TES and Mulitplayer

Post » Wed Sep 01, 2010 11:01 pm

Bethesda has said that mostly asked question from them is that: is there going to be a multiplayer mode in the next sequel of TES? I'm here to wonder, why people want a multiplayer to a RPG game? I'm not sure where these requests come from, but I believe they come from 'sunday-gamers' mouth. Maybe they have meant something like two-player co-op or else, but I prefer this game always to be an experience for one player at a time and that is what Skyrim is going to be based on what Bethseda has told this far.

Anyways, I'd like to hear, what kind of opinions people have about this topic.

PS. Skyrim supports DX11.
http://pc.ign.com/articles/115/1158651p2.html
User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

Post » Thu Sep 02, 2010 1:13 am

TES games have never been made for multi-player, nor should it be. There are many games that do multi-player better, and there isn't any need for it in TES.
User avatar
chloe hampson
 
Posts: 3493
Joined: Sun Jun 25, 2006 12:15 pm

Post » Wed Sep 01, 2010 5:13 pm

Do we need it? No.

Would it be a welcome addition to the series? Only if it doesn't hinder the single player experience quality in any way whatsoever.
User avatar
Leilene Nessel
 
Posts: 3428
Joined: Sun Apr 15, 2007 2:11 am

Post » Wed Sep 01, 2010 11:01 am

A lot of "yes" and a simple "no" in your poll? I think MP is a bad idea.
User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Thu Sep 02, 2010 2:55 am

This belongs http://www.gamesas.com/index.php?/forum/26-the-elder-scrolls-series-discussion/

P.S.-Simply No
User avatar
Teghan Harris
 
Posts: 3370
Joined: Mon Mar 05, 2007 1:31 pm

Post » Thu Sep 02, 2010 2:54 am

Co-op would be cool, but I think it would be more effort than would be worthwhile. TES has always been a single player experience and I would personally like to see it stay that way. If they add co-op it would still be cool though. Also, I would NEVER buy a TES mmo. Most MMOs are awful as it is. I bet Bethesda would wind up making it a theme park mmo if they ever did taint the series with something so awful.
User avatar
Samantha Jane Adams
 
Posts: 3433
Joined: Mon Dec 04, 2006 4:00 pm

Post » Wed Sep 01, 2010 2:36 pm

http://www.gamesas.com/index.php?/topic/1171828-official-discussion-of-multi-playerco-op-in-skyrim/ :)
User avatar
Eve(G)
 
Posts: 3546
Joined: Tue Oct 23, 2007 11:45 am

Post » Wed Sep 01, 2010 6:41 pm

A 1v1 or 2v2 Arena... PC players would have to be playing the vanilla game. I might like that, but it's not going to happen, and I'm not one bit disappointed
User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Thu Sep 02, 2010 2:08 am

Optional invite only co op. Let me bring/send my character into another persons world. Then make the monsters stronger when I join, like borderlands.
User avatar
Jordan Moreno
 
Posts: 3462
Joined: Thu May 10, 2007 4:47 pm

Post » Wed Sep 01, 2010 3:34 pm

TES will never be a multiplayer game as they are not built to be such. multiplayer always takes away from the story for me.
User avatar
Enny Labinjo
 
Posts: 3480
Joined: Tue Aug 01, 2006 3:04 pm

Post » Wed Sep 01, 2010 11:58 pm

Simply, no.
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Wed Sep 01, 2010 1:21 pm

No. Get over it.
User avatar
Melly Angelic
 
Posts: 3461
Joined: Wed Aug 15, 2007 7:58 am

Post » Wed Sep 01, 2010 8:39 pm

I noticed alot of the "MP would be nice/cool" are from the Oblivion era of the franshise...
User avatar
Roddy
 
Posts: 3564
Joined: Fri Jun 15, 2007 11:50 pm

Post » Thu Sep 02, 2010 12:32 am

I noticed alot of the "MP would be nice/cool" are from the Oblivion era of the franshise...


How can you tell?

And no, I don't think MP would be cool/nice. I don't even know how it could be done without taking away from the story or single player experience.
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Wed Sep 01, 2010 11:59 am

How can you tell?

And no, I don't think MP would be cool/nice. I don't even know how it could be done without taking away from the story or single player experience.



