Do TES and Fallout really appeal to different fans?

Post » Fri Jun 24, 2011 1:42 pm

I've only seen Fallout 3 being played -- even comically extreme violence doesn't appeal to me, and the desolate wasteland setting is just far too drab for me to ever want to spend time there. (Contrary to most opinions I see in these forums, I found the landscape mostly drab and boring in Morrowind, too, but loved the generic forests of Oblivion). I'm not a huge fan of either RPGs or shooters (or really any games, for that matter) in general, but I did like Mass Effect.

As far as gameplay or RPG elements being adapted to TES, I have no problem with that at all, as long as they are fun. The perks sound great.

Anyway, there are only a few games I play, and Fallout isn't one of them, but TES tops my list.
User avatar
Brittany Abner
 
Posts: 3401
Joined: Wed Oct 24, 2007 10:48 pm

Post » Fri Jun 24, 2011 6:43 am

The only relationship between Fallout 3 perks and Skyrim perks is the name. If they'd called them Talents you wouldn't be saying that. (But I'm sure someone would be saying that they copied from Diablo or WoW).

As for the one thing they have explicitly connected, the fact that Skyrim's level scaling is inspired by/like Fallout 3's? Yeah, that's a good thing.



(On a more general note, I have to imagine that game companies learn and improve with each game they make. So, from that point of view, YES - I hope that the game design lessons they learned making Fallout 3 weren't ignored when they made Skyrim. Doesn't mean that there'll be mutants or guns in the next game, just better game design.)

I completely agree with this post. :foodndrink:

As for being fans of both, I've been in love with Elder Scrolls since Morrowind's release, and I would consider myself a fan of post Bethesda Fallout. I just cannot handle games that use an isometric camera view. :shrug:
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Fri Jun 24, 2011 4:41 pm

I completely agree with this post. :foodndrink:

As for being fans of both, I've been in love with Elder Scrolls since Morrowind's release, and I would consider myself a fan of post Bethesda Fallout. I just cannot handle games that use an isometric camera view. :shrug:

You agree that there is no explicit connection between the perks system in Fallout and Skyrim even though Todd has said so himself? I agree with most of that post too, but not the first part.
User avatar
Chantel Hopkin
 
Posts: 3533
Joined: Sun Dec 03, 2006 9:41 am

Post » Fri Jun 24, 2011 12:54 am

You agree that there is no explicit connection between the perks system in Fallout and Skyrim even though Todd has said so himself? I agree with most of that post too, but not the first part.

There is a connection in that you get to pick one when you level up. But other than that there is none. They even describe them as not like fallout and more like trees. I,e you have to pick perk A before you can reach perk B. And so on and so fourth. Whereas in Fallout, none of the perks were tied together in anyway. As long as you met the requirements you could pick any perk you wanted.
User avatar
Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Fri Jun 24, 2011 12:21 pm

I really love them both. I also like it that Beth decided to interchange between the two franchises so as not to oversaturate the market with too much fantasy or post apocalyptia.
User avatar
Kelly Osbourne Kelly
 
Posts: 3426
Joined: Sun Nov 05, 2006 6:56 pm

Post » Fri Jun 24, 2011 6:51 am

Having played both series, I prefer TES much more. I find it more interesting. It doesnt really bother me that they are incorporating perks in the FO style, if its done properly. I prefer the classic TES experience though.
User avatar
Sharra Llenos
 
Posts: 3399
Joined: Wed Jan 17, 2007 1:09 pm

Post » Fri Jun 24, 2011 8:14 am

i played the old fallout 1 and 2 it was like buldaur's gate very 3rd ed. dnd rules. now tes has always had the style that fall out picked up and yes they kept very good table top rpg features like "perks" also known as "feats" in dnd. the difference between the two is fallout you had exp to lv., in tes you have skills that go up as you do them. am i not against perks in skyrim i just don't like associating the word perk with tes be cause i grew up with both of them and they both came from different back rounds. personally i didn't like fallout 3 because i don't like post apocalyptic games they depress me and they're horrid to look at if not boring. so am i just saying change the name to talent or feat?... yes. lol i don't want tes to ever go the route of fallout were you have xp and perks and ability points only it just would not be tes it would be fallout with trees. i say no to that.
User avatar
Julie Ann
 
Posts: 3383
Joined: Thu Aug 23, 2007 5:17 am

Post » Fri Jun 24, 2011 3:08 am

There is a connection in that you get to pick one when you level up. But other than that there is none. They even describe them as not like fallout and more like trees. I,e you have to pick perk A before you can reach perk B. And so on and so fourth. Whereas in Fallout, none of the perks were tied together in anyway. As long as you met the requirements you could pick any perk you wanted.

You are missing my point. The fact that the same developing company made both games and incorporate the same idea into both games shows there is an obvious connection. The two perk systems do not function specifically the same, but generally it is the same idea--you level up and choose a perk. You are arguing there is no connection between the two perk systems because the do not function the same way in their specifics. I am arguing that the inspiration for incorporating perks into Skyrim is clearly based off of Fallout's success. I completely agree with you that they function differently. Obviously, Bethesda refined the perk system from Fallout to Skyrim.

Anyway, I'm going to drop it because I feel as though I have made my point. If you disagree with me, I will agree to disagree. Perhaps it's a conversation that can be picked up in another topic. Cheers!
User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

Post » Fri Jun 24, 2011 6:25 am

I honestly don't like any perks in any games.
User avatar
Inol Wakhid
 
Posts: 3403
Joined: Wed Jun 27, 2007 5:47 am

Post » Fri Jun 24, 2011 12:12 pm

Both and yes.
User avatar
Sabrina garzotto
 
Posts: 3384
Joined: Fri Dec 29, 2006 4:58 pm

Post » Fri Jun 24, 2011 1:47 pm

Both. I'm hooked by the open-ended sandbox setting that I can visit and get lost in for a few hours at a time, features common to both games. When it was first announced that Beth was going to do Fallout 3 and everyone was complaining it would be "Oblivion with guns", I was like, "Oblivion with guns?! Cool!!!" For me, that was a selling point.

As to the perks, sounds good but I'll have to reserve judgement until I've actually seen them in action.
User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Post » Fri Jun 24, 2011 4:19 am

Skyrims perk system is completely different from Fallout 3s system. Skyrims will kick more ass.
User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

Post » Fri Jun 24, 2011 8:17 am

But Skyrim is just Fallout with swords. And Fallout is just Oblivion with guns. And Morrowind is just Dark Elves who are pissed off.

I love both series in simulateously similar and different ways. However, the less cross-over, the better imo. However, I'm cautiously optimistic about the kill-cam. And I'm NOT against adding a VATS-like perk to bows (this is not going to go over well I imagine). It'd have to be done well, but I'm open to it. Otherwise, keep em seperate.
User avatar
Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Fri Jun 24, 2011 7:44 am

I'm fans of both series and have been long before Fallout 3 was made by Bethesda, but I prefer TES. Traditional fantasy settings are just a tad closer to my heart than any sci-fi game can ever hope to be, even if the writing is as amazingly quirky as Fallout's.
User avatar
Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Fri Jun 24, 2011 6:13 am

lawl that's easy. Both and Yes.
I bought New Vegas after I beat Oblivion so hard I couldn't play it anymore to get my Bethesda fix until Skyrim comes out ;D And all my friends who play Fallout are excited as hell for Skyrim.
Perks and the new leveling system are both welcomed changes.
User avatar
Mimi BC
 
Posts: 3282
Joined: Sat Oct 07, 2006 10:30 pm

Post » Fri Jun 24, 2011 5:25 am

Both games are amazing but he elder scrolls is so much better!
User avatar
Jhenna lee Lizama
 
Posts: 3344
Joined: Wed Jun 06, 2007 5:39 am

Post » Fri Jun 24, 2011 1:56 pm

I dont particularly care about TES or Fallout per se. I am a BGS fan though(not to be confused with Beth Soft, god I hate almost everything they publish). Every BGS developed game I have touched has been gold. Its obvious BGS learns from game to game. And makes changes based on what they have learned and new ideas they want to experiment with. I am very excited to play their next game, which so happens to be Skyrim. After that I will be excitedly awaiting Fallout 4. So on and so forth till they no longer make what I like.
User avatar
Mandy Muir
 
Posts: 3307
Joined: Wed Jan 24, 2007 4:38 pm

Post » Fri Jun 24, 2011 11:56 am

Depends what you play them for.

If you like Fallout 3 and New Vegas for the guns and violence. TES is probably not your thing.

If you like TES for the Magical fantasy setting Fallout is probably not your thing.

If you like one series for the free exploration of a hugely detailed open world space then the other is likely your thing too.
User avatar
naana
 
Posts: 3362
Joined: Fri Dec 08, 2006 2:00 pm

Post » Fri Jun 24, 2011 2:29 pm

I have friends that like Fallout but not TES.

I believe, people that like them both tend to be people that prefer to choose their own path and/or fall into both of the categories below:

People that like TES tend to be people that like fantasy and swords and sorcery.

People that like Fallout tend to be people that like post-apocalyptic environments and guns.

Notice that the last two are nothing a like, and it should be very obvious why someone would like one and not the other.
User avatar
Kirsty Wood
 
Posts: 3461
Joined: Tue Aug 15, 2006 10:41 am

Post » Fri Jun 24, 2011 1:46 pm

Meh, not a big fan of Fallout... and i'd much rather Skyrim be influenced by Morrowind, Oblivion and Daggerfall than Fallout 3. Similarities with Fallout 3 should be kept to a minimum and disguised to suit a fantasy setting.
User avatar
jess hughes
 
Posts: 3382
Joined: Tue Oct 24, 2006 8:10 pm

Post » Fri Jun 24, 2011 3:56 am

They dumbed down Fallout for number 3 so that it was TES with guns. BGS removed the weight of SPECIAL and handed out 3-4x as many perks as the prior installments. Armor and weapon systems were simplified. Dialogue and story was simplified. The only thing that BGS did better was making dungeons (not a focus of the prior series) and detailed free to roam world as opposed to the segregated map node system with random encounters while fast traveling between towns.

I really hope they learned some stuff from New Vegas, like adding some depth to weapons and armor and allowing for more freedom to role-play in dialogue.
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Fri Jun 24, 2011 10:30 am

I am a long time TES fan, but was not a fan of FO3 at all. Something about an existence in a dreary, grey, post-apocalyptic world doesn't appeal to me. Nor do I like one-piece suits of armor. :P

However, I think it's a huge benefit that BGS developed FO3 and had that experience working on a different RPG. I trust that they are going to bring over the best aspects of FO3, and use them to make the TES series even better. Perks, IMHO, are a great addition to the series, and they also had a shot at improving the level-scaling prior to TES:V. The only down side I see to BGS working on the FO series is that it delays the production of the next installment of TES.
User avatar
Imy Davies
 
Posts: 3479
Joined: Fri Jul 14, 2006 6:42 pm

Post » Fri Jun 24, 2011 4:01 am

Fallout's Development affected Skyrim.

Fallout itself didn't do so.

Love me some TES, but I'm glad they developed some parts of Skyrim more towards SPECIAL.
User avatar
W E I R D
 
Posts: 3496
Joined: Tue Mar 20, 2007 10:08 am

Post » Fri Jun 24, 2011 4:39 am

Some have suggested that TES and Fallout fans are in completely different bases. I disagree. Perhaps we'll get a better idea from this poll. Also, I did not give the option to be on the fence in the second poll. Unless you have not played Fallout, you know how perks generally affect character development. Weigh the pros and the cons (if you have not already done so) and vote.


Fallout's Perks and what are being called Perks in Skyrim work quite differently. The similarity pretty much ends at the name. A poll comparing Diablo II-esque "skill trees" to Skyrim's "perks" would be more accurate.

"Do TES and Fallout really appeal to different fans?"

Is the Pope Catholic?
User avatar
Jinx Sykes
 
Posts: 3501
Joined: Sat Jan 20, 2007 11:12 pm

Post » Fri Jun 24, 2011 1:49 pm

I've only seen Fallout 3 being played -- even comically extreme violence doesn't appeal to me, and the desolate wasteland setting is just far too drab for me to ever want to spend time there. (Contrary to most opinions I see in these forums, I found the landscape mostly drab and boring in Morrowind, too, but loved the generic forests of Oblivion). I'm not a huge fan of either RPGs or shooters (or really any games, for that matter) in general, but I did like Mass Effect.

As far as gameplay or RPG elements being adapted to TES, I have no problem with that at all, as long as they are fun. The perks sound great.

Anyway, there are only a few games I play, and Fallout isn't one of them, but TES tops my list.


Interesting post. I agree for the most part. Aside from the fact that I absolutely LOVE shooters and RPGs. The good ones, that is.

I don't particularly care about TES or Fallout per se. I am a BGS fan though(not to be confused with Beth Soft, god I hate almost everything they publish). Every BGS developed game I have touched has been gold. Its obvious BGS learns from game to game. And makes changes based on what they have learned and new ideas they want to experiment with. I am very excited to play their next game, which so happens to be Skyrim. After that I will be excitedly awaiting Fallout 4. So on and so forth till they no longer make what I like.


I have not seen that opinion from anyone else. I suppose I would say the same about Bioware. I feel they have a lot more ups and downs then BGS, though.


OT: As for Fallout 3 - Probably due to Oblivion overload, I could not imagine getting into Fallout. I just didn't get the "awesome game vibe" that I do with all the great games I ever purchase. I happen to have an innate sense about games being amazing or simply not worth my time and money. I've developed and honed that over the years (specific to my tastes, of course) and have come to learn that I'm never disappointed in a game, because I only get the ones I know I'll love. Call it a "judging the game by its cover" skill if you want, but no matter what, I'm always right. And that works incredibly well for me.

So basically, I'm not interested in Fallout. But I am absolutely obsessed with TES lore and games, and that's why I have come to like and respect Bethesda.
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

PreviousNext

Return to V - Skyrim