Mara bless you fine lady!" the old woman cackled with glee, revealing a mouth filled with yellow and broken teeth. "Never even asked you for anything did I, and handing over your lifesavings you are."
"I know what it's like," Teresa looked down as she felt her cheeks turning red from the old woman's praise. "I grew up on the streets. I know how hard it is, how cruel people can be when you are down and out."
"Oh, a kind soul is what you are my lady!" the old woman proclaimed. "Aia is I, Wretched Aia is what they all call me. You're new I can see, if you're wantin' to know anything about the city, you just be askin' Aia, anytime."
"I will," Teresa said with a faint smile, "thank you Aia." One thing she had learned as a street rat was that it was the beggars who knew everything that was going on in the city. They saw everyone day and night, and no one ever noticed them because of what they were. For being poor rendered one invisible far more potently than any potion or spell ever could, Teresa thought.