Never once do they speak about Morrowind/Daggerfall/Arena/redguard only Oblivion im not saying OP is has never played those games. I just notice that alot have only played Oblivion.
User avatar
Cagla Cali
 
Posts: 3431
Joined: Tue Apr 10, 2007 8:36 am

Post » Wed Sep 01, 2010 11:39 am

I would like some way to just show off my characters to my friends, maybe have an arena battle or just head down a dungeon in co-op. However if implementing multiplayer is as time consuming as people say it is, I would prefer that time to be spent on SP.
User avatar
Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Thu Sep 02, 2010 3:09 am

No thank you.
User avatar
Add Me
 
Posts: 3486
Joined: Thu Jul 05, 2007 8:21 am

Post » Wed Sep 01, 2010 8:30 pm

I would like some way to just show off my characters to my friends, maybe have an arena battle or just head down a dungeon in co-op. However if implementing multiplayer is as time consuming as people say it is, I would prefer that time to be spent on SP.


its not time consuming if they did it early on... as is its a cant turn back... But TEs was never made to be a multiplayer game Beth even said this so many times.
User avatar
Jade Barnes-Mackey
 
Posts: 3418
Joined: Thu Jul 13, 2006 7:29 am

Post » Wed Sep 01, 2010 11:59 am

I probably won't play MP even if it would be included, except as a novelty for a while. But, as an option, I don't see any problems with that if it goes remotely under this formula.

1. There is one and only main character, belonging to a game host. That is his world, he is the hero.
2. Other players can join in, but not in Dovahkiin status. They lose their dragon shouts, but all other abilities are transfered. Also, their status in all guilds is temporarily lowered by one, so there could be only one Archmage, either NPC like Trebonius or Traven, or main character. Effectively they are playing what Champion of Cyrodiil was to Martin Septim, except "Martin Septim" is now not a [censored], but in full dragon-kicking mode. They are helpers, assistants and all that.
3. Other players can join the game only if they are invited by the host. This is a friends-only game, not a mindless shooter with random strangers.
4. Yeah, when other players join the world, monsters become more tough (maybe it's easier to make them more numerous and to spawn more Liches instead of Skeletons, not by adding more dakka), and loot becomes more plentiful and higher-leveled.
5. Helpers can complete quests, but they, again, can't ever attain highest rank in any guild. They will, when they'll return home and will become heroes themselves.
6. Mods should be synchronized, of course.
7. Only main hero can pause the game. When helpers go into inventory, game doesn't stops. Maybe it is also true for main hero, should be thought of and tested.
8. When main hero fast-travels, helpers fast-travel with him. Probably they can't be too far from their host, up to the point of automatic teleportation to the host when they became too distant. Or maybe they can, don't know what is best.
9. Game world is saved on a main hero player computer. Helpers do save only their characters and deeds they've personally done, like killing some NPC — he will be dead in their home world, when they'll return. Also, some quests probably will be completed. But if they are coming into game during host becoming an Archmage, and they are meager Magicians in their world, then they won't see any changes when they will return back. Basically, some quests are "group-friendly", like "kill several goblins and gain the trust of some Nord McImportant", while others are "personal only", like "become a master of the guild".

Really, except for "additional development time and costs" I don't see any problems with this mode being in game. I hate idea of TES MMO just as the next guy, but this? Sharing awesomeness with a friend, striding through the strange land with company? This is just better than any NPC Companions, and that's all.
User avatar
Quick Draw
 
Posts: 3423
Joined: Sun Sep 30, 2007 4:56 am

Post » Wed Sep 01, 2010 1:35 pm

only for duelling
User avatar
Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Wed Sep 01, 2010 12:18 pm

God, no.
User avatar
Andrew Perry
 
Posts: 3505
Joined: Sat Jul 07, 2007 5:40 am

Post » Wed Sep 01, 2010 8:06 pm

Multiplayer Arena Feauture... Only

Fight friends and enemies over the internet.
User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Wed Sep 01, 2010 11:57 pm

Lets have last stand mode with zombies... oh wait bad idea.
User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Wed Sep 01, 2010 7:11 pm

If there had been a "By all that is good and holy in the world, no!" option, I would have chosen that one.

There are a lot of reasons why I don't want MP, but the most basic of these reasons is that I like being the sole hero of the world I am playing in. Add to that the fact that I don't have a lot of time to play games--I can barely schedule game time for just myself, let alone trying to work out a schedule with other people--and MP has absolutely no appeal for me.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Thu Sep 02, 2010 2:06 am

and I say again.. No

Check the rumours for TES mmorpg if Ur really keen on multiplayer.
User avatar
Stu Clarke
 
Posts: 3326
Joined: Fri Jun 22, 2007 1:45 pm

Next

Return to V - Skyrim