What I find funny is how all these Morrowind [censored] love to speak about the "depth" and "intricacy" of characters in Morrowind, that could only be supposedly achieved because of the text-only nature, when it was anything but. You would go to any Morrowind town and every other NPC you bump into was a "commoner" who gave the same speech. My first Elder Scrolls game was Morrowind, and I love it, but I don't sanctify it or anything. It's a great game, nothing more, nothing less. But, you would swear from some of these [censored] on here that it was the digital Second Coming of Jesus Christ Himself Shout Glory Hallelujah! People who fawn over the text-only, voiceless style of Morrowind will, in the same breath, decry Oblivion and Skyrim for the lack of "immersion". Keep it coming. I need a few laughs in this sick, twisted world.
I honestly think that people don't love Morrowind itself as much as the time they were playing Morrowind. It's all nostalgia factor. It happens to me with other video games. Zelda's Ocarina of Time may not be the greatest game in itself, but I have such fond memories as it was when I first got a job and first became an advlt, and I remember playing hours and hours on my own leisure time. I suspect Morrowind is the same thing for most people.
I think you misunderstand most people who have this opinion.
Keep in mind it's been 10 years since Morrowind, so there are some expectations.
Morrowind's characters weren't very deep, no, atleast not the commoners. But it was still "neat" to have the option to ask them about their jobs and all that jazz.
Sure, it's not to be expected that they do this for every since character in Skyrim, but a bit more options would be neat. Especially quest directions.
Also, I don't even like Morrowind that much my friend. I think Skyrim is a lot more fun, but that doesn't mean it can't inherit some perfectly good features from Morrowind. After all, it's been 10 years and 10 year is a lot in the gaming industry.