The enjoyment of this game is hindered detrimentally by a poor interface with extremely poor design choices.
When can we expect Bethesda to start addressing this issue?
Here's some annoying things:
- *Pending* There's no categories when transferring items, so you're having to look through every single item you're carrying to use it.
- You cannot use Esc to exit out of menu's, so you're entirely dependent on Tab - which does not always work for everything.
- Lots of slow animations, depending on your framerate these can drag on even more. Especially when you've got to use the Pip-boy and various other menus constantly.
- Speech menu is really broken, you can spam E and nothing really happens, all of a sudden menus start popping up and disappearing. This cannot be done swiftly and is easy to make a lot of mistakes when in combat.
- The mouse click locations and key presses are always consecutively so far away from each other. Making it easy to miss click and makes interacting not very fun.
- Different sensitives for normal, sprinting and ironsights make this game an absolute nightmare for feeling true control over the character. It's bad enough horizontal/vertical look sensitives are different.
- Mouse latency, I've tweaked my game to get a solid 60fps.. However, there's still the lag/mouse smoothing despite disabling vsync and the INI mouse acceleration setting.
- Long cut scenes/animations when dealing with benches and various tools.
- Favourite's system is really not very practical, instead a hotbar with the number keys would have been a more useful system - along with a better inventory.
- No overlay minimap like in Morrowind. That game was released in 2003 and still has a better interface than this game.
- When you accidentally look away and click to skip a message, it sometimes shoots. Subsequently causing everyone to try and kill you.
Other annoyances:
- Npc's can walk into you and send you flying across the map. I've had it happen quite a few times, to various degrees.
- Items falling through the ground, I killed a guy in power armour and watched in immense pain as it fell through the map on death.
- The constant music is too damn loud by default, and much of it does not fit the setting. I've had to mute it. This is quite a contrast compared to Morrowind/Oblivion which executed this flawlessly.
- Path finding is still bad. Within the first 20 minutes one of the followers got stuck on a log blocking the road.
- *Npc's walking away mid-conversation. Due to being pushed away or just randomly